|
|
@@ -1,3 +1,4 @@
|
|
|
|
|
|
|
|
org 0
|
|
|
|
;================================================================================
|
|
|
|
;================================================================================
|
|
|
|
; SRAM Labels & Assertions
|
|
|
|
; SRAM Labels & Assertions
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
@@ -19,11 +20,11 @@
|
|
|
|
; 4 (northwest), 3 (northeast), 2 (southwest), and 1 (southeast), which is the same
|
|
|
|
; 4 (northwest), 3 (northeast), 2 (southwest), and 1 (southeast), which is the same
|
|
|
|
; as they are laid out on the screen from left to right, top to bottom.
|
|
|
|
; as they are laid out on the screen from left to right, top to bottom.
|
|
|
|
;
|
|
|
|
;
|
|
|
|
; Example: We can use RoomData[$37].Low to read or write the pot key in the first
|
|
|
|
; Example: We can use RoomData[$37].high to read or write the pot key in the first
|
|
|
|
; floodable room in Swamp Palace ($04)
|
|
|
|
; floodable room in Swamp Palace ($04)
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
; Low Byte: d d d d b k u r
|
|
|
|
; .high Byte: d d d d b k u r
|
|
|
|
; High Byte: c c c c q q q q
|
|
|
|
; .low Byte: c c c c q q q q
|
|
|
|
;
|
|
|
|
;
|
|
|
|
; d = Door opened (key, bomb wall, etc)
|
|
|
|
; d = Door opened (key, bomb wall, etc)
|
|
|
|
; b = Boss kill / Heart Piece
|
|
|
|
; b = Boss kill / Heart Piece
|
|
|
@@ -37,8 +38,9 @@
|
|
|
|
; q = Quadrant visits
|
|
|
|
; q = Quadrant visits
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
struct RoomData $7EF000
|
|
|
|
struct RoomData $7EF000
|
|
|
|
.Low: skip 1
|
|
|
|
.l
|
|
|
|
.High: skip 1
|
|
|
|
.low: skip 1
|
|
|
|
|
|
|
|
.high: skip 1
|
|
|
|
endstruct align 2
|
|
|
|
endstruct align 2
|
|
|
|
|
|
|
|
|
|
|
|
;================================================================================
|
|
|
|
;================================================================================
|
|
|
@@ -48,7 +50,7 @@ endstruct align 2
|
|
|
|
; in WRAM (16-bits.)
|
|
|
|
; in WRAM (16-bits.)
|
|
|
|
;
|
|
|
|
;
|
|
|
|
; This label can be indexed with a plus symbol (e.g. The Hyrule Castle screen would
|
|
|
|
; This label can be indexed with a plus symbol (e.g. The Hyrule Castle screen would
|
|
|
|
; be OverworldData+$1B or OverworldData+27)
|
|
|
|
; be OverworldEventData+$1B or OverworldEventData+27)
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
; - i o - - - b -
|
|
|
|
; - i o - - - b -
|
|
|
|
;
|
|
|
|
;
|
|
|
@@ -56,7 +58,7 @@ endstruct align 2
|
|
|
|
; o = Overlay active
|
|
|
|
; o = Overlay active
|
|
|
|
; b = Secondary overlay active
|
|
|
|
; b = Secondary overlay active
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
OverworldData = $7EF280
|
|
|
|
OverworldEventData = $7EF280
|
|
|
|
|
|
|
|
|
|
|
|
;================================================================================
|
|
|
|
;================================================================================
|
|
|
|
; Items & Equipment ($7EF340 - $7EF38B)
|
|
|
|
; Items & Equipment ($7EF340 - $7EF38B)
|
|
|
@@ -68,7 +70,7 @@ OverworldData = $7EF280
|
|
|
|
; $00 = None
|
|
|
|
; $00 = None
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
base $7EF340
|
|
|
|
base $7EF340
|
|
|
|
SRAMEquipment: ;
|
|
|
|
WRAMEquipment: ;
|
|
|
|
BowEquipment: skip 1 ; $01 = Bow | $02 = Bow & Arrows
|
|
|
|
BowEquipment: skip 1 ; $01 = Bow | $02 = Bow & Arrows
|
|
|
|
; $03 = Silver Arrow Bow | $04 = Bow & Silver Arrows
|
|
|
|
; $03 = Silver Arrow Bow | $04 = Bow & Silver Arrows
|
|
|
|
BoomerangEquipment: skip 1 ; $01 = Blue | $02 = Red
|
|
|
|
BoomerangEquipment: skip 1 ; $01 = Blue | $02 = Red
|
|
|
@@ -107,14 +109,14 @@ TargetRupees: skip 2 ; \ CurrentRupees will always increment or decre
|
|
|
|
CurrentRupees: skip 2 ; / TargetRupees if not equal (16-bit integer)
|
|
|
|
CurrentRupees: skip 2 ; / TargetRupees if not equal (16-bit integer)
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
CompassField: skip 2 ; Dungeon item bitfields
|
|
|
|
CompassField: skip 2 ; Dungeon item bitfields
|
|
|
|
BigKeyField: skip 2 ; Low byte: - - g r t h i s
|
|
|
|
BigKeyField: skip 2 ; High byte: - - g r t h i s
|
|
|
|
MapField: skip 2 ; g = Ganon's Tower | r = Turtle Rock | t = Thieves' Town
|
|
|
|
MapField: skip 2 ; g = Ganon's Tower | r = Turtle Rock | t = Thieves' Town
|
|
|
|
; h = Tower of Hera | i = Ice Palace | s = Skull Woods
|
|
|
|
; h = Tower of Hera | i = Ice Palace | s = Skull Woods
|
|
|
|
;------------------------------------------------
|
|
|
|
;------------------------------------------------
|
|
|
|
; High Byte: m d s a t e h p
|
|
|
|
; Low Byte: m d s a t e h p
|
|
|
|
; m = Misery Mire | d = Palace of Darkness | s = Swamp Palace
|
|
|
|
; m = Misery Mire | d = Palace of Darkness | s = Swamp Palace
|
|
|
|
; a = Aga Tower | t = Desert Palace | e = Eastern Palace
|
|
|
|
; a = Aga Tower | t = Desert Palace | e = Eastern Palace
|
|
|
|
; h = Hyrule Castle | s = Sewer Passage
|
|
|
|
; h = Hyrule Castle | s = Sewer Passage
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
; HUD & other equipment
|
|
|
|
; HUD & other equipment
