WIP
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@@ -55,14 +55,21 @@ org $8AEE2B
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;================================================================================
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; Overhaul of Dungeon Map Screen
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;--------------------------------------------------------------------------------
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org $8AE64F
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org $8AE64D
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PLX
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JSL DrawDungeonMapRoom
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JMP.w $8AE7F2
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JML DrawDungeonMapRoom
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org $8AE606
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PLX
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JML DrawNonexistentRoom
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org $8AE152
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JSL LoadLastHUDPalette
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org $808BD3
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JSL LoadStripes
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BRA + : NOP #9 : +
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org $8AEAE8 ; vanilla checks number of sprites drawn instead of... counting...
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LDA.b $0E
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CMP.b #$02
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@@ -99,13 +106,27 @@ org $8AE1EC
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PLB
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JML DrawDungeonLabel
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org $8AE86A
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JSL CountFloors
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NOP #2
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org $8AE83E
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JSL StartCurrentRoomSearch
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BRA + : NOP #6 : +
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org $8AE872
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JML CheckIfRoomFound
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NOP
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org $8AE86C
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JML FindCurrentRoom
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padbyte $EA
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pad $8AE891
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org $8AEBF8
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LDA.w $0217
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SEC : SBC.b $0F
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BMI +
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CMP.b #$18
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BCS +
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skip 7
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+
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org $8AEB9A
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db -8, 8, -8, 8
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db -8, -8, 8, 8
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;================================================================================
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; Show indicators of what is left in each room
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@@ -141,3 +162,7 @@ org $8AE2E0
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org $8AE21C
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JSL DrawMountain
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BRA + : NOP #9 : +
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;================================================================================
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; Custom Door Rando Maps
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;--------------------------------------------------------------------------------
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