Fix for standing item, all enemy drops and pot item converted to new system
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@@ -335,10 +335,9 @@ ShouldSpawnItem:
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RTL
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MarkSRAMForItem:
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LDA.l StandingItemsOn : BNE +
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- LDA.w $0403 : ORA.w KeyRoomFlagMasks, Y : RTL
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+ LDA $048E : CMP.b #$87 : BNE + ; check for hera basement cage
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LDA $A8 : AND.b #$03 : CMP.b #$02 : BEQ -
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LDA $048E : CMP.b #$87 : BNE + ; check for hera basement cage
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LDA $A8 : AND.b #$03 : CMP.b #$02 : BNE +
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LDA.w $0403 : ORA.w KeyRoomFlagMasks, Y : RTL
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+ PHX : PHY : REP #$30
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LDA.b $A0 : ASL : TAY
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LDA.l SpawnedItemIndex : ASL
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