|
|
|
|
skip 1 ; Wishing Pond Rupee (Unused)
|
|
|
|
skip 1 ; Wishing Pond Rupee (Unused)
|
|
|
@@ -140,9 +142,9 @@ CrystalsField: skip 1 ; - 3 4 2 7 5 1 6 (bitfield)
|
|
|
|
MagicConsumption: skip 1 ; $00 = Normal | $01 = Half Magic | $02 = Quarter Magic
|
|
|
|
MagicConsumption: skip 1 ; $00 = Normal | $01 = Half Magic | $02 = Quarter Magic
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
; Small keys earned per dungeon (integers)
|
|
|
|
; Small keys earned per dungeon (integers)
|
|
|
|
SewerKeys: skip 1 ; \ Hyrule Castle and Sewer keys typically increment
|
|
|
|
DungeonKeys: ;
|
|
|
|
DungeonKeys: ; | and decrement together
|
|
|
|
SewerKeys: skip 1 ;
|
|
|
|
HyruleCastleKeys: skip 1 ; /
|
|
|
|
HyruleCastleKeys: skip 1 ;
|
|
|
|
EasternKeys: skip 1 ; Eastern Palace small keys
|
|
|
|
EasternKeys: skip 1 ; Eastern Palace small keys
|
|
|
|
DesertKeys: skip 1 ; Desert Palace small keys
|
|
|
|
DesertKeys: skip 1 ; Desert Palace small keys
|
|
|
|
CastleTowerKeys: skip 1 ; Agahnim's Tower small keys
|
|
|
|
CastleTowerKeys: skip 1 ; Agahnim's Tower small keys
|
|
|
@@ -161,18 +163,20 @@ CurrentGenericKeys: skip 1 ; Generic small keys
|
|
|
|
;================================================================================
|
|
|
|
;================================================================================
|
|
|
|
; Tracking & Indicators ($7EF38C - $7EF3F0)
|
|
|
|
; Tracking & Indicators ($7EF38C - $7EF3F0)
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
InventoryTracking: skip 2 ; b r m p n s k f - - - - - - - q (bitfield)
|
|
|
|
InventoryTracking: skip 2 ; b r m p n s k f - - - - - - o q (bitfield)
|
|
|
|
; b = Blue Boomerang | r = Red Boomerang | m = Mushroom Current
|
|
|
|
; b = Blue Boomerang | r = Red Boomerang | m = Mushroom Current
|
|
|
|
; p = Magic Powder | n = Mushroom Past | s = Shovel
|
|
|
|
; p = Magic Powder | n = Mushroom Past | s = Shovel
|
|
|
|
; k = Inactive Flute | f = Active Flute | q = Quickswap locked
|
|
|
|
; k = Inactive Flute | f = Active Flute | o = Any bomb acquired
|
|
|
|
|
|
|
|
; q = Quickswap locked
|
|
|
|
BowTracking: skip 2 ; b s p - - - - - (bitfield)
|
|
|
|
BowTracking: skip 2 ; b s p - - - - - (bitfield)
|
|
|
|
; b = Bow | s = Silver Arrows Upgrade | p = Second Progressive Bow
|
|
|
|
; b = Bow | s = Silver Arrows Upgrade | p = Second Progressive Bow
|
|
|
|
; The front end writes two distinct progressive bow items. p
|
|
|
|
; The front end writes two distinct progressive bow items. p
|
|
|
|
; indicates whether the "second" has been found independent of
|
|
|
|
; indicates whether the "second" has been found independent of
|
|
|
|
; the first
|
|
|
|
; the first
|
|
|
|
ItemLimitCounts: skip 10 ; Keeps track of limited non-progressive items such as lamp.
|
|
|
|
ItemLimitCounts: skip 24 ; Keeps track of limited non-progressive items such as lamp.
|
|
|
|
; See: ItemSubstitutionRules in tables.asm
|
|
|
|
; See: ItemSubstitutionRules in tables.asm
|
|
|
|
skip 43 ;
|
|
|
|
; Right now this is only used for three items but extra space is
|
|
|
|
|
|
|
|
skip 29 ; reserved
|
|
|
|
ProgressIndicator: skip 1 ; $00 = Pre-Uncle | $01 = Post-Uncle item | $02 = Zelda Rescued
|
|
|
|
ProgressIndicator: skip 1 ; $00 = Pre-Uncle | $01 = Post-Uncle item | $02 = Zelda Rescued
|
|
|
|
; $03 = Agahnim 1 defeated
|
|
|
|
; $03 = Agahnim 1 defeated
|
|
|
|
; $04 and above don't do anything. $00-$02 used in standard mode
|
|
|
|
; $04 and above don't do anything. $00-$02 used in standard mode
|
|
|
@@ -197,7 +201,7 @@ FollowerIndicator: skip 1 ; $00 = No Follower | $01 = Zelda | $04 = Ol
|
|
|
|
FollowerXCoord: skip 2 ; \ Cached X and Y overworld coordinates of dropped follower
|
|
|
|
FollowerXCoord: skip 2 ; \ Cached X and Y overworld coordinates of dropped follower
|
|
|
|
FollowerYCoord: skip 2 ; / (16-bit integers)
|
|
|
|
FollowerYCoord: skip 2 ; / (16-bit integers)
|
|
|
|
DroppedFollowerIndoors: skip 1 ; $00 = Dropped follower outdoors | $01 = Dropped follower indoors
|
|
|
|
DroppedFollowerIndoors: skip 1 ; $00 = Dropped follower outdoors | $01 = Dropped follower indoors
|
|
|
|
DroppedFollowerLayer: skip 1 ; $00 = Upper layer | $01 = Lower layer
|
|
|
|
DroppedFollowerLayer: skip 1 ; $00 = Upper layer | $01 =.lower layer
|
|
|
|
FollowerDropped: skip 1 ; Set to $80 when a follower exists and has been dropped somewhere
|
|
|
|
FollowerDropped: skip 1 ; Set to $80 when a follower exists and has been dropped somewhere
|
|
|
|
; $00 otherwise
|
|
|
|
; $00 otherwise
|
|
|
|
skip 5 ; Unused
|
|
|
|
skip 5 ; Unused
|
|
|
@@ -212,10 +216,11 @@ GameCounter: skip 2 ; Number of deaths and save + quits (16-bit inte
|
|
|
|
PostGameCounter: skip 2 ; Initialized to $FFFF, replaced with GameCounter on goal completion
|
|
|
|
PostGameCounter: skip 2 ; Initialized to $FFFF, replaced with GameCounter on goal completion
|
|
|
|
; Number is displayed on file select when not $FFFF. Max 999 (16-bit integer)
|
|
|
|
; Number is displayed on file select when not $FFFF. Max 999 (16-bit integer)
|
|
|
|
skip 13 ;
|
|
|
|
skip 13 ;
|
|
|
|
NpcFlagsOne: skip 1 ; l - c s t k z o (bitfield)
