Shield handling for pots and enemy drops and a few more NPCs
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@@ -2010,7 +2010,7 @@ org $85EE53 ; <- 2EE53 - mushroom.asm : 22
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JSL ItemCheck_Mushroom : NOP #2
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;--------------------------------------------------------------------------------
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org $85EE8C ; <- 2EE8C - mushroom.asm : 69
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JSL ItemSet_Mushroom : NOP
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JSL ItemSet_Mushroom : NOP #5
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;--------------------------------------------------------------------------------
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org $85F53E ; <- 2F53E - sprite_potion_shop.asm : 40
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JSL ItemCheck_Powder : CMP.b #$20
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@@ -2067,9 +2067,7 @@ JSL HeartPieceSpawnDelayFix
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;--------------------------------------------------------------------------------
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org $85F08A ; <- 2F08A - sprite_heart_upgrades.asm : 324 - (LDA $7EF36B : INC A : AND.b #$03 : STA $7EF36B : BNE .got_4_piecese) item determination
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JSL HeartPieceGet
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PHP
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JSL DynamicDrawCleanup
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PLP : BCC +
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JSL IsMedallion
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BCS + : BRA Sprite_EB_HeartPiece_handle_flags : + ; Don't change OW flags if we're
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STZ.w SpriteAITable, X : RTS ; getting a tablet item
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