Straight Stair fixes

This commit is contained in:
aerinon
2021-11-02 15:24:21 -06:00
parent 415e2cae41
commit 6757e35dca
4 changed files with 18 additions and 6 deletions

View File

@@ -9,6 +9,7 @@
; Normal doors use $FE to store the trap door indicator
; Normal doors use $045e to store Y coordinate when transitioning to in-room stairs
; Normal doors use $045f to determine the order in which supertile quadrants are drawn
; Straight stairs use $046d to store X coordinate on animation start
; Spiral doors use $045e to store stair type
; Gfx uses $b1 to for sub-sub-sub-module thing