From 71916fb3200442e56b8b338538ea091f72c70480 Mon Sep 17 00:00:00 2001 From: codemann8 Date: Fri, 12 May 2023 20:37:33 -0500 Subject: [PATCH] Fixed Hera boss music playing after boss defeated --- hooks.asm | 2 +- music.asm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/hooks.asm b/hooks.asm index 438cdb4..1e112b2 100755 --- a/hooks.asm +++ b/hooks.asm @@ -2338,7 +2338,7 @@ JSL.l HeartPieceSpawnDelayFix org $05F08A ; <- 2F08A - sprite_heart_upgrades.asm : 324 - (LDA $7EF36B : INC A : AND.b #$03 : STA $7EF36B : BNE .got_4_piecese) item determination JSL.l HeartPieceGet BCS $18 ; reinsert the near branch that appears midway through what we overrode -NOP #22 +BRA + : NOP #20 : + ;-------------------------------------------------------------------------------- org $06C0B0 ; <- 340B0 - sprite prep JSL.l HeartPieceSpritePrep diff --git a/music.asm b/music.asm index a7b6e9b..71adc06 100644 --- a/music.asm +++ b/music.asm @@ -210,6 +210,6 @@ Underworld_DoorDown_Entry: ; ; A=16bit XY=8bit CheckHeraBossDefeated: -LDA RoomDataWRAM[$08].high : AND.w #$00FF : BEQ + +LDA RoomDataWRAM[$07].high : AND.w #$00FF : BEQ + SEC : RTL + CLC : RTL