Merge branch 'main' into kara
This commit is contained in:
@@ -55,7 +55,7 @@ db #$20, #$19, #$08, #$31 ; year/month/day
|
|||||||
!SRAM_SINK = "$7EF41E" ; <- change this (conflicts with Programmable item 3)
|
!SRAM_SINK = "$7EF41E" ; <- change this (conflicts with Programmable item 3)
|
||||||
;$7EF418 - Goal Item Counter
|
;$7EF418 - Goal Item Counter
|
||||||
;$7EF419 - Service Sequence
|
;$7EF419 - Service Sequence
|
||||||
;$7EF420 - $7EF468 - Stat Tracking Bank 1 (overlaps with RNG Item Flags)
|
;$7EF420 - $7EF46D - Stat Tracking Bank 1 (overlaps with RNG Item Flags)
|
||||||
;$7EF450 - $7EF45F - RNG Item (Single) Flags
|
;$7EF450 - $7EF45F - RNG Item (Single) Flags
|
||||||
;$7EF4A0 - $7EF4A7 - Service Request Block
|
;$7EF4A0 - $7EF4A7 - Service Request Block
|
||||||
!PROGRESSIVE_BOMBS = "$7EF4A8"
|
!PROGRESSIVE_BOMBS = "$7EF4A8"
|
||||||
@@ -516,6 +516,9 @@ Sprite_ShowMessageUnconditional:
|
|||||||
org $05EC96
|
org $05EC96
|
||||||
Sprite_ZeldaLong:
|
Sprite_ZeldaLong:
|
||||||
|
|
||||||
|
org $0680FA
|
||||||
|
Player_ApplyRumbleToSprites:
|
||||||
|
|
||||||
org $0683E6
|
org $0683E6
|
||||||
Utility_CheckIfHitBoxesOverlapLong:
|
Utility_CheckIfHitBoxesOverlapLong:
|
||||||
|
|
||||||
|
|||||||
80
boots.asm
80
boots.asm
@@ -3,13 +3,75 @@
|
|||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
!BOOTS_MODIFIER = "$7F50CE"
|
!BOOTS_MODIFIER = "$7F50CE"
|
||||||
ModifyBoots:
|
ModifyBoots:
|
||||||
PHA
|
PHA
|
||||||
LDA !BOOTS_MODIFIER : CMP.b #$01 : BNE +
|
LDA !BOOTS_MODIFIER : CMP.b #$01 : BNE +
|
||||||
PLA : AND $7EF379 : ORA.b #$04 : RTL ; yes boots
|
PLA : AND $7EF379 : ORA.b #$04 : RTL ; yes boots
|
||||||
+ : CMP #$02 : BNE +
|
+ : CMP.b #$02 : BNE +
|
||||||
PLA : AND $7EF379 : AND.b #$FB : RTL ; no boots
|
PLA : AND $7EF379 : AND.b #$FB : RTL ; no boots
|
||||||
+
|
+ : LDA FakeBoots : CMP.b #$01 : BNE +
|
||||||
PLA
|
LDA $5B : BEQ ++ : LDA $59 : BNE + ; hover check
|
||||||
AND $7EF379 ; regular boots
|
++ : PLA : AND $7EF379 : ORA.b #$04 : RTL ; yes boots, not hovering
|
||||||
|
+
|
||||||
|
PLA
|
||||||
|
AND $7EF379 ; regular boots
|
||||||
|
RTL
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
AddBonkTremors:
|
||||||
|
PHA
|
||||||
|
LDA $46 : BNE + ; Check for incapacitated Link
|
||||||
|
JSL.l IncrementBonkCounter
|
||||||
|
+
|
||||||
|
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||||
|
LDA $7EF355 : BNE + ; Check for Boots
|
||||||
|
PLA : RTL
|
||||||
|
+
|
||||||
|
PLA
|
||||||
|
JSL.l AddDashTremor : JSL.l Player_ApplyRumbleToSprites ; things we wrote over
|
||||||
|
RTL
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
BonkBreakableWall:
|
||||||
|
PHX : PHP
|
||||||
|
SEP #$30 ; set 8-bit accumulator and index registers
|
||||||
|
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||||
