Fix dungeon indexing for compass/map hud
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@@ -1141,10 +1141,10 @@ FlagMapCount:
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RTS
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;--------------------------------------------------------------------------------
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MaybeFlagMapTotalPickup:
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LDA.l MapMode : AND.b #$0F : BEQ .done
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LDA.l MapHUDMode : AND.b #$0F : BEQ .done
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LDA.w DungeonID : CMP.b #$FF : BEQ .done
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LSR : STA.b Scrap04 : LDA.b #$0F : !SUB Scrap04 ; Compute flag "index"
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CPY.b #$25 : BEQ .setFlag ; Set flag if it's a compass for this dungeon
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CPY.b #$33 : BEQ .setFlag ; Set flag if it's a compass for this dungeon
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STA.b Scrap04
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TYA : AND.b #$0F : CMP.b Scrap04 : BNE .done ; Check if map is for this dungeon
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.setFlag
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