This commit is contained in:
2026-01-05 19:30:49 -06:00
parent d918e571ab
commit 5574eea4c7
11 changed files with 572 additions and 94 deletions

View File

@@ -1,13 +1,37 @@
pushpc
org $809383
db BG3DungeonMapStripes>>0
LoadStripes:
CPY.b #$09
BEQ .dungeon_map
.not_dungeon_map
LDA.w $80937A, Y
STA.b $00
LDA.w $809383,Y
STA.b $01
LDA.w $80938C,Y
STA.b $02
RTL
org $80938C
db BG3DungeonMapStripes>>8
.dungeon_map
LDA.l DungeonMapMode
CMP.b #$01
BEQ .doors
org $809395
db BG3DungeonMapStripes>>16
pullpc
.not_doors
LDA.b #BG3DungeonMapStripes>>0
STA.b $00
LDA.b #BG3DungeonMapStripes>>8
STA.b $01
LDA.b #BG3DungeonMapStripes>>16
STA.b $02
RTL
.doors
LDA.b #BG3DungeonMapDoorStripes>>0
STA.b $00
LDA.b #BG3DungeonMapDoorStripes>>8
STA.b $01
LDA.b #BG3DungeonMapDoorStripes>>16
STA.b $02
RTL
LoadLastHUDPalette:
; what we wrote over
@@ -23,45 +47,49 @@ LoadLastHUDPalette:
SEP #$20
RTL
macro VanillaCommonMapStripes()
dw $4260, $0100, $2100
dw $4360, $0E40, $2101
dw $4B60, $0100, $6100
dw $6260, $2EC0, $2110
dw $6B60, $2EC0, $6110
dw $6263, $0100, $A100
dw $6363, $0E40, $A101
dw $6B63, $0100, $E100
dw $8460, $0B00, $2102, $2103, $2104, $2105, $2106, $2107
dw $A460, $0B00, $2112, $2113, $2114, $2115, $2116, $2117
dw $5D60, $0100, $6100
dw $7D60, $2EC0, $6110
dw $7D63, $0100, $E100
dw $0060, $7E40, $2111
dw $8063, $3E41, $2111
dw $0060, $3EC0, $2111
dw $0160, $3EC0, $2111
dw $0C60, $3EC0, $2111
dw $0D60, $3EC0, $2111
dw $1E60, $3EC0, $2111
dw $1F60, $3EC0, $2111
endmacro
BG3DungeonMapStripes:
; boring stuff from vanilla
dw $4260, $0100, $2100
dw $4360, $0E40, $2101
dw $4B60, $0100, $6100
dw $6260, $2EC0, $2110
dw $6B60, $2EC0, $6110
dw $6263, $0100, $A100
dw $6363, $0E40, $A101
dw $6B63, $0100, $E100
dw $8460, $0B00, $2102, $2103, $2104, $2105, $2106, $2107
dw $A460, $0B00, $2112, $2113, $2114, $2115, $2116, $2117
%VanillaCommonMapStripes()
; left edge of map border, from vanilla
dw $4E60, $0100, $2100
dw $4F60, $1A40, $2101
dw $5D60, $0100, $6100
dw $6E60, $2EC0, $2110
dw $7D60, $2EC0, $6110
dw $6E63, $0100, $A100
dw $6F63, $1A40, $A101
dw $7D63, $0100, $E100
dw $0060, $7E40, $2111
dw $8063, $3E41, $2111
dw $0060, $3EC0, $2111
dw $0160, $3EC0, $2111
dw $0C60, $3EC0, $2111
dw $0D60, $3EC0, $2111
dw $1E60, $3EC0, $2111
dw $1F60, $3EC0, $2111
; new stuff here:
; horizontal borders
dw $7260, $1340, $1D11
dw $D261, $1340, $1D11
dw $F261, $1340, $1D11
dw $5263, $1340, $1D11
dw $7260, $1240, $1D11
dw $D261, $1240, $1D11
dw $F261, $1240, $1D11
dw $5263, $1240, $1D11
; vertical borders
dw $7160, $2FC0, $1D11
dw $7C60, $2FC0, $1D11
dw $7160, $2EC0, $1D11
dw $7C60, $2EC0, $1D11
macro TopOfSquares(start)
; silly Big Endian
@@ -94,3 +122,56 @@ endmacro
%FullRow($6312)
db $FF
BG3DungeonMapDoorStripes:
%VanillaCommonMapStripes()
; left edge of map border, adjusted from vanilla
dw $4D60, $0100, $2100
dw $4E60, $1C40, $2101
dw $6D60, $2EC0, $2110
dw $6D63, $0100, $A100
dw $6E63, $1C40, $A101
; horizontal borders
dw $B160, $1440, $1D11
dw $1161, $1440, $1D11
dw $7161, $1440, $1D11
dw $D161, $1440, $1D11
dw $3162, $1440, $1D11
dw $9162, $1440, $1D11
dw $F162, $1440, $1D11
dw $5163, $1440, $1D11
; vertical borders
dw $B060, $12C0, $1D11
dw $BC60, $12C0, $1D11
dw $3062, $12C0, $1D11
dw $3C62, $12C0, $1D11
macro TopOfDoorSquares(start)
; silly Big Endian
db <start>>>8, <start>, $00, $15
dw $5D4C, $1D4C, $1D11, $5D4C, $1D4C, $1D11, $5D4C, $1D4C, $1D11, $5D4C, $1D4C
endmacro
macro BottomOfDoorSquares(start)
; silly Big Endian
db <start>>>8, <start>, $00, $15
dw $DD4C, $9D4C, $1D11, $DD4C, $9D4C, $1D11, $DD4C, $9D4C, $1D11, $DD4C, $9D4C
endmacro
macro FullDoorRow(start)
%TopOfDoorSquares(<start>)
%BottomOfDoorSquares(<start>+$20)
endmacro
; top grid
%FullDoorRow($60D1)
%FullDoorRow($6131)
%FullDoorRow($6191)
%FullDoorRow($6251)
%FullDoorRow($62B1)
%FullDoorRow($6311)
db $FF