|
LDA $7EF355 : BNE + ; Check for Boots
|
||||||
|
PLP : PLX : LDA.w #$0000 : RTL
|
||||||
|
+
|
||||||
|
PLP : PLX
|
||||||
|
LDA $0372 : AND.w #$00FF ; things we wrote over
|
||||||
|
RTL
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
BonkRockPile:
|
||||||
|
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||||
|
LDA $7EF355 : BNE + ; Check for Boots
|
||||||
|
LDA.b #$00 : RTL
|
||||||
|
+
|
||||||
|
LDA $02EF : AND.b #$70 ; things we wrote over
|
||||||
|
RTL
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
GravestoneHook:
|
||||||
|
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||||
|
LDA $7EF355 : BEQ .done ; Check for Boots
|
||||||
|
+
|
||||||
|
LDA $0372 : BEQ .done ; things we wrote over
|
||||||
|
JML.l moveGravestone
|
||||||
|
.done
|
||||||
|
JML.l GravestoneHook_continue
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
JumpDownLedge:
|
||||||
|
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||||
|
LDA $7EF355 : BNE + ; Check for Boots
|
||||||
|
; Disarm Waterwalk
|
||||||
|
LDA $5B : CMP.b #$01 : BNE +
|
||||||
|
STZ $5B
|
||||||
|
+
|
||||||
|
LDA $1B : BNE .done : LDA.b #$02 : STA $EE ; things we wrote over
|
||||||
|
.done
|
||||||
|
RTL
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
BonkRecoil:
|
||||||
|
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||||
|
LDA $7EF355 : BNE + ; Check for Boots
|
||||||
|
LDA.b #$16 : STA $29 : RTL
|
||||||
|
+
|
||||||
|
LDA.b #$24 : STA $29 ; things we wrote over
|
||||||
RTL
|
RTL
|
||||||
;--------------------------------------------------------------------------------
|
|
||||||
@@ -17,7 +17,7 @@ DrawDungeonCompassCounts:
|
|||||||
LDX $040C : CPX.b #$FF : BEQ .done ; Skip if not in a dungeon
|
LDX $040C : CPX.b #$FF : BEQ .done ; Skip if not in a dungeon
|
||||||
|
|
||||||
CMP.w #$0002 : BEQ ++ ; if CompassMode==2, we don't check for the compass
|
CMP.w #$0002 : BEQ ++ ; if CompassMode==2, we don't check for the compass
|
||||||
LDA $7EF364 : AND.l .item_masks, X ; Load compass values to A, mask with dungeon item masks
|
LDA $7EF364 : AND.l DungeonItemMasks, X ; Load compass values to A, mask with dungeon item masks
|
||||||
BEQ .done ; skip if we don't have compass
|
BEQ .done ; skip if we don't have compass
|
||||||
++
|
++
|
||||||
|
|
||||||
@@ -35,7 +35,7 @@ DrawDungeonCompassCounts:
|
|||||||
.done
|
.done
|
||||||
RTL
|
RTL
|
||||||
|
|
||||||
.item_masks ; these are dungeon correlations to $7EF364 - $7EF369 so it knows where to store compasses, etc
|
DungeonItemMasks: ; these are dungeon correlations to $7EF364 - $7EF369 so it knows where to store compasses, etc
|
||||||
dw $8000, $4000, $2000, $1000, $0800, $0400, $0200, $0100
|
dw $8000, $4000, $2000, $1000, $0800, $0400, $0200, $0100
