Merge branch 'ChestKeyCounter' into DRMain

# Conflicts:
#	LTTP_RND_GeneralBugfixes.asm
#	build.sh
#	darkworldspawn.asm
#	events.asm
#	itemdowngrade.asm
#	shopkeeper.asm
#	stats.asm
This commit is contained in:
aerinon
2020-11-30 09:34:18 -07:00
11 changed files with 125 additions and 67 deletions

View File

@@ -61,7 +61,7 @@ OnUncleItemGet:
BIT.b #$04 : BEQ + : STA !INFINITE_MAGIC : +
BIT.b #$02 : BEQ + : STA !INFINITE_BOMBS : +
BIT.b #$01 : BEQ + : STA !INFINITE_ARROWS : +
LDA UncleItem_Player : STA !MULTIWORLD_ITEM_PLAYER_ID
PLA
JSL Link_ReceiveItem
@@ -135,6 +135,11 @@ OnNewFile:
DEX : DEX
BPL -
LDX #$000E : -
LDA $7EF37C, X : STA $7EF4E0, X
DEX : DEX
BPL -
SEP #$20 ; set 8-bit accumulator
;LDA #$FF : STA !RNG_ITEM_LOCK_IN ; reset rng item lock-in
LDA.l PreopenCurtains : BEQ +
@@ -151,6 +156,8 @@ OnNewFile:
+
LDA StartingSword : STA $7EF359 ; set starting sword type
LDA !INVENTORY_SWAP : STA $70038C ; copy starting equipment swaps to file select screen
LDA !INVENTORY_SWAP_2 : STA $70038E
PLP : PLX
RTL
;--------------------------------------------------------------------------------