Merge remote-tracking branch 'codemann/OWMain' into overworld_kara

WIP, Broken, Do Not Use
This commit is contained in:
2022-09-18 17:36:49 -07:00
101 changed files with 7518 additions and 3647 deletions

231
hooks.asm
View File

@@ -45,11 +45,33 @@ JML.l CheckZSNES
ReturnCheckZSNES:
;--------------------------------------------------------------------------------
;================================================================================
; Ok so basically, in rare cases, major glitches may try to read far into the
; A bus until they reach a value of $FFFF
; For maximum security of vanilla behavior, I am reserving this space
; that could otherwise be considered free ROM.
;--------------------------------------------------------------------------------
org $0089C2
dw $FFFF, $FFFF, $FFFF, $FFFF
dw $FFFF, $FFFF, $FFFF, $FFFF
dw $FFFF, $FFFF, $FFFF, $FFFF
;================================================================================
; BSOD for BRK and COP opcodes
;--------------------------------------------------------------------------------
org $00FFB7
SoftwareInterrupt:
JML Crashed
org $00FFE4 : dw SoftwareInterrupt
org $00FFE6 : dw SoftwareInterrupt
org $00FFF4 : dw SoftwareInterrupt
;================================================================================
; Dungeon Entrance Hook (works, but not needed at the moment)
;--------------------------------------------------------------------------------
;org $02D8C7 ; <- 158C7 - Bank02.asm : 10981 (STA $7EC172)
;JSL.l OnDungeonEntrance
org $02D8C7 ; <- 158C7 - Bank02.asm : 10981 (STA $7EC172)
JSL.l OnDungeonEntrance
;--------------------------------------------------------------------------------
;================================================================================
@@ -221,6 +243,8 @@ LDA.l HeartCursorPositions, X
org $0CDAEB ; <- 65AEB : Bank0C.asm : 3571-3575,3581-3587 (...) [LDA $0B12 : AND #$03]
; JP here is different. Indicated line number implement the US version of the same functionality
JSL.l WrapCharacterPosition : NOP
org $0CD75E ; bank_0C.asm (dl NameFile_MakeScreenVisible)
dl MaybeForceFileName
;--------------------------------------------------------------------------------
org $0CE43A ; No assembly source. Makes name entry box wider
db $2C
@@ -315,9 +339,8 @@ org $0CCE85 ; <- Bank0C.asm : 1953 (LDA $C8 : ASL A : INC #2 : STA $701FFE)
NOP #4
;--------------------------------------------------------------------------------
org $0CDB4C ; <- Bank0C.asm : 3655 (LDA $C8 : ASL A : INC #2 : STA $701FFE : TAX)
JSL OnFileCreation
JML OnFileCreation
NOP
;Additionally, display inventory swap starting equipment on file select
;--------------------------------------------------------------------------------
org $09F5EA ; <- module_death.asm : 510 (LDA $701FFE : TAX : DEX #2)
LDA.w #$0002 : NOP
@@ -446,9 +469,9 @@ PegProbability:
db $00 ; Probability out of 255. 0 = Vanilla behavior
TurtleRockTrollPegs:
SEP #$20
LDX.w $04C8 : CPX.w #$FFFF : BEQ .vanilla
JSL.l GetRandomInt
LDA.l PegProbability : BEQ .vanilla : CMP.l $7E0FA1
LDX.w $04C8 : CPX.w #$FFFF : BEQ .vanilla
JSL.l GetRandomInt
LDA.l PegProbability : BEQ .vanilla : CMP.l $7E0FA1
REP #$20 : !BGE .succeed
.fail
JMP.w TurtleRockPegFail
@@ -542,17 +565,13 @@ JSL.l CheckGanonHammerDamage : NOP
org $02B797 ; <- 13797 - Bank02.asm : 8712 (LDA.b #$19 : STA $10)
JSL.l StatsFinalPrep
;--------------------------------------------------------------------------------
org $07A95B ; <- 3A95B - Bank07.asm : 6565 (JSL Dungeon_SaveRoomData)
org $07A95B ; <- 3A95B - Bank07.asm : 6565 (JSL Dungeon_SaveRoomDataWRAM)
JSL.l IncrementUWMirror
;--------------------------------------------------------------------------------
org $0288D1 ; <- 108D1 - Bank02.asm : 1690 (STZ $0646)
JSL.l IndoorSubtileTransitionCounter
NOP #2
;--------------------------------------------------------------------------------
org $07B574 ; <- 3B574 - Bank07.asm : 8519 (LDA.b #$01 : STA $02E9)
JSL.l IncrementChestCounter
NOP
;--------------------------------------------------------------------------------
;org $05FC7E ; <- 2FC7E - sprite_dash_item.asm : 118 (LDA $7EF36F : INC A : STA $7EF36F)
;JSL.l IncrementSmallKeys