|
||||||
dw $0080, $0040, $0020, $0010, $0008, $0004
|
dw $0080, $0040, $0020, $0010, $0008, $0004
|
||||||
|
|
||||||
|
|||||||
@@ -107,15 +107,14 @@ DoDungeonMapBossIcon:
|
|||||||
LDX.b #$02
|
LDX.b #$02
|
||||||
STX.w $420B
|
STX.w $420B
|
||||||
|
|
||||||
|
STA.w $4315
|
||||||
LDA.w #$A260>>1
|
LDA.w #$A260>>1
|
||||||
STA.w $2116
|
STA.w $2116
|
||||||
LDA.w #$0040
|
|
||||||
STA.w $4315
|
|
||||||
|
|
||||||
STX.w $420B
|
STX.w $420B
|
||||||
|
|
||||||
; done
|
; done
|
||||||
SEP #$32
|
SEP #$30
|
||||||
RTL
|
RTL
|
||||||
|
|
||||||
.boss_id
|
.boss_id
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ CalculateByrnaUsage:
|
|||||||
PLX
|
PLX
|
||||||
++
|
++
|
||||||
LDA $7EF36E ; thing we wrote over
|
LDA $7EF36E ; thing we wrote over
|
||||||
RTL
|
JML IncrementMagicUseCounterByrna
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
CalculateCapeUsage:
|
CalculateCapeUsage:
|
||||||
LDA $1B : BEQ ++
|
LDA $1B : BEQ ++
|
||||||
@@ -51,8 +51,7 @@ CalculateCapeUsage:
|
|||||||
LDA.l HardModeExclusionCapeUsage, X : STA $4C ; set cape decrement timer
|
LDA.l HardModeExclusionCapeUsage, X : STA $4C ; set cape decrement timer
|
||||||
PLX
|
PLX
|
||||||
++
|
++
|
||||||
LDA $7EF36E ; thing we wrote over
|
JML IncrementMagicUseCounterOne
|
||||||
RTL
|
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
ActivateInvulnerabilityOrDont:
|
ActivateInvulnerabilityOrDont:
|
||||||
LDA $1B : BEQ .nowhere_special
|
LDA $1B : BEQ .nowhere_special
|
||||||
|
|||||||
48
hooks.asm
48
hooks.asm
@@ -62,6 +62,51 @@ org $079C22 ; <- 39222 - Bank07.asm : 4494 (AND $7EF379 : BEQ .cantDoAction)
|
|||||||
JSL.l ModifyBoots
|
JSL.l ModifyBoots
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
;================================================================================
|
||||||
|
; Enable/Disable Bonk Tremors
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
org $079202 ; 39202 <- Bank07.asm : 2859 (JSL AddDashTremor : JSL Player_ApplyRumbleToSprites)
|
||||||
|
JSL.l AddBonkTremors : NOP #4
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
;================================================================================
|
||||||
|
; Bonk Breakable Walls
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
org $01CF8E ; CF8E <- Bank01.asm : 11641 (LDA $0372 : AND.w #$00FF)
|
||||||
|
JSL.l BonkBreakableWall : NOP #2
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
;================================================================================
|
||||||
|
; Bonk Rock Pile
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
org $07C196 ; 3C196 <- Bank07.asm : 10310 (LDA $02EF : AND.b #$70)
|
||||||
|
JSL.l BonkRockPile : NOP
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
