Fix bunny pallete map bug and glove color bug
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10
hooks.asm
10
hooks.asm
@@ -2311,6 +2311,16 @@ org $0DA9C8 ; <- 06A9C8 - player_oam.asm: 1663 (AND.w #$00FF : CMP.w #$00F8 : BC
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; to the link sprite).
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LDA $02 ; always zero! (this replaces the BCC)
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ADC.w #0000 ; put the carry bit into the accumulator instead of a hardcoded 1.
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;-------------------------------------------------------------------------------
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org $02fd6f ; <- 017d6f - bank0E.asm: 3694 (LoadActualGearPalettes:) Note: Overflow of bank02 moved to 0e in US Rom
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JSL LoadActualGearPalettesWithGloves
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RTL
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;--------------------------------------------------------------------------------
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; Bunny Palette/Overworld Map Bugfix
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;--------------------------------------------------------------------------------
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org $02fdf0 ; <- 017df0 - bank0E (LDA [$00] : STA $7EC300, X : STA $7EC500, X)
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JSL LoadGearPalette_safe_for_bunny
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RTS
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;================================================================================
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;================================================================================
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