Continue labeling and documentation in ram.asm, main rando block
Deleted several unused modules and some commented code Reorganized some routines to clean up modules Moved some memory into mirrored WRAM Refactored NMI hook aux routine Removed old fake flipper fix
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@@ -2,7 +2,7 @@
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ParadoxCaveGfxFix:
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; Always upload line unless you're moving into paradox cave (0x0FF) from above (0x0EF)
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LDA.b $1B : BEQ .uploadLine
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LDX.b $A0 : CPX.w #$00FF : BNE .uploadLine
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LDX.b RoomIndex : CPX.w #$00FF : BNE .uploadLine
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LDX.b $A2 : CPX.w #$00EF : BNE .uploadLine
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;Ignore uploading four specific lines of tiles to VRAM
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