|
|
|
|
NpcFlags: skip 2 ; l - c s t k z o (bitfield)
|
|
|
|
; l = Library | c = Catfish | s = Sahasrahla | t = Stumpy
|
|
|
|
; l = Library | c = Catfish | s = Sahasrahla | t = Stumpy
|
|
|
|
; k = Sick Kid | z = King Zora | o = Old Man
|
|
|
|
; k = Sick Kid | z = King Zora | o = Old Man
|
|
|
|
NpcFlagsTwo: skip 1 ; b - p m f s b e (bitfield)
|
|
|
|
;
|
|
|
|
|
|
|
|
; b - p m f s b e (bitfield)
|
|
|
|
; b = Magic Bat | p = Potion Shop (Powder) | m = Lost Woods (Mushroom)
|
|
|
|
; b = Magic Bat | p = Potion Shop (Powder) | m = Lost Woods (Mushroom)
|
|
|
|
; f = Fairy (unused) | s = Smith | b = Bombos Tablet
|
|
|
|
; f = Fairy (unused) | s = Smith | b = Bombos Tablet
|
|
|
|
; e = Ether Tablet
|
|
|
|
; e = Ether Tablet
|
|
|
@@ -229,9 +234,11 @@ MapOverlay: skip 2 ; Used to reveal dungeon prizes on the map in mo
|
|
|
|
; | m = Misery Mire | d = Palace of Darkness | s = Swamp Palace
|
|
|
|
; | m = Misery Mire | d = Palace of Darkness | s = Swamp Palace
|
|
|
|
; | a = Aga Tower | t = Desert Palace | e = Eastern Palace
|
|
|
|
; | a = Aga Tower | t = Desert Palace | e = Eastern Palace
|
|
|
|
; / h = Hyrule Castle | s = Sewer Passage
|
|
|
|
; / h = Hyrule Castle | s = Sewer Passage
|
|
|
|
GeneralFlags: skip 1 ; - - h - p i - g (bitfield)
|
|
|
|
HudFlag: ;
|
|
|
|
; h = HUD Flag | p = Force pyramid
|
|
|
|
IgnoreFaeries: ;
|
|
|
|
; i = Ignore faeries | g = Has diggable grove item
|
|
|
|
HasGroveItem: ;
|
|
|
|
|
|
|
|
GeneralFlags: skip 1 ; - - h - - i - g (bitfield)
|
|
|
|
|
|
|
|
; h = HUD Flag | i = ignore faeries | g = has diggable grove item
|
|
|
|
HighestSword: skip 1 ; Highest sword level (integer)
|
|
|
|
HighestSword: skip 1 ; Highest sword level (integer)
|
|
|
|
GoalCounter: skip 2 ; Goal items collected (16-bit integer)
|
|
|
|
GoalCounter: skip 2 ; Goal items collected (16-bit integer)
|
|
|
|
ProgrammableItemOne: skip 2 ; \ Reserved for programmable items
|
|
|
|
ProgrammableItemOne: skip 2 ; \ Reserved for programmable items
|
|
|
@@ -242,10 +249,9 @@ YAItemCounter: skip 1 ; y y y y y a a a (packed integers)
|
|
|
|
; Number of Y and A items collected represented as packed integers
|
|
|
|
; Number of Y and A items collected represented as packed integers
|
|
|
|
HighestShield: skip 1 ; Highest Shield level
|
|
|
|
HighestShield: skip 1 ; Highest Shield level
|
|
|
|
TotalItemCounter: skip 2 ; Total items collected (integer)
|
|
|
|
TotalItemCounter: skip 2 ; Total items collected (integer)
|
|
|
|
TemperedGoldBosses: skip 1 ; t t t t g g g g (packed integers)
|
|
|
|
SwordBossKills: skip 2 ; t t t t g g g g f f f f m m m m (packed integers)
|
|
|
|
; t = Tempered Sword boss kills | g = Gold Sword boss kills
|
|
|
|
; t = Tempered Sword boss kills | g = Gold Sword boss kills
|
|
|
|
FighterMasterBosses: skip 1 ; f f f f m m m m (packed integers)
|
|
|
|
; f = Fighter Sword boss kills | m = Master Sword boss kills
|
|
|
|
; f = Fighter Sword boss kills | m = Master Sword boss kills
|
|
|
|
|
|
|
|
BigKeysBigChests: skip 1 ; k k k k c c c c (packed integers)
|
|
|
|
BigKeysBigChests: skip 1 ; k k k k c c c c (packed integers)
|
|
|
|
; k = Big Keys collected | c = Big Chests opened
|
|
|
|
; k = Big Keys collected | c = Big Chests opened
|
|
|
|
MapsCompasses: skip 1 ; m m m m c c c c (packed integers)
|
|
|
|
MapsCompasses: skip 1 ; m m m m c c c c (packed integers)
|
|
|
@@ -255,7 +261,7 @@ PreGTBKLocations: skip 1 ; Locations checked in GT before finding the big
|
|
|
|
; b = Big Bomb Acquired | s = Silver Arrows Acquired
|
|
|
|
; b = Big Bomb Acquired | s = Silver Arrows Acquired
|
|
|
|
; c = GT locations collected before big key
|
|
|
|
; c = GT locations collected before big key
|
|
|
|
RupeesSpent: skip 2 ; Rupees spent (16-bit integer)
|
|
|
|
RupeesSpent: skip 2 ; Rupees spent (16-bit integer)
|
|
|
|
SaveQuits: skip 1 ; Number of times player has saved and quit (integer)
|
|
|
|
SaveQuitCounter: skip 1 ; Number of times player has saved and quit (integer)
|
|
|
|
LoopFrames: skip 4 ; Frame counter incremented during frame hook (32-bit integer)
|
|
|
|
LoopFrames: skip 4 ; Frame counter incremented during frame hook (32-bit integer)
|
|
|
|
PreBootsLocations: skip 2 ; Number of locations checked before getting boots (integer)
|
|
|
|
PreBootsLocations: skip 2 ; Number of locations checked before getting boots (integer)
|
|
|
|
PreMirrorLocations: skip 2 ; Number of locations checked before getting mirror (integer)
|
|
|
|
PreMirrorLocations: skip 2 ; Number of locations checked before getting mirror (integer)
|
|
|
@@ -267,14 +273,14 @@ ScreenTransitions: skip 2 ; Number of screen transitions (16-bit integer)
|
|
|
|
NMIFrames: skip 4 ; Frame counter incremented during NMI hook (32-bit integer)
|
|
|
|
NMIFrames: skip 4 ; Frame counter incremented during NMI hook (32-bit integer)
|
|
|
|
ChestsOpened: skip 1 ; Number of chests opened. Doesn't count NPC, free standing items etc (integer)
|
|
|
|
ChestsOpened: skip 1 ; Number of chests opened. Doesn't count NPC, free standing items etc (integer)
|
|
|
|
StatsLocked: skip 1 ; Set to $01 when goal is completed; game stops counting stats.