;--------------------------------------------------------------------------------
@@ -720,7 +739,7 @@ JSL.l GetItemDamageValue
;================================================================================
; Misc Stats
;--------------------------------------------------------------------------------
org $029E2E ; <- 11E2E - module_ganon_emerges.asm : 59 (JSL Dungeon_SaveRoomData.justKeys)
org $029E2E ; <- 11E2E - module_ganon_emerges.asm : 59 (JSL Dungeon_SaveRoomDataWRAM.justKeys)
JSL.l OnAga2Defeated
;--------------------------------------------------------------------------------
org $0DDBDE ; <- 6DBDE - headsup_display.asm : 105 (DEC A : BPL .subtractRupees)
@@ -1719,7 +1738,7 @@ JSL.l FixAga2Bunny : NOP
; Open Mode Fixes
;--------------------------------------------------------------------------------
org $05DF65 ; <- 2DF65 - sprite_uncle_and_priest.asm:994 - (LDA.b #$01 : STA $7EF3C5)
JSL.l SetUncleRainState : RTS
NOP #6
;--------------------------------------------------------------------------------
;org $0280DD ; <- 100DD - Bank02.asm:298 - (LDA $7EF3C5 : CMP.b #$02 : BCC .indoors)
;JSL.l ForceLinksHouse
@@ -1830,13 +1849,13 @@ LDA CrystalPendantFlags_2, X
;NOP #10
;CLC
;================================================================================
org $0AC5BB ; < 545BB - Bank0A.asm:1856 - (LDA $7EF3C7 : CMP.b #$03 : BNE .fail)
JSL.l OverworldMap_CheckObject : RTS
org $0AC5D8 ; < 545D8 - Bank0A.asm:1885 - (LDA $7EF3C7 : CMP.b #$07 : BNE OverworldMap_CheckPendant_fail)
JSL.l OverworldMap_CheckObject : RTS
;org $0AC5BB ; < 545BB - Bank0A.asm:1856 - (LDA $7EF3C7 : CMP.b #$03 : BNE .fail)
;JSL.l OverworldMap_CheckObject : RTS
;org $0AC5D8 ; < 545D8 - Bank0A.asm:1885 - (LDA $7EF3C7 : CMP.b #$07 : BNE OverworldMap_CheckPendant_fail)
;JSL.l OverworldMap_CheckObject : RTS
;================================================================================
org $0AC53e ; <- 5453E - Bank0A.asm:1771 - (LDA $0AC50D, X : STA $0D)
JSL.l GetCrystalNumber
LDA.l CrystalNumberTable-1, X
;================================================================================
; EVERY INSTANCE OF STA $7EF3C7 IN THE ENTIRE CODEBASE
org $029D51 ; <- 11D51
@@ -1872,34 +1891,35 @@ JSL.l GetMapMode
org $0AC01A ; <- 5401A
JSL.l GetMapMode
org $0AC037 ; <- 54037
JSL.l GetMapMode
org $0AC079 ; <- 54079
JSL.l GetMapMode
org $0AC0B8 ; <- 540B8 x
JSL.l GetMapMode
org $0AC0F8 ; <- 540F8
JSL.l GetMapMode
org $0AC137 ; <- 54137
JSL.l GetMapMode
org $0AC179 ; <- 54179
JSL.l GetMapMode
org $0AC1B3 ; <- 541B3
JSL.l GetMapMode
org $0AC1F5 ; <- 541F5
JSL.l GetMapMode
org $0AC22F ; <- 5422F
JSL.l GetMapMode
org $0AC271 ; <- 54271
JSL.l GetMapMode
org $0AC2AB ; <- 542AB
JSL.l GetMapMode
org $0AC2ED ; <- 542ED
JSL.l GetMapMode
org $0AC327 ; <- 54327
JSL.l GetMapMode
org $0AC369 ; <- 54369
JSL.l GetMapMode
;Overwritten
;org $0AC037 ; <- 54037
;JSL.l GetMapMode
;org $0AC079 ; <- 54079
;JSL.l GetMapMode
;org $0AC0B8 ; <- 540B8 x
;JSL.l GetMapMode
;org $0AC0F8 ; <- 540F8
;JSL.l GetMapMode
;org $0AC137 ; <- 54137
;JSL.l GetMapMode
;org $0AC179 ; <- 54179
;JSL.l GetMapMode
;org $0AC1B3 ; <- 541B3
;JSL.l GetMapMode
;org $0AC1F5 ; <- 541F5
;JSL.l GetMapMode
;org $0AC22F ; <- 5422F
;JSL.l GetMapMode
;org $0AC271 ; <- 54271
;JSL.l GetMapMode
;org $0AC2AB ; <- 542AB
;JSL.l GetMapMode
;org $0AC2ED ; <- 542ED
;JSL.l GetMapMode
;org $0AC327 ; <- 54327
;JSL.l GetMapMode
;org $0AC369 ; <- 54369
;JSL.l GetMapMode
org $0DC849 ; <- 6C849
JSL.l GetMapMode
@@ -2159,7 +2179,7 @@ JSL.l ItemCheck_TreeKid2
org $06AF9B ; <- 32F9B - FluteBoy_Chillin : 73 : LDA $7EF34C : CMP.b #$02 : BCS .player_has_flute
;NOP #8
LDA !HAS_GROVE_ITEM : AND.b #$01
LDA HasGroveItem : AND.b #$01
db #$D0 ; BNE
org $06B062 ; <- 33062 - FluteAardvark_InitialStateFromFluteState : 225 : LDA $7EF34C : AND.b #$03 : !BGE #$05
@@ -2372,13 +2392,11 @@ JSL.l FreeDuckCheck : BEQ +
+
;================================================================================
org $07A9AC ; <- 3A9AC - Bank07.asm:6628 (LDA $0C : ORA $0E : STA $00 : AND.b #$0C : BEQ BRANCH_BETA)
JML.l MirrorBonk
JML MirrorBonk
MirrorBonk_NormalReturn:
org $07A9D1 ; <- 3A9D1 - Bank07.asm:6649 (BRANCH_GAMMA:)
MirrorBonk_BranchGamma:
JML.l OWMirrorSpriteMove
org $02FBAB