;================================================================================
|
||||||
|
; Move Gravestone
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
org $07C0FD ; 3C0FD <- Bank07.asm : 10197 (LDA $0372 : BNE .moveGravestone)
|
||||||
|
JML.l GravestoneHook : NOP
|
||||||
|
GravestoneHook_continue:
|
||||||
|
org $07C106
|
||||||
|
moveGravestone:
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
;================================================================================
|
||||||
|
; Jump Down Ledge
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
org $078966 ; 38966 <- Bank07.asm : 1618 (LDA $1B : BNE .indoors : LDA.b #$02 : STA $EE)
|
||||||
|
JSL.l JumpDownLedge : NOP #4
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
;================================================================================
|
||||||
|
; Bonk Recoil
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
org $07922C ; 3922C <- Bank07.asm : 2869 (LDA.b #$24 : STA $29)
|
||||||
|
JSL.l BonkRecoil
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
|
||||||
;================================================================================
|
;================================================================================
|
||||||
; Dungeon Exit Hook
|
; Dungeon Exit Hook
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
@@ -486,9 +531,6 @@ JSL.l CheckGanonHammerDamage : NOP
|
|||||||
;================================================================================
|
;================================================================================
|
||||||
; Stat Hooks
|
; Stat Hooks
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
org $079202 ; 39202 <- Bank07.asm : 2859 (JSL AddDashTremor)
|
|
||||||
JSL.l StatBonkCounter
|
|
||||||
;--------------------------------------------------------------------------------
|
|
||||||
org $02B797 ; <- 13797 - Bank02.asm : 8712 (LDA.b #$19 : STA $10)
|
org $02B797 ; <- 13797 - Bank02.asm : 8712 (LDA.b #$19 : STA $10)
|
||||||
JSL.l StatsFinalPrep
|
JSL.l StatsFinalPrep
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
|
|||||||
50
newhud.asm
50
newhud.asm
@@ -131,9 +131,51 @@ SEP #$30
|
|||||||
STA !KEY_ICON_ADDRESS
|
STA !KEY_ICON_ADDRESS
|
||||||
|
|
||||||
.done_keys
|
.done_keys
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
; Draw pendant/crystal icon
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
!PRIZE_ICON = $7EC742
|
||||||
|
!P_ICON = $296C
|
||||||
|
!C_ICON = $295F
|
||||||
|
|
||||||
|
SEP #$20
|
||||||
|
LDA.b $1B : BEQ .noprize
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
LDX.w $040C : BMI .noprize
|
||||||
|
|
||||||
|
REP #$20
|
||||||
|
|
||||||
|
LDA.l MapMode
|
||||||
|
BEQ .drawprize
|
||||||
|
|
||||||
|
LDA.l $7EF368
|
||||||
|
AND.l DungeonItemMasks,X