|
|
|
|
StatsLocked: skip 1 ; Set to $01 when goal is completed; game stops counting stats.
|
|
|
|
MenuTime: skip 4 ; Total menu time in frames (32-bit integer)
|
|
|
|
MenuFrames: skip 4 ; Total menu time in frames (32-bit integer)
|
|
|
|
HeartContainerCounter: skip 1 ; Total number of heart containers collected (integer)
|
|
|
|
HeartContainerCounter: skip 1 ; Total number of heart containers collected (integer)
|
|
|
|
DeathCounter: skip 1 ; Number of deaths (integer)
|
|
|
|
DeathCounter: skip 1 ; Number of deaths (integer)
|
|
|
|
skip 1 ; Reserved
|
|
|
|
skip 1 ; Reserved
|
|
|
|
FluteCounter: skip 1 ; Number of times fluted (integer)
|
|
|
|
FluteCounter: skip 1 ; Number of times fluted (integer)
|
|
|
|
skip 4 ;
|
|
|
|
skip 4 ;
|
|
|
|
RNGItem: skip 2 ; RNG Item
|
|
|
|
RNGItem: skip 2 ; RNG Item
|
|
|
|
SwordlessBosses: skip 1 ; Number of bosses killed without a sword (integer)
|
|
|
|
SwordlessBossKills: skip 1 ; Number of bosses killed without a sword (integer)
|
|
|
|
FaerieRevivalCounter: skip 1 ; Number of faerie revivals (integer)
|
|
|
|
FaerieRevivalCounter: skip 1 ; Number of faerie revivals (integer)
|
|
|
|
ChallengeTimer: skip 4 ; Timer used for OHKO etc
|
|
|
|
ChallengeTimer: skip 4 ; Timer used for OHKO etc
|
|
|
|
SwordTime: skip 4 ; Time first sword found in frames (32-bit integer)
|
|
|
|
SwordTime: skip 4 ; Time first sword found in frames (32-bit integer)
|
|
|
@@ -288,13 +294,15 @@ MagicCounter: skip 2 ; Magic used by player (16-bit integer)
|
|
|
|
HighestMail: skip 1 ; Highest mail level
|
|
|
|
HighestMail: skip 1 ; Highest mail level
|
|
|
|
SmallKeyCounter: skip 1 ; Total Number of small keys collected (integer)
|
|
|
|
SmallKeyCounter: skip 1 ; Total Number of small keys collected (integer)
|
|
|
|
HeartPieceCounter: skip 1 ; Total Number of heartpieces collected (integer)
|
|
|
|
HeartPieceCounter: skip 1 ; Total Number of heartpieces collected (integer)
|
|
|
|
CrystalCounter: skip 1 ; Total Number of crystals collected (integer)
|
|
|
|
CrystalCounter: skip 1 ; Total Number of crystals collected (integer)
|
|
|
|
skip 46 ; Unused
|
|
|
|
skip 46 ; Unused
|
|
|
|
ServiceSequence: skip 1 ; Service sequence value. See servicerequest.asL
|
|
|
|
ServiceRequestReceive: ;
|
|
|
|
skip 49 ; Unused
|
|
|
|
ServiceRequestTransmit: ;
|
|
|
|
|
|
|
|
ServiceRequest: skip 8 ; Service request block. See servicerequest.asm
|
|
|
|
|
|
|
|
skip 42 ; Unused
|
|
|
|
; \ Dungeon locations checked counters (integers)
|
|
|
|
; \ Dungeon locations checked counters (integers)
|
|
|
|
|
|
|
|
SewersLocations: skip 1 ; | Sewer Passage
|
|
|
|
HCLocations: skip 1 ; | Hyrule Castle
|
|
|
|
HCLocations: skip 1 ; | Hyrule Castle
|
|
|
|
SewerLocations: skip 1 ; | Sewer Passage
|
|
|
|
|
|
|
|
EPLocations: skip 1 ; | Eastern Palace
|
|
|
|
EPLocations: skip 1 ; | Eastern Palace
|
|
|
|
DPLocations: skip 1 ; | Desert Palace
|
|
|
|
DPLocations: skip 1 ; | Desert Palace
|
|
|
|
CTLocations: skip 1 ; | Agahnim's Tower
|
|
|
|
CTLocations: skip 1 ; | Agahnim's Tower
|
|
|
@@ -307,9 +315,9 @@ THLocations: skip 1 ; | Tower of Hera
|
|
|
|
TTLocations: skip 1 ; | Thieves' Town
|
|
|
|
TTLocations: skip 1 ; | Thieves' Town
|
|
|
|
TRLocations: skip 1 ; | Turtle Rock
|
|
|
|
TRLocations: skip 1 ; | Turtle Rock
|
|
|
|
GTLocations: skip 1 ; / Ganon's Tower
|
|
|
|
GTLocations: skip 1 ; / Ganon's Tower
|
|
|
|
; \ Chest Key Counters. Only counts keys placed in chests. (integers)
|
|
|
|
DungeonChestKeys: ; \ Chest Key Counters. Only counts keys placed in chests. (integers)
|
|
|
|
HCChestKeys: skip 1 ; | Hyrule Castle
|
|
|
|
|
|
|
|
SewerChestKeys: skip 1 ; | Sewer Passage
|
|
|
|
SewerChestKeys: skip 1 ; | Sewer Passage
|
|
|
|
|
|
|
|
HCChestKeys: skip 1 ; | Hyrule Castle
|
|
|
|
EPChestKeys: skip 1 ; | Eastern Palace
|
|
|
|
EPChestKeys: skip 1 ; | Eastern Palace
|
|
|
|
DPChestKeys: skip 1 ; | Desert Palace
|
|
|
|
DPChestKeys: skip 1 ; | Desert Palace
|
|
|
|
CTChestKeys: skip 1 ; | Agahnim's Tower
|
|
|
|
CTChestKeys: skip 1 ; | Agahnim's Tower
|
|
|
@@ -322,7 +330,7 @@ THChestKeys: skip 1 ; | Tower of Hera
|
|
|
|
TTChestKeys: skip 1 ; | Thieves' Town
|
|
|
|
TTChestKeys: skip 1 ; | Thieves' Town
|
|
|
|
TRChestKeys: skip 1 ; | Turtle Rock
|
|
|
|
TRChestKeys: skip 1 ; | Turtle Rock
|
|
|
|
GTChestKeys: skip 1 ; / Ganon's Tower
|
|
|
|
GTChestKeys: skip 1 ; / Ganon's Tower
|
|
|
|
skip 2 ; Unused
|
|
|
|
skip 2 ; Reserved, may be indexed into and have junk generic key data written
|
|
|
|
FileMarker: skip 1 ; $FF = Active save file | $00 = Inactive save file
|
|
|
|
FileMarker: skip 1 ; $FF = Active save file | $00 = Inactive save file
|
|
|
|
skip 13 ; Unused
|
|
|
|
skip 13 ; Unused
|
|
|
|
InverseChecksum: skip 2 ; Vanilla Inverse Checksum. Don't write unless computing checksum.
