Fix hookshot and armos knights

- hookshot now stuns enemies it would normally damage
- armos knights with L-2 bombs now take same damage as L-1 or L-3
This commit is contained in:
2021-07-04 18:28:46 -07:00
parent a8bc95bd1f
commit 642205bc68
2 changed files with 4 additions and 1 deletions

View File

@@ -7,7 +7,7 @@ def process_values(sprite, values)
ret[6] = 0
end
if ret[7] == 2 # hookshot
ret[7] = 0
ret[7] = 1 # still want to stun
end
if ret[9] > 0 && sprite != 0x84 # silver bow and not red eyegore/mimic
ret[9] = 0
@@ -30,6 +30,9 @@ def process_values(sprite, values)
if ret[15] != 3 # quake
ret[15] = 0
end
if sprite == 0x53 and ret[2] == 3
ret[2] = 1 # armos knight? let's make master bombs not suck
end
return ret
end