fix: key counts again

This commit is contained in:
aerinon
2025-12-08 16:37:51 -07:00
parent fca7f214bc
commit 4437194cfe
4 changed files with 5 additions and 1 deletions

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@@ -313,6 +313,7 @@ SpawnedItemFlag = $7E0726 ; 0x02 - one for pot, 2 for sprite drop
SpawnedItemMWPlayer = $7E0728 ; Player Id for spawned item if Multiworld item 0x02
;
EnemyDropIndicator = $7E072A ; Used by HUD to indicate enemy drops remaining
SpawnedItemKeyCounted = $7E072C ; If set, the spawned item has been counted towards dungeon key total
SprDropsItem = $7E0730 ; Array for whether a sprite drops an item 0x16
SprItemReceipt = $7E0740 ; Array for item id for each sprite 0x16
@@ -874,6 +875,7 @@ endmacro
%assertRAM(SpawnedItemFlag, $7E0726)
%assertRAM(SpawnedItemMWPlayer, $7E0728)
%assertRAM(EnemyDropIndicator, $7E072A)
%assertRAM(SpawnedItemKeyCounted, $7E072C)
%assertRAM(SprDropsItem, $7E0730)
%assertRAM(SprItemReceipt, $7E0740)
%assertRAM(SprItemIndex, $7E0750)