|
|
|
|
InverseChecksum: skip 2 ; Vanilla Inverse Checksum. Don't write unless computing checksum.
|
|
|
@@ -334,26 +342,44 @@ InverseChecksum: skip 2 ; Vanilla Inverse Checksum. Don't write unless c
|
|
|
|
; beginning at $700500
|
|
|
|
; beginning at $700500
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
base $7F6000 ; $1000 byte buffer we place beginning at second save file
|
|
|
|
base $7F6000 ; $1000 byte buffer we place beginning at second save file
|
|
|
|
ExtendedFileNameSRAM = $706000 ; We read and write the file name directly from and to SRAM
|
|
|
|
|
|
|
|
ExtendedFileNameWRAM: skip 24 ; File name, 12 word-length characters.
|
|
|
|
ExtendedFileNameWRAM: skip 24 ; File name, 12 word-length characters.
|
|
|
|
VERSION: skip 4 ; $0000 = Default TODO
|
|
|
|
RoomPotData: skip 592 ; Table for expanded pot shuffle. One word per room.
|
|
|
|
RoomPotData: skip 592 ; Table for expanded pot shuffle
|
|
|
|
|
|
|
|
PurchaseCounts: skip 96 ; Keeps track of shop purchases
|
|
|
|
PurchaseCounts: skip 96 ; Keeps track of shop purchases
|
|
|
|
|
|
|
|
PrivateBlock: skip 512 ; Reserved for 3rd party developers
|
|
|
|
DummyValue: skip 1 ; $01 if you're a real dummy
|
|
|
|
DummyValue: skip 1 ; $01 if you're a real dummy
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
;================================================================================
|
|
|
|
|
|
|
|
; Direct SRAM Assignments ($700000 - $7080000)
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
base $7F1000 ;
|
|
|
|
; Label assignments for the actual cartridge SRAM, expanded to 32k. Used mainly
|
|
|
|
RomName: ; ROM name from $FFC0, burned in during init (21 bytes)
|
|
|
|
; for burning in values such as the ROM name directly or when we only have to read
|
|
|
|
|
|
|
|
; a small amount of data which is not currently in the WRAM mirror.
|
|
|
|
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
base $700000 ;
|
|
|
|
|
|
|
|
skip $0340 ;
|
|
|
|
|
|
|
|
SRAMEquipment: skip 76 ;
|
|
|
|
|
|
|
|
InventoryTrackingSRAM: skip 2 ;
|
|
|
|
|
|
|
|
BowTrackingSRAM: skip 2 ;
|
|
|
|
|
|
|
|
skip 368 ;
|
|
|
|
|
|
|
|
ExtendedFileNameSRAM: skip 24 ; We read and write the file name directly from and to SRAM (24 bytes)
|
|
|
|
|
|
|
|
skip $1AE8 ;
|
|
|
|
|
|
|
|
RomNameSRAM: skip 21 ; ROM name from $FFC0, burned in during init (21 bytes)
|
|
|
|
; If value in the ROM doesn't match SRAM, save is cleared.
|
|
|
|
; If value in the ROM doesn't match SRAM, save is cleared.
|
|
|
|
|
|
|
|
VERSIONSRAM: skip 4 ; ALTTPR ROM version (32 bytes)
|
|
|
|
|
|
|
|
skip 4071 ;
|
|
|
|
|
|
|
|
PasswordSRAM: skip 16 ; Password value (16 bytes)
|
|
|
|
|
|
|
|
|
|
|
|
base off
|
|
|
|
base off
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
;================================================================================
|
|
|
|
|
|
|
|
; Assertions
|
|
|
|
;================================================================================
|
|
|
|
;================================================================================
|
|
|
|
; Vanilla Assertions
|
|
|
|
; Vanilla Assertions
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
; All of these need to pass for the base rom to build or something is probably
|
|
|
|
; All of these need to pass for the base rom to build or something is probably
|
|
|
|
; very wrong.
|
|
|
|
; very wrong.