JSL.l OWMirrorSpriteRestore : NOP
JML OWMirrorSpriteBonk
;================================================================================
;================================================================================
@@ -2462,15 +2480,13 @@ Overworld_Hole_End:
;--------------------------------------------------------------------------------
;================================================================================
; Disable pyramid hole check for killing aga2
; Replace pyramid hole check for killing aga2
;
; this check is intended to prevent getting fluted out a second time if you
; return to his room after already killing him once. But with a pre-opened
; pyramid hole, it can cause you to get stuck there on killing him the first
; time. So we change it, and accept the flute out if you return.
; return to his room after already killing him once.
;---------------------------------------------------------------------------------
org $01C753 ; 0C753 = Bank01:10398 (LDA $7EF2DB : AND.b #$20 : BNE .return)
db $00 ; (originally $20)
org $01C74E ; 00C74E - bank_01.asm:13281 - (LDA.l $7EF2DB : AND.b #$20)
LDA.l Aga2Duck : NOP #2
;================================================================================
; Music fixes
@@ -2511,37 +2527,37 @@ BRA + : NOP #42 : +
; Hooks for roomloading.asm
;--------------------------------------------------------------------------------
org $02895D ; <- Bank02.asm:1812 (JSL Dungeon_LoadRoom)
JSL LoadRoomHook
JSL LoadRoomHook
;--------------------------------------------------------------------------------
org $028BE7 ; <- Bank02.asm:2299 (JSL Dungeon_LoadRoom)
JSL LoadRoomHook_noStats
JSL LoadRoomHook_noStats
;--------------------------------------------------------------------------------
org $029309 ; <- Bank02.asm:3533 (JSL Dungeon_LoadRoom)
JSL LoadRoomHook_noStats
JSL LoadRoomHook_noStats
;--------------------------------------------------------------------------------
org $02C2F3 ; <- Bank02.asm:10391 (JSL Dungeon_LoadRoom)
JSL LoadRoomHook_noStats
JSL LoadRoomHook_noStats
;================================================================================
;================================================================================
; Hooks into the "Reloading all graphics" routine
;--------------------------------------------------------------------------------
org $00E64D ; <- Bank00.asm:5656 (STZ $00 : STX $01 : STA $02)
JML BgGraphicsLoading
BgGraphicsLoadingCancel:
RTS : NOP
BgGraphicsLoadingResume:
JML BgGraphicsLoading
BgGraphicsLoadingCancel:
RTS : NOP
BgGraphicsLoadingResume:
;================================================================================
;================================================================================
; Hook when updating the floor tileset in dungeons (such as between floors)
;--------------------------------------------------------------------------------
org $00DF62 ; <- Bank00.asm:4672 (LDX.w #$0000 : LDY.w #$0040)
JML ReloadingFloors
NOP : NOP
ReloadingFloorsResume:
org $00DF6E ; <- A few instructions later, right after JSR Do3To4High16Bit
ReloadingFloorsCancel:
JML ReloadingFloors
NOP : NOP
ReloadingFloorsResume:
org $00DF6E ; <- A few instructions later, right after JSR Do3To.high16Bit
ReloadingFloorsCancel:
;================================================================================
;================================================================================
@@ -2551,7 +2567,7 @@ org $07A055 ; <- Bank07.asm:5205 (LDA $0B99 : BEQ BRANCH_DELTA)
JSL.l ArrowGame : NOP #14
org $07A06C ; <- Bank07.asm:5215 (LDA $7EF377 : BEQ BRANCH_EPSILON)
JSL.l DecrementArrows : SKIP 2 : NOP : LDA $7EF377
JSL.l DecrementArrows : SKIP 2 : NOP : LDA CurrentArrows
;================================================================================
;================================================================================
@@ -2570,7 +2586,14 @@ JSL.l QuickSwap
org $0689AB ; <- 309AB - sprite_prep.asm: 647 (LDA $7EF3CC : CMP.b #$06 : BEQ .killSprite)
; Note: In JP 1.0 we have: (CMP.b #$00 : BNE .killSprite) appling US bugfix
; Prevent followers from causing blind/maiden to despawn:
CMP.b #$06 : db #$F0 ; BEQ
; Door rando: let zelda despawn the maiden.
