diff --git a/README.md b/README.md new file mode 100644 index 0000000..0d742be --- /dev/null +++ b/README.md @@ -0,0 +1,15 @@ +# z3randomizer +Zelda 3 Randomizer Template ASM + +How to create the bps patch: + +* Assemble the ROM with asar (recommend to use a copy of original rom) + +`asar LTTP_RND_GeneralBugfixes.asm copy_original_rom.sfc` +(copy_orignal_rom.sfc is now assembled_rom.sfc) + +* Use flips to create a bps file + +`flips original_rom.sfc assembled_rom.sfc base2current.bps` + +* Update RANDOMIZERBASEHASH in DR with the md5 sum of assembled_rom.sfc. And put base2current.bps in the data directory.