|
||||||
|
BEQ .doneprize
|
||||||
|
|
||||||
|
.drawprize
|
||||||
|
LDA.l CrystalPendantFlags_2, X
|
||||||
|
AND.w #$0040 : BNE .is_crystal
|
||||||
|
|
||||||
|
LDA.w #!P_ICON
|
||||||
|
BRA .doneprize
|
||||||
|
|
||||||
|
.is_crystal
|
||||||
|
LDA.w #!C_ICON
|
||||||
|
BRA .doneprize
|
||||||
|
|
||||||
|
.noprize
|
||||||
|
REP #$20
|
||||||
|
LDA.w #$207F
|
||||||
|
|
||||||
|
.doneprize
|
||||||
|
STA.l !PRIZE_ICON
|
||||||
|
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
; Draw Magic Meter
|
; Draw Magic Meter
|
||||||
!INFINITE_MAGIC = "$7F50CA"
|
!INFINITE_MAGIC = "$7F50CA"
|
||||||
@@ -261,4 +303,4 @@ HudHexToDec2Digit:
|
|||||||
DEC : BNE -
|
DEC : BNE -
|
||||||
+
|
+
|
||||||
STY $07 ; Store 1s digit
|
STY $07 ; Store 1s digit
|
||||||
RTS
|
RTS
|
||||||
|
|||||||
@@ -71,15 +71,15 @@ macro DrawBombosPlatform(roomX, roomY, quadX, quadY)
|
|||||||
endMacro
|
endMacro
|
||||||
|
|
||||||
IcePalaceBombosSE:
|
IcePalaceBombosSE:
|
||||||
LDA AllowSwordlessMedallionUse : CMP #$01 : BEQ + : RTL : +
|
LDA AllowSwordlessMedallionUse : CMP #$01 : BEQ + : RTL : +
|
||||||
%DrawBombosPlatform(14, 18, 1, 1)
|
%DrawBombosPlatform(14, 18, 1, 1)
|
||||||
RTL
|
RTL
|
||||||
IcePalaceBombosSW:
|
IcePalaceBombosSW:
|
||||||
LDA AllowSwordlessMedallionUse : CMP #$01 : BEQ + : RTL : +
|
LDA AllowSwordlessMedallionUse : CMP #$01 : BEQ + : RTL : +
|
||||||
%DrawBombosPlatform(14, 18, 0, 1)
|
%DrawBombosPlatform(14, 18, 0, 1)
|
||||||
RTL
|
RTL
|
||||||
IcePalaceBombosNE:
|
IcePalaceBombosNE:
|
||||||
LDA AllowSwordlessMedallionUse : CMP #$01 : BEQ + : RTL : +
|
LDA AllowSwordlessMedallionUse : CMP #$01 : BEQ + : RTL : +
|
||||||
%DrawBombosPlatform(14, 18, 1, 0)
|
%DrawBombosPlatform(14, 18, 1, 0)
|
||||||
RTL
|
RTL
|
||||||
|
|
||||||
|
|||||||
53
stats.asm
53
stats.asm
@@ -139,6 +139,10 @@
|
|||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
; $7EF468 - chest turn counter
|
; $7EF468 - chest turn counter
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
|
; $7EF46Aw[2] - damage counter
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
; $7EF46Cw[2] - magic counter
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
; $7EF46Ew[2] - bombs placed counter
|
; $7EF46Ew[2] - bombs placed counter
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
|
|
||||||
@@ -146,16 +150,12 @@
|
|||||||
!LOCK_STATS = "$7EF443"
|
!LOCK_STATS = "$7EF443"
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
!BONK_COUNTER = "$7EF420"
|
!BONK_COUNTER = "$7EF420"
|
||||||
StatBonkCounter:
|
IncrementBonkCounter:
|
||||||
PHA
|
LDA !LOCK_STATS : BNE +
|
||||||
JSL Ancilla_CheckIfAlreadyExistsLong : BCS +
|
LDA !BONK_COUNTER : INC
|
||||||
LDA !LOCK_STATS : BNE +
|
CMP.b #100 : BEQ + ; decimal 100
|
||||||
LDA !BONK_COUNTER : INC
