let's dev 2/4/18
updates to shops started dev on inverted
This commit is contained in:
@@ -26,7 +26,7 @@ org $3FFFFF ; <- 1FFFFF
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db #$00 ; expand file to 2mb
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org $1FFFF8 ; <- FFFF8 timestamp rom
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db #$20, #$18, #$01, #$29 ; year/month/day
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db #$20, #$18, #$02, #$04 ; year/month/day
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;================================================================================
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@@ -309,6 +309,9 @@ db GFX_HUD_Main>>8
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org $00D25B ; 0x525B - HUD Main L
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db GFX_HUD_Main
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;================================================================================
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org $008781
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UseImplicitRegIndexedLocalJumpTable:
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org $008333
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Vram_EraseTilemaps_triforce:
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18
hooks.asm
18
hooks.asm
@@ -1071,14 +1071,20 @@ spc_continue:
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;================================================================================
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; Replacement Shopkeeper
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;--------------------------------------------------------------------------------
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;org $068BEB ; <- 30BEB - Bank07.asm:1125 - (INC $0BA0, X)
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;JSL.l SpritePrep_ShopKeeper : RTS
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org $068BEB ; <- 30BEB - sprite_prep.asm:1125 - (INC $0BA0, X)
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JSL.l SpritePrep_ShopKeeper : RTS : NOP
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ShopkeeperFinishInit:
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;--------------------------------------------------------------------------------
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;org $1EEEE3 ; <- F6EE3 - sprite_shopkeeper.asm:7 - (LDA $0E80, X)
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;JSL.l Sprite_ShopKeeper : RTS
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org $1EEEE3 ; <- F6EE3 - sprite_shopkeeper.asm:7 - (LDA $0E80, X)
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JSL.l Sprite_ShopKeeper : RTS : NOP
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ShopkeeperJumpTable:
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;--------------------------------------------------------------------------------
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;org $00D55E ; <- 555E - Bank00.asm:3491 (LDX.w #$2D40)
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;JSL.l LoadModifiedTileBufferAddress : NOP #2
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;================================================================================
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; Tile Target Loader
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;--------------------------------------------------------------------------------
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org $00D55E ; <- 555E - Bank00.asm:3491 (LDX.w #$2D40)
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JSL.l LoadModifiedTileBufferAddress : NOP #2
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;--------------------------------------------------------------------------------
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;================================================================================
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2
msu.asm
2
msu.asm
@@ -177,7 +177,7 @@ spc_fallback:
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JML spc_continue
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msu_play:
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LDA.l track_list,x
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LDA.l MSUTrackList, X
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STA !REG_MSU_CONTROL
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STX !REG_CURRENT_MSU_TRACK
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JML spc_continue
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@@ -145,7 +145,8 @@ SpritePrep_ShopKeeper:
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LDX.w #$0000
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-
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LDA ShopTable+1, X : CMP $A0 : BNE +
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LDA ShopTable+3, X : CMP $010E : BNE +
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;LDA ShopTable+3, X : CMP $010E : BNE +
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LDA $7F5099 : AND #$00FF : CMP ShopTable+3, X : BNE +
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SEP #$20 ; set 8-bit accumulator
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LDA ShopTable, X : STA !SHOP_ID
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LDA ShopTable+5, X : STA !SHOP_TYPE
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@@ -214,6 +215,11 @@ SpritePrep_ShopKeeper:
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.done
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LDA.b #$00 : STA !SHOP_STATE
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PLP : PLY : PLX
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LDA.l !SHOP_TYPE : CMP.b #$FF : BNE +
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PLA : PLA : PLA
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JML.l ShopkeeperFinishInit
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+
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RTL
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.tile_offsets
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dw $0000, $0000
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@@ -305,10 +311,20 @@ UploadVRAMTiles:
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PLA : STA $4300 ; restore DMA parameters
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RTS
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;--------------------------------------------------------------------------------
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Shopkepeer_CallOriginal:
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PLA : PLA : PLA
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LDA.b #ShopkeeperJumpTable>>16 : PHA
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LDA.b #ShopkeeperJumpTable>>8 : PHA
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LDA.b #ShopkeeperJumpTable : PHA
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LDA $0E80, X
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JML.l UseImplicitRegIndexedLocalJumpTable
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;--------------------------------------------------------------------------------
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;!SHOP_TYPE = "$7F5051"
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;!SCRATCH_CAPACITY = "$7F5020"
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;!SCRATCH_TEMP_X = "$7F5021"
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Sprite_ShopKeeper:
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LDA.l !SHOP_TYPE : CMP.b #$FF : BNE + : JMP.w Shopkepeer_CallOriginal : +
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PHB : PHK : PLB
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JSL.l Sprite_PlayerCantPassThrough
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20
tables.asm
20
tables.asm
@@ -1229,6 +1229,18 @@ db $04
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;--------------------------------------------------------------------------------
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org $308400 ; PC 0x180400
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;================================================================================
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;Vortexes
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org $05AF79 ; PC 0x2AF79 (sprite_warp_vortex.asm:18) (BNE)
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db #$D0 ; #$D0 - Light-to-Dark (Default), #$F0 - Dark-to-Light, #$42 - Both Directions
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;Mirror
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org $07A943 ; PC 013A943 (Bank07.asm:6548) (BNE)
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db #$D0 ; #$D0 - Dark-to-Light (Default), #$F0 - Light-to-Dark, #$42 - Both Directions
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;Residual Portal
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org $07A96D ; PC 013A96D (Bank07.asm:6579) (BEQ)
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db #$F0 ; #$F0 - Light Side (Default), #$D0 - Dark Side, #$42 - Both Sides
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org $07A9A7 ; PC 013A9A7 (Bank07.asm:6622) (BNE)
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db #$D0 ; #$D0 - Light Side (Default), #$F0 - Dark Side, #$42 - Both Sides
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;================================================================================
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org $0DDBEC ; <- 6DBEC
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dw #10000 ; Rupee Limit +1
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org $0DDBF1 ; <- 6DBF1
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@@ -1296,6 +1308,7 @@ dw #9999 ; Rupee Limit
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; $7F5097 - Dialog Offset Pointer Return (High)
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; $7F5098 - Water Entry Index
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; $7F5099 - Last Entered Overworld Door ID
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; $7F509A - (Reserved)
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; $7F50A0 - Event Parameter 1
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@@ -1398,8 +1411,8 @@ db $FF, $FF, $FF, $FF
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; qq - # of items for sale
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org $30C800 ; PC 0x184800 - 0x184FFF
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ShopTable:
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;db [id][roomID-low][roomID-high][entranceID-low][entranceID-high][shop_config][pad][pad]
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db $FF, $12, $01, $58, $00, $03, $00, $00
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;db [id][roomID-low][roomID-high][doorID][zero][shop_config][pad][pad]
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db $FF, $FF, $FF, $FF, $00, $03, $00, $00
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ShopContentsTable:
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;db [id][item][price-low][price-high][max][repl_id][repl_price-low][repl_price-high]
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db $FF, $AF, $50, $00, $00, $FF, $00, $00
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@@ -1407,7 +1420,8 @@ db $FF, $27, $0A, $00, $00, $FF, $00, $00
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db $FF, $12, $F4, $01, $01, $2F, $3C, $00
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db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
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;================================================================================
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track_list:
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org $30D000
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MSUTrackList:
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db $00,$01,$03,$03,$03,$03,$03,$03
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db $01,$03,$01,$03,$03,$03,$03,$03
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db $03,$03,$03,$01,$03,$03,$03,$03
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