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
assert SRAMEquipment = $7EF340, "SRAMEquipment labeled at incorrect address"
|
|
|
|
assert WRAMEquipment = $7EF340, "WRAMEquipment labeled at incorrect address"
|
|
|
|
assert BowEquipment = $7EF340, "BowEquipment labeled at incorrect address"
|
|
|
|
assert BowEquipment = $7EF340, "BowEquipment labeled at incorrect address"
|
|
|
|
assert BoomerangEquipment = $7EF341, "BoomerangEquipment labeled at incorrect address"
|
|
|
|
assert BoomerangEquipment = $7EF341, "BoomerangEquipment labeled at incorrect address"
|
|
|
|
assert HookshotEquipment = $7EF342, "HookshotEquipment labeled at incorrect address"
|
|
|
|
assert HookshotEquipment = $7EF342, "HookshotEquipment labeled at incorrect address"
|
|
|
@@ -443,7 +469,7 @@ assert InverseChecksum = $7EF4FE, "InverseChecksum labeled at incorrect a
|
|
|
|
;================================================================================
|
|
|
|
;================================================================================
|
|
|
|
; Randomizer Assertions
|
|
|
|
; Randomizer Assertions
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
; Trackers and other third party consumers may depend on these values
|
|
|
|
; Trackers and other third party consumers may depend on these values.
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
assert InventoryTracking = $7EF38C, "InventoryTracking labeled at incorrect address"
|
|
|
|
assert InventoryTracking = $7EF38C, "InventoryTracking labeled at incorrect address"
|
|
|
|
assert BowTracking = $7EF38E, "BowTracking labeled at incorrect address"
|
|
|
|
assert BowTracking = $7EF38E, "BowTracking labeled at incorrect address"
|
|
|
@@ -451,8 +477,7 @@ assert ItemLimitCounts = $7EF390, "ItemLimitCounts labeled at incorrect a
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
assert GameCounter = $7EF3FF, "GameCounter labeled at incorrect address"
|
|
|
|
assert GameCounter = $7EF3FF, "GameCounter labeled at incorrect address"
|
|
|
|
assert PostGameCounter = $7EF401, "PostGameCounter labeled at incorrect address"
|
|
|
|
assert PostGameCounter = $7EF401, "PostGameCounter labeled at incorrect address"
|
|
|
|
assert NpcFlagsOne = $7EF410, "NPCFlagsOne labeled at incorrect address"
|
|
|
|
assert NpcFlags = $7EF410, "NPCFlags labeled at incorrect address"
|
|
|
|
assert NpcFlagsTwo = $7EF411, "NPCFlagsTwo labeled at incorrect address"
|
|
|
|
|
|
|
|
assert MapOverlay = $7EF414, "MapOverlay labeled at incorrect address"
|
|
|
|
assert MapOverlay = $7EF414, "MapOverlay labeled at incorrect address"
|
|
|
|
assert GeneralFlags = $7EF416, "GeneralFlags labeled at incorrect address"
|
|
|
|
assert GeneralFlags = $7EF416, "GeneralFlags labeled at incorrect address"
|
|
|
|
assert HighestSword = $7EF417, "HighestSword labeled at incorrect address"
|
|
|
|
assert HighestSword = $7EF417, "HighestSword labeled at incorrect address"
|
|
|
@@ -462,16 +487,15 @@ assert ProgrammableItemTwo = $7EF41C, "ProgrammableItemTwo labeled at incorre
|
|
|
|
assert ProgrammableItemThree = $7EF41E, "ProgrammableItemThree labeled at incorrect address"
|
|
|
|
assert ProgrammableItemThree = $7EF41E, "ProgrammableItemThree labeled at incorrect address"
|
|
|
|
assert BonkCounter = $7EF420, "BonkCounter labeled at incorrect address"
|
|
|
|
assert BonkCounter = $7EF420, "BonkCounter labeled at incorrect address"
|
|
|
|
assert YAItemCounter = $7EF421, "YAItemCounter labeled at incorrect address"
|
|
|
|
assert YAItemCounter = $7EF421, "YAItemCounter labeled at incorrect address"
|
|
|
|
assert HighestShield = $7EF422, "SwordsShields labeled at incorrect address"
|
|
|
|
assert HighestShield = $7EF422, "HighestShield labeled at incorrect address"
|
|
|
|
assert TotalItemCounter = $7EF423, "TotalItemCounter labeled at incorrect address"
|
|
|
|
assert TotalItemCounter = $7EF423, "TotalItemCounter labeled at incorrect address"
|
|
|
|
assert TemperedGoldBosses = $7EF425, "TemperedGoldBosses labeled at incorrect address"
|
|
|
|
assert SwordBossKills = $7EF425, "SwordBossKills labeled at incorrect address"
|
|
|
|
assert FighterMasterBosses = $7EF426, "FighterMasterBosses labeled at incorrect address"
|
|
|
|
|
|
|
|
assert BigKeysBigChests = $7EF427, "BigKeysBigChests labeled at incorrect address"
|
|
|
|
assert BigKeysBigChests = $7EF427, "BigKeysBigChests labeled at incorrect address"
|
|
|
|
assert MapsCompasses = $7EF428, "MapsCompasses labeled at incorrect address"
|
|
|
|
assert MapsCompasses = $7EF428, "MapsCompasses labeled at incorrect address"
|
|
|
|
assert PendantCounter = $7EF429, "PendantCounter labeled at incorrect address"
|
|
|
|
assert PendantCounter = $7EF429, "PendantCounter labeled at incorrect address"
|
|
|
|
assert PreGTBKLocations = $7EF42A, "PreGTBKLocations labeled at incorrect address"
|
|
|
|
assert PreGTBKLocations = $7EF42A, "PreGTBKLocations labeled at incorrect address"
|
|
|
|
assert RupeesSpent = $7EF42B, "RupeesSpent labeled at incorrect address"
|
|
|
|
assert RupeesSpent = $7EF42B, "RupeesSpent labeled at incorrect address"
|
|
|
|
assert SaveQuits = $7EF42D, "SaveQuits labeled at incorrect address"
|
|
|
|
assert SaveQuitCounter = $7EF42D, "SaveQuitCounter labeled at incorrect address"
|
|
|
|