|
STA !BONK_COUNTER
|
||||||
CMP.b #100 : BEQ + ; decimal 100
|
|
||||||
STA !BONK_COUNTER
|
|
||||||
+
|
+
|
||||||
PLA
|
|
||||||
JSL.l AddDashTremor ; thing we wrote over
|
|
||||||
RTL
|
RTL
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
!SAVE_COUNTER = "$7EF42D"
|
!SAVE_COUNTER = "$7EF42D"
|
||||||
@@ -382,8 +382,8 @@ IncrementBigChestCounter:
|
|||||||
PLA
|
PLA
|
||||||
RTL
|
RTL
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
!DAMAGE_COUNTER = "$FFFFFF"
|
!DAMAGE_COUNTER = $7EF46A
|
||||||
!MAGIC_COUNTER = "$FFFFFF"
|
!MAGIC_COUNTER = $7EF46C
|
||||||
IncrementDamageTakenCounter_Eight:
|
IncrementDamageTakenCounter_Eight:
|
||||||
STA.l $7EF36D
|
STA.l $7EF36D
|
||||||
PHA : PHP
|
PHA : PHP
|
||||||
@@ -391,10 +391,12 @@ IncrementDamageTakenCounter_Eight:
|
|||||||
REP #$21
|
REP #$21
|
||||||
LDA.l !DAMAGE_COUNTER
|
LDA.l !DAMAGE_COUNTER
|
||||||
ADC.w #$0008
|
ADC.w #$0008
|
||||||
STA.l !DAMAGE_COUNTER
|
BCC ++
|
||||||
|
LDA.w #$FFFF
|
||||||
|
++ STA.l !DAMAGE_COUNTER
|
||||||
+ PLP
|
+ PLP
|
||||||
PLA
|
PLA
|
||||||
RTL
|
RTL
|
||||||
|
|
||||||
IncrementDamageTakenCounter_Arb:
|
IncrementDamageTakenCounter_Arb:
|
||||||
PHP
|
PHP
|
||||||
@@ -403,24 +405,41 @@ IncrementDamageTakenCounter_Arb:
|
|||||||
LDA.b $00
|
LDA.b $00
|
||||||
AND.w #$00FF
|
AND.w #$00FF
|
||||||
ADC.l !DAMAGE_COUNTER
|
ADC.l !DAMAGE_COUNTER
|
||||||
STA.l !DAMAGE_COUNTER
|
BCC ++
|
||||||
|
LDA.w #$FFFF
|
||||||
|
++ STA.l !DAMAGE_COUNTER
|
||||||
+ PLP
|
+ PLP
|
||||||
|
|
||||||
LDA.l $7EF36D
|
LDA.l $7EF36D
|
||||||
RTL
|
RTL
|
||||||
|
|
||||||
IncrementMagicUseCounter:
|
IncrementMagicUseCounter:
|
||||||
STA.l $7EF36E
|
STA.l $7EF36E
|
||||||
|
|
||||||
|
IncrementMagicUseCounterByrna:
|
||||||
PHA : PHP
|
PHA : PHP
|
||||||
LDA !LOCK_STATS : BNE +
|
LDA !LOCK_STATS : BNE +
|
||||||
REP #$21
|
REP #$21
|
||||||
LDA.b $00
|
LDA.b $00
|
||||||
AND.w #$00FF
|
AND.w #$00FF
|
||||||
ADC.l !MAGIC_COUNTER
|
ADC.l !MAGIC_COUNTER
|
||||||
STA.l !MAGIC_COUNTER
|
BCC ++
|
||||||
|
LDA.w #$FFFF
|
||||||
|
++ STA.l !MAGIC_COUNTER
|
||||||
+ PLP : PLA
|
+ PLP : PLA
|
||||||
|
|
||||||
RTL
|
RTL
|
||||||
|
|
||||||
|
IncrementMagicUseCounterOne:
|
||||||
|
LDA !LOCK_STATS : BNE +
|
||||||
|
REP #$20
|
||||||
|
LDA.l !MAGIC_COUNTER
|
||||||
|
INC
|
||||||
|
BEQ ++
|
||||||
|
STA.l !MAGIC_COUNTER
|
||||||
|
++ SEP #$20
|
||||||
|
+ LDA.l $7EF36E
|
||||||
|
RTL
|
||||||
|
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
!OW_MIRROR_COUNTER = "$7EF43A"
|
!OW_MIRROR_COUNTER = "$7EF43A"
|
||||||
|
|||||||
@@ -639,11 +639,11 @@ endif
|
|||||||
%blankline()
|
%blankline()
|
||||||
%blankline()
|
%blankline()
|
||||||
|
|
||||||
%bigcreditsleft("GT BIG KEY /22")
|
%bigcreditsleft("DAMAGE TAKEN")
|
||||||
|
|
||||||
%blankline()