JSL BlindZeldaDespawnFix
org $0689AF
SpritePrep_BlindMaiden_despawn_follower: ; this is the normal execution path
org $0689C9
SpritePrep_BlindMaiden_kill_the_girl: ; not the follower
;--------------------------------------------------------------------------------
; Fix old man purple chest issues using the same method as above
org $1EE906 ; <- F6906 - sprite_old_mountain_man.asm : 31 (LDA $7EF3CC : CMP.b #$00 : BNE .already_have_tagalong)
@@ -2654,8 +2677,8 @@ JSL NewElderCode
;--------------------------------------------------------------------------------
; Add him to Castle Map post-rain, and post aga1
;--------------------------------------------------------------------------------
org $09D0AC
db #$18, #$0F, #$43, #$FF;remove heart from tree adjancent map [LW1]
org $09D0A9
db #$18, #$0A, #$D8, #$18, #$0F, #$43, #$FF;remove heart from tree adjancent map [LW1]
db #$12, #$19, #$16 ;add sahasrala in castle Y, X, Sprite ID
org $09C937
db #$B0, #$D0 ;change [LW1] map 01C pointers
@@ -2825,7 +2848,7 @@ org $008BE5 ; hijack stripes for boss GFX transfer
;--------------------------------------------------------------------------------
org $1EB2B1 ; sprite_terrorpin.asm(57) : AND.b #$03 : STA $0DE0, X ; 5 bytes
JSL FixTerrorpin ; 4 bytes
NOP ; 1 byte
NOP ; 1 byte
;--------------------------------------------------------------------------------
;================================================================================
@@ -2953,34 +2976,42 @@ org $01C592 : JSL FixJingleGlitch
org $01C65F : JSL FixJingleGlitch
;================================================================================
; Hooks for when submenu opens
;--------------------------------------------------------------------------------
org $028818
JSL OnMenuLoad
org $02A463
JSL OnMenuLoad
;--------------------------------------------------------------------------------
; Text Renderer
;--------------------------------------------------------------------------------
if !FEATURE_NEW_TEXT
org $0EF51B
JML RenderCharExtended
org $0EF520
RenderCharExtended_returnOriginal:
org $0EF567
RenderCharExtended_returnUncompressed:
org $0EF51B
JML RenderCharExtended
org $0EF520
RenderCharExtended_returnOriginal:
org $0EF567
RenderCharExtended_returnUncompressed:
org $0EF356
JSL RenderCharLookupWidth
org $0EF3BA
JSL RenderCharLookupWidth
org $0EF48E
JML RenderCharLookupWidthDraw
org $0EF499
RenderCharLookupWidthDraw_return:
org $0EF356
JSL RenderCharLookupWidth
org $0EF3BA
JSL RenderCharLookupWidth
org $0EF48E
JML RenderCharLookupWidthDraw
org $0EF499
RenderCharLookupWidthDraw_return:
org $0EF6AA
JML RenderCharToMapExtended
org $0EF6C2
RenderCharToMapExtended_return:
org $0EF6AA
JML RenderCharToMapExtended
org $0EF6C2
RenderCharToMapExtended_return:
org $0EFA50
JSL RenderCharSetColorExtended
org $0EEE5D
JSL RenderCharSetColorExtended_init
org $0EF285
JSL RenderCharSetColorExtended_close : NOP
org $0EFA50
JSL RenderCharSetColorExtended
org $0EEE5D
JSL RenderCharSetColorExtended_init
org $0EF285
JSL RenderCharSetColorExtended_close : NOP
endif