assert LoopFrames = $7EF42E, "LoopFrames labeled at incorrect address"
|
|
|
|
assert LoopFrames = $7EF42E, "LoopFrames labeled at incorrect address"
|
|
|
|
assert PreBootsLocations = $7EF432, "PreBootsLocations labeled at incorrect address"
|
|
|
|
assert PreBootsLocations = $7EF432, "PreBootsLocations labeled at incorrect address"
|
|
|
|
assert PreMirrorLocations = $7EF434, "PreMirrorLocations labeled at incorrect address"
|
|
|
|
assert PreMirrorLocations = $7EF434, "PreMirrorLocations labeled at incorrect address"
|
|
|
@@ -482,12 +506,12 @@ assert ScreenTransitions = $7EF43C, "ScreenTransitions labeled at incorrect
|
|
|
|
assert NMIFrames = $7EF43E, "NMIFrames labeled at incorrect address"
|
|
|
|
assert NMIFrames = $7EF43E, "NMIFrames labeled at incorrect address"
|
|
|
|
assert ChestsOpened = $7EF442, "ChestsOpened labeled at incorrect address"
|
|
|
|
assert ChestsOpened = $7EF442, "ChestsOpened labeled at incorrect address"
|
|
|
|
assert StatsLocked = $7EF443, "StatsLocked labeled at incorrect address"
|
|
|
|
assert StatsLocked = $7EF443, "StatsLocked labeled at incorrect address"
|
|
|
|
assert MenuTime = $7EF444, "MenuTime labeled at incorrect address"
|
|
|
|
assert MenuFrames = $7EF444, "MenuFrames labeled at incorrect address"
|
|
|
|
assert HeartContainerCounter = $7EF448, "HeartContainerCounter labeled at incorrect address"
|
|
|
|
assert HeartContainerCounter = $7EF448, "HeartContainerCounter labeled at incorrect address"
|
|
|
|
assert DeathCounter = $7EF449, "DeathCounter labeled at incorrect address"
|
|
|
|
assert DeathCounter = $7EF449, "DeathCounter labeled at incorrect address"
|
|
|
|
assert FluteCounter = $7EF44B, "FluteCounter labeled at incorrect address"
|
|
|
|
assert FluteCounter = $7EF44B, "FluteCounter labeled at incorrect address"
|
|
|
|
assert RNGItem = $7EF450, "FluteCounter labeled at incorrect address"
|
|
|
|
assert RNGItem = $7EF450, "RNGItem labeled at incorrect address"
|
|
|
|
assert SwordlessBosses = $7EF452, "SwordlessBosses labeled at incorrect address"
|
|
|
|
assert SwordlessBossKills = $7EF452, "SwordlessBossKills labeled at incorrect address"
|
|
|
|
assert FaerieRevivalCounter = $7EF453, "FaerieRevivalCounter labeled at incorrect address"
|
|
|
|
assert FaerieRevivalCounter = $7EF453, "FaerieRevivalCounter labeled at incorrect address"
|
|
|
|
assert ChallengeTimer = $7EF454, "ChallengeTimer labeled at incorrect address"
|
|
|
|
assert ChallengeTimer = $7EF454, "ChallengeTimer labeled at incorrect address"
|
|
|
|
assert SwordTime = $7EF458, "SwordTime labeled at incorrect address"
|
|
|
|
assert SwordTime = $7EF458, "SwordTime labeled at incorrect address"
|
|
|
@@ -503,10 +527,10 @@ assert SmallKeyCounter = $7EF46F, "SmallKeyCounter labeled at incorrect a
|
|
|
|
assert HeartPieceCounter = $7EF470, "HeartPieceCounter labeled at incorrect address"
|
|
|
|
assert HeartPieceCounter = $7EF470, "HeartPieceCounter labeled at incorrect address"
|
|
|
|
assert CrystalCounter = $7EF471, "CrystalCounter labeled at incorrect address"
|
|
|
|
assert CrystalCounter = $7EF471, "CrystalCounter labeled at incorrect address"
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
assert ServiceSequence = $7EF4A0, "ServiceSequence labeled at incorrect address"
|
|
|
|
assert ServiceRequest = $7EF4A0, "ServiceRequest labeled at incorrect address"
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
assert HCLocations = $7EF4D2, "HCLocations labeled at incorrect address"
|
|
|
|
assert SewersLocations = $7EF4D2, "SewersLocations labeled at incorrect address"
|
|
|
|
assert SewerLocations = $7EF4D3, "SewersLocations labeled at incorrect address"
|
|
|
|
assert HCLocations = $7EF4D3, "HCLocations labeled at incorrect address"
|
|
|
|
assert EPLocations = $7EF4D4, "EPLocations labeled at incorrect address"
|
|
|
|
assert EPLocations = $7EF4D4, "EPLocations labeled at incorrect address"
|
|
|
|
assert DPLocations = $7EF4D5, "DPLocations labeled at incorrect address"
|
|
|
|
assert DPLocations = $7EF4D5, "DPLocations labeled at incorrect address"
|
|
|
|
assert CTLocations = $7EF4D6, "CTLocations labeled at incorrect address"
|
|
|
|
assert CTLocations = $7EF4D6, "CTLocations labeled at incorrect address"
|
|
|
@@ -519,8 +543,8 @@ assert THLocations = $7EF4DC, "THLocations labeled at incorrect addre
|
|
|
|
assert TTLocations = $7EF4DD, "TTLocations labeled at incorrect address"
|
|
|
|
assert TTLocations = $7EF4DD, "TTLocations labeled at incorrect address"
|
|
|
|
assert TRLocations = $7EF4DE, "TRLocations labeled at incorrect address"
|
|
|
|
assert TRLocations = $7EF4DE, "TRLocations labeled at incorrect address"
|
|
|
|
assert GTLocations = $7EF4DF, "GTLocations labeled at incorrect address"
|
|
|
|
assert GTLocations = $7EF4DF, "GTLocations labeled at incorrect address"
|
|
|
|
assert HCChestKeys = $7EF4E0, "HCChestKeys labeled at incorrect address"
|
|
|
|
assert SewerChestKeys = $7EF4E0, "SewerChestKeys labeled at incorrect address"
|
|
|
|
assert SewerChestKeys = $7EF4E1, "SewerChestKeys labeled at incorrect address"
|
|
|
|
assert HCChestKeys = $7EF4E1, "HCChestKeys labeled at incorrect address"
|
|
|
|
assert EPChestKeys = $7EF4E2, "EPChestKeys labeled at incorrect address"
|
|
|
|
assert EPChestKeys = $7EF4E2, "EPChestKeys labeled at incorrect address"
