Refactor and open edges

This commit is contained in:
2026-01-10 00:48:22 -06:00
parent 278e428658
commit 610607ece4
5 changed files with 259 additions and 66 deletions

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@@ -569,6 +569,9 @@ CachedCurrentFloor = $7EC22B ; to restore when closing
CurrentDisplayedRoom = $7EC22C ; 2 bytes, used by dungeon map
DisplayedRoomDoorIndex = $7EC22E ; 2 bytes, used by dungeon map
;
DoorSlotScratch = $7EC230 ; 8 bytes, used by dungeon map
DoorSlots = $7EC238 ; $28 bytes, used by dungeon map
;
LastBGSet = $7EC2F8 ; Lists loaded sheets to check for decompression. 4 bytes.
;
PaletteBufferAux = $7EC300 ; Secondary and main palette buffer. See symbols_wram.asm