Replacing hardcoded jumps and references to labels
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@@ -557,6 +557,9 @@ Overworld_MemorizeMap16Change:
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org $05A51D
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Sprite_SpawnFallingItem:
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org $05AFF1
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Sprite_6C_MirrorPortal_dont_do_warp:
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org $05DF6C ; 02DF6C - Bank05.asm : 2445
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Sprite_DrawMultiple:
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@@ -617,6 +620,9 @@ Player_HaltDashAttackLong:
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org $07999D
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Link_ReceiveItem:
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org $07A985
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SetGameModeLikeMirror:
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org $07E68F
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Unknown_Method_0: ; In US version disassembly simply called "$3E6A6 IN ROM"
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