|
%blankline()
|
||||||
|
|
||||||
%bigcreditsleft("CHEST TURNS")
|
%bigcreditsleft("MAGIC USED")
|
||||||
|
|
||||||
%blankline()
|
%blankline()
|
||||||
|
|
||||||
@@ -723,10 +723,10 @@ endif
|
|||||||
!TEMPERED_SWORD_Y = 336
|
!TEMPERED_SWORD_Y = 336
|
||||||
!GOLD_SWORD_X = 23
|
!GOLD_SWORD_X = 23
|
||||||
!GOLD_SWORD_Y = 339
|
!GOLD_SWORD_Y = 339
|
||||||
!GT_BIG_KEY_X = 23
|
!DAMAGETAKEN_X = 26
|
||||||
!GT_BIG_KEY_Y = 346
|
!DAMAGETAKEN_Y = 346
|
||||||
!CHEST_TURNS_X = 26
|
!MAGICUSED_X = 26
|
||||||
!CHEST_TURNS_Y = 349
|
!MAGICUSED_Y = 349
|
||||||
!BONKS_X = 26
|
!BONKS_X = 26
|
||||||
!BONKS_Y = 352
|
!BONKS_Y = 352
|
||||||
!BOMBS_X = 26
|
!BOMBS_X = 26
|
||||||
|
|||||||
@@ -60,6 +60,7 @@ ValueCaps:
|
|||||||
dw 99
|
dw 99
|
||||||
dw 999
|
dw 999
|
||||||
dw 9999
|
dw 9999
|
||||||
|
dw 9999 ; TODO - 5 digits need to be fixed at a later date
|
||||||
|
|
||||||
BitMasks:
|
BitMasks:
|
||||||
dw $FFFF
|
dw $FFFF
|
||||||
|
|||||||
@@ -9,8 +9,8 @@
|
|||||||
%AddStat($7EF425, 0, 0, 04, 2, !MASTER_SWORD_X, !MASTER_SWORD_Y)
|
%AddStat($7EF425, 0, 0, 04, 2, !MASTER_SWORD_X, !MASTER_SWORD_Y)
|
||||||
%AddStat($7EF426, 0, 4, 04, 2, !TEMPERED_SWORD_X, !TEMPERED_SWORD_Y)
|
%AddStat($7EF426, 0, 4, 04, 2, !TEMPERED_SWORD_X, !TEMPERED_SWORD_Y)
|
||||||
%AddStat($7EF426, 0, 0, 04, 2, !GOLD_SWORD_X, !GOLD_SWORD_Y)
|
%AddStat($7EF426, 0, 0, 04, 2, !GOLD_SWORD_X, !GOLD_SWORD_Y)
|
||||||
%AddStat($7EF42A, 0, 0, 05, 2, !GT_BIG_KEY_X, !GT_BIG_KEY_Y)
|
%AddStat($7EF46A, 0, 0, 16, 5, !DAMAGETAKEN_X, !DAMAGETAKEN_Y)
|
||||||
%AddStat($7EF468, 0, 0, 08, 3, !CHEST_TURNS_X, !CHEST_TURNS_Y)
|
%AddStat($7EF46C, 0, 0, 16, 5, !MAGICUSED_X, !MAGICUSED_Y)
|
||||||
%AddStat($7EF420, 0, 0, 08, 3, !BONKS_X, !BONKS_Y)
|
%AddStat($7EF420, 0, 0, 08, 3, !BONKS_X, !BONKS_Y)
|
||||||
%AddStat($7EF46E, 0, 0, 16, 4, !BOMBS_X, !BOMBS_Y)
|
%AddStat($7EF46E, 0, 0, 16, 4, !BOMBS_X, !BOMBS_Y)
|
||||||
%AddStat($7EF42D, 0, 0, 08, 2, !SAVE_AND_QUITS_X, !SAVE_AND_QUITS_Y)
|
%AddStat($7EF42D, 0, 0, 08, 2, !SAVE_AND_QUITS_X, !SAVE_AND_QUITS_Y)
|
||||||
|
|||||||
@@ -399,7 +399,11 @@ org $30808D ; PC 0x18008D
|
|||||||
InstantPostAgaWorldState:
|
InstantPostAgaWorldState:
|
||||||
db $00 ; #$00 = Off (default) - #$01 = On
|
db $00 ; #$00 = Off (default) - #$01 = On
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
; 0x18008E - 0x18008F (unused)
|
org $30808E ; PC 0x18008E
|
||||||
|
FakeBoots:
|
||||||
|
db $00 ; #$00 = Off (default) - #$01 = On
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
; 0x18008F (unused)
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
org $308090 ; PC 0x180090 - 0x180097
|
org $308090 ; PC 0x180090 - 0x180097
|
||||||
ProgressiveSwordLimit:
|
ProgressiveSwordLimit:
|
||||||
|
|||||||
Reference in New Issue
Block a user