Removed unused superbunny mirror bonk freeze code

This commit is contained in:
codemann8
2024-03-24 17:42:34 -05:00
parent e82006e030
commit 495a8c93f7
2 changed files with 0 additions and 17 deletions

View File

@@ -131,13 +131,3 @@ BigKeyDoorCheck:
LDA.l DRFlags : AND.w #$0400 : BNE + ; skip if the flag is set - bk doors can be double-sided
PLA : PEA.w RoomDraw_OneSidedShutters_South_onesided_shutter_or_big_key_door-1
+ LDA.w #$0000 : RTL
; FixOvalFadeOutMirror:
; LDA.b GameMode : CMP.b #$0F : BEQ .skip_activation
; LDA.l InvertedMode : BNE +
; LDA.l CurrentWorld : BNE .skip_activation
; RTL
; + LDA.l CurrentWorld : BEQ .skip_activation
; RTL
; .skip_activation
; PLA : PLA : PLA : JML Sprite_6C_MirrorPortal_missing_mirror