more silver bow restriction checks
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@@ -39,7 +39,6 @@ RTL
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;--------------------------------------------------------------------------------
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SetDeathWorldChecked:
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PHA
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LDA $1B : BEQ + ; skip this for indoors
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LDA $040C : CMP #$FF : BNE .done ; unless it's a cave
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@@ -52,12 +51,10 @@ SetDeathWorldChecked:
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LDA.b #$00 : STA $7EF3CA : STA $7E0FFF ; set the world to the light world if he's still alive
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LDA $7EF3CC : CMP #$07 : BNE .done : LDA.b #$08 : STA $7EF3CC ; convert frog to dwarf
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.done
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PLA
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RTL
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.pyramid
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LDA #$40 : STA $7EF3CA ; set flag to dark world
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LDA $7EF3CC : CMP #$08 : BNE + : LDA.b #$07 : STA $7EF3CC : + ; convert dwarf to frog
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PLA
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RTL
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;--------------------------------------------------------------------------------
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FakeWorldFix:
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@@ -80,4 +77,11 @@ FixAgahnimFollowers:
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LDA.b #$00 : STA $7EF3CC ; clear follower
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JSL PrepDungeonExit ; thing we wrote over
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RTL
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;--------------------------------------------------------------------------------
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SetSilverBowMode:
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LDA SilverArrowsUseRestriction : BEQ + ; fix bow type for restricted arrow mode
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LDA $7EF340 : CMP.b #$3 : !BLT +
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!SUB.b #$02 : STA $7EF340
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+
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RTL
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;================================================================================
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