let's dev 3/2/18

fix for no items at fairy fountains
fix for chest game sfx
fix for digging game shovel swap bug
talking to saha/bomb shop guy now reveals their map items
This commit is contained in:
Karkat
2018-03-03 00:00:36 -05:00
parent 0bcd2cc2ab
commit 6be28cfece
10 changed files with 126 additions and 89 deletions

View File

@@ -1347,6 +1347,9 @@ NOP #6 ; remove crystal room cutscene check that causes softlocks
;================================================================================
; Text Changes
;--------------------------------------------------------------------------------
org $06C7D3 ; <- 347D3 - sprite_ponds.asm:720 (LDA.b #$8A)
JSL.l DialogFairyThrow
;--------------------------------------------------------------------------------
org $08C5ED ; <- 445ED - ancilla_receive_item.asm:395 (STA $1CF0 : CMP.w #$0070 : BNE .notGeezerSpeech)
NOP #3
;--------------------------------------------------------------------------------
@@ -1363,7 +1366,7 @@ org $1DA4EC ; <- EA4EC - sprite_blind_entities.asm:845 (JSL Sprite_ShowMessageMi
JSL.l DialogBlind
;--------------------------------------------------------------------------------
org $06C94C ; <- 3494C - sprite_ponds.asm:970 (JSL Sprite_ShowMessageUnconditional)
JSL.l DialogFatFairy
JSL.l DialogPyramidFairy
;--------------------------------------------------------------------------------
org $06C454 ; <- 34454 - sprite_ponds.asm:133 (LDA $0D80, X)
LDA.b #$00 : NOP
@@ -1977,7 +1980,8 @@ NOP #36
org $1DFDA8 ; <- EFDA9 - sprite_digging_game_guy.asm:309 (STA $7FFE00)
JSL.l SpawnShovelGamePrizeSFX
;--------------------------------------------------------------------------------
org $01EEB6 ; <- EEB6 - Bank01.asm:14138 (ORA.b #$40 : STA $0403)
;org $01EEB6 ; <- EEB6 - Bank01.asm:14138 (ORA.b #$40 : STA $0403)
org $01EECD ; <- EECD - Bank01.asm:160 (LDA.b #$0E : STA $012F)
JSL.l SpawnChestGamePrizeSFX : NOP
;================================================================================