Merged DR v1.2.0.0

This commit is contained in:
codemann8
2022-12-01 14:10:35 -06:00
10 changed files with 116 additions and 16 deletions

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@@ -2452,6 +2452,9 @@ NOP #6 ; remove check
org $068841 ; <- 30841 - sprite_prep.asm:269 (LDA $0D00, X : ADD.b #$03 : STA $0D00, X)
JSL.l Mantle_CorrectPosition : NOP #2
;--------------------------------------------------------------------------------
org $0297FD ; <- bank02 : Module07_19_MirrorFade (STZ.b $11 : STZ.b $14)
JSL MirrorScrollSpawnZelda
;--------------------------------------------------------------------------------
org $0DFA53 ; <- 6FA53 - hud check for lantern
JSL.l LampCheck
;--------------------------------------------------------------------------------
@@ -2912,3 +2915,18 @@ if !FEATURE_NEW_TEXT
org $0EF285
JSL RenderCharSetColorExtended_close : NOP
endif
;--------------------------------------------------------------------------------
; Back of tavern fixes
;--------------------------------------------------------------------------------
org $028177 ; JSL Underworld_LoadCustomTileAttributes
JSL TurnAroundOnUnderworld
org $02ABC1 ; JSL Link_HandleMovingAnimation_FullLongEntry
JSL TurnUpOnOverworld
org $02E297 ; LDA.w #$0002 : STA.b $2F
JSL WalkUpOnOverworld
NOP
org $02D7D2 ; BEQ .face_up
NOP #2 ; this fixes Link's direction after mirroring and falling after entering through back of tavern