|
|
|
|
assert DPChestKeys = $7EF4E3, "DPChestKeys labeled at incorrect address"
|
|
|
|
assert DPChestKeys = $7EF4E3, "DPChestKeys labeled at incorrect address"
|
|
|
|
assert CTChestKeys = $7EF4E4, "ATChestKeys labeled at incorrect address"
|
|
|
|
assert CTChestKeys = $7EF4E4, "ATChestKeys labeled at incorrect address"
|
|
|
@@ -535,13 +559,22 @@ assert TRChestKeys = $7EF4EC, "TRChestKeys labeled at incorrect addre
|
|
|
|
assert GTChestKeys = $7EF4ED, "GChestKeys labeled at incorrect address"
|
|
|
|
assert GTChestKeys = $7EF4ED, "GChestKeys labeled at incorrect address"
|
|
|
|
assert FileMarker = $7EF4F0, "FileMarker labeled at incorrect address"
|
|
|
|
assert FileMarker = $7EF4F0, "FileMarker labeled at incorrect address"
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
assert ExtendedFileNameWRAM = $7F6000, "Filename labeled at incorrect address"
|
|
|
|
assert ExtendedFileNameWRAM = $7F6000, "ExtendedFilenameWRAM labeled at incorrect address"
|
|
|
|
assert VERSION = $7F6018, "VERSION labeled at incorrect address"
|
|
|
|
assert RoomPotData = $7F6018, "RoomPotData labeled at incorrect address"
|
|
|
|
assert RoomPotData = $7F601C, "RoomPotData labeled at incorrect address"
|
|
|
|
assert PurchaseCounts = $7F6268, "PurchaseCounts labeled at incorrect address"
|
|
|
|
assert PurchaseCounts = $7F626C, "PurchaseCounts labeled at incorrect address"
|
|
|
|
assert PrivateBlock = $7F62C8, "PrivateBlock labeled at incorrect address"
|
|
|
|
assert DummyValue = $7F62CC, "DummyValue labeled at incorrect address"
|
|
|
|
assert DummyValue = $7F64C8, "DummyValue labeled at incorrect address"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
;================================================================================
|
|
|
|
|
|
|
|
; Direct SRAM Assertions
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
assert RomName = $7F1000, "RomName at incorrect address"
|
|
|
|
assert SRAMEquipment = $700340, "SRAMEquipment labeled at incorrect address"
|
|
|
|
|
|
|
|
assert InventoryTrackingSRAM = $70038C, "InventoryTracking labeled at incorrect address"
|
|
|
|
|
|
|
|
assert BowTrackingSRAM = $70038E, "BowTracking labeled at incorrect address"
|
|
|
|
|
|
|
|
assert ExtendedFileNameSRAM = $700500, "ExtendedFilenameSRAM labeled at incorrect address"
|
|
|
|
|
|
|
|
assert RomNameSRAM = $702000, "RomNameSRAM at incorrect address"
|
|
|
|
|
|
|
|
assert VERSIONSRAM = $702015, "VERSIONSRAM at incorrect address"
|
|
|
|
|
|
|
|
assert PasswordSRAM = $703000, "PasswordSRAM at incorrect address"
|
|
|
|
|
|
|
|
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
; MOVED TODO
|
|
|
|
; MOVED TODO
|
|
|
@@ -550,11 +583,11 @@ assert RomName = $7F1000, "RomName at incorrect address"
|
|
|
|
; file name: 3e3-3f0, -> 7ef500
|
|
|
|
; file name: 3e3-3f0, -> 7ef500
|
|
|
|
; shop purchase counts: 7ef302 -> 7ef51a - 7ef579
|
|
|
|
; shop purchase counts: 7ef302 -> 7ef51a - 7ef579
|
|
|
|
; GoalCounter: 7ef418 -> 7ef418 (2 bytes)
|
|
|
|
; GoalCounter: 7ef418 -> 7ef418 (2 bytes)
|
|
|
|
; HighestMail: 7ef424 -> 7ef470
|
|
|
|
;HighestMail: 7ef424 -> 7ef470
|
|
|
|
; HighestShield: 7ef422 -> swords using HighestSword, shields removed from general flags
|
|
|
|
;HighestShield: 7ef422 -> swords usingHighestSword, shields removed from general flags
|
|
|
|
; SmallKeyCounter: 7ef424 -> 7ef471
|
|
|
|
; SmallKeyCounter: 7ef424 -> 7ef471
|
|
|
|
; ServiceSequence: 7ef419 -> 7ef418 (two bytes reserved)
|
|
|
|
; ServiceSequence: removed
|
|
|
|
; SwordsShields: 7ef422 -> swords using HighestSword
|
|
|
|
; SwordsShields: 7ef422 -> swords usingHighestSword
|
|
|
|
; PreMirrorLocations: 7ef432 -> 7ef434, PreBoots and PreMirror now 2 bytes
|
|
|
|
; PreMirrorLocations: 7ef432 -> 7ef434, PreBoots and PreMirror now 2 bytes
|
|
|
|
; Heart Pieces: 7ef429 -> 7ef470
|
|
|
|
; Heart Pieces: 7ef429 -> 7ef470
|
|
|
|
; Pendant counter: 7ef429, now an integer
|
|
|
|
; Pendant counter: 7ef429, now an integer
|
|
|
@@ -566,15 +599,21 @@ assert RomName = $7F1000, "RomName at incorrect address"
|
|
|
|
; bombs (?), silvers, and pre gtbk at $7ef42a now just pre gtbk
|
|
|
|
; bombs (?), silvers, and pre gtbk at $7ef42a now just pre gtbk
|
|
|
|
;
|
|
|
|
;
|
|
|
|
; whole file name now at $7F6000/706000, first four still at vanilla location
|
|
|
|
; whole file name now at $7F6000/706000, first four still at vanilla location
|
|
|
|
|
|
|
|
;
|
|
|
|
|
|
|
|
; password_sram: 701000 -> 703000
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
; ADDED
|
|
|
|
; ADDED
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;
|
|
|
|
;
|
|
|
|
; PreFluteLocations = $7EF436
|
|
|
|
; PreFluteLocations = $7EF436[0x02]
|
|
|
|
; VERSION = $7F6018
|
|
|
|
; ServiceRequest = $7EF4A0[0x08]
|
|
|
|
; RoomPotData = $7F601C
|
|
|
|
; VERSION = $7F6018[0x04]
|
|
|
|
; PurchaseCounts = $7F601C
|
|
|
|
; RoomPotData = $7F601C[0x250]
|
|
|
|
; DummyValue = $7F607C
|
|
|
|
; PurchaseCounts = $7F601C[0x60]
|
|
|
|
|
|
|
|
; DummyValue = $7F607C[0x02]
|
|
|
|
;
|
|
|
|
;
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
; TODO
|
|
|
|
|
|
|
|
;--------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
; figure out why ChestsOpened is wrong
|
|
|
|
|
|
|
|
;
|
|
|
|