Update OW Event Data documentation for newly occupied Bonk Drop Shuffle bitflag slots
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sram.asm
3
sram.asm
@@ -53,11 +53,12 @@ endstruct align 2
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; This label can be indexed with a plus symbol (e.g. The Hyrule Castle screen would
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; This label can be indexed with a plus symbol (e.g. The Hyrule Castle screen would
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; be OverworldEventDataWRAM+$1B or OverworldEventDataWRAM+27)
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; be OverworldEventDataWRAM+$1B or OverworldEventDataWRAM+27)
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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; - i o - - - b -
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; - i o t t t b -
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;
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;
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; i = Free-standing item collected. Also used for sprites like the castle tower barrier
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; i = Free-standing item collected. Also used for sprites like the castle tower barrier
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; o = Overlay active
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; o = Overlay active
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; b = Bomb wall opened
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; b = Bomb wall opened
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; t = Tree/Rock/Statue prize collected (Bonk Drop Shuffle)
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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OverworldEventDataWRAM = $7EF280
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OverworldEventDataWRAM = $7EF280
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