Made world checks table-based rather than based on OW ID
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@@ -184,7 +184,7 @@ PreventEnterOnBonk:
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STA $00 ; part of what we wrote over
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LDA.l InvertedMode : AND.w #$00FF : BEQ .done
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LDA.l $5D : AND.w #$00FF : CMP.w #$0014 : BNE .done ;in mirror mode?
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LDA.b $8A : AND.w #$0040 : CMP $7B : BEQ .done ; Are we bonking, or doing the superbunny glitch?
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LDA.b $8A : TAX : LDA.l OWTileWorldAssoc, X : AND.w #$00FF : CMP $7B : BEQ .done ; Are we bonking, or doing the superbunny glitch?
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; If in inverted, are in mirror mode, and are bonking then do not enter
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JML.l PreventEnterOnBonk_BRANCH_IX
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@@ -202,15 +202,15 @@ TurtleRockEntranceFix:
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RTL
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;--------------------------------------------------------------------------------
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AnimatedEntranceFix: ;when an entrance animation tries to start
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PHA
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PHA : PHX
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LDA.l InvertedMode : BEQ + ;If we are in inverted mode
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LDA $8A : AND.b #$40 : BNE + ;and in the light world
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PLA
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LDX $8A : LDA.l OWTileWorldAssoc, X : BNE + ;and in the light world
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PLX : PLA
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STZ $04C6 ; skip it.
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LDA #$00
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RTL
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+
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PLA
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PLX : PLA
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STA $02E4 ;what we wrote over
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STA $0FC1 ;what we wrote over
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STA $0710 ;what we wrote over
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