let's dev aug 8 2017
fixed pyramid spawn issue (again) fixed freedstanding display for progressive swords and progressive shields
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@@ -10,7 +10,7 @@ HeartPiece_Lumberjack_Tree:
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HeartPiece_Spectacle_Cave:
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db #$17
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HeartPiece_Circle_Bushes:
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db #$61
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db #$17
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HeartPiece_Graveyard_Warp:
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db #$17
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HeartPiece_Mire_Warp:
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@@ -677,6 +677,7 @@ db #$00 ; #00 = Never Locked - #$01 = Locked During Escape (default)
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org $30816A ; PC 0x18016A
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FreeItemText:
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db #$01 ; #00 = Off - #$01 = On (default)
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;================================================================================
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org $30816B ; PC 0x18016B
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ByrnaCaveCaneOfByrnaUsage:
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db #$04, #$02, #$01 ; normal, 1/2, 1/4 magic
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