Merge branch 'musicstuff'

This commit is contained in:
qwertymodo
2019-08-28 12:55:58 -07:00
8 changed files with 662 additions and 42 deletions

View File

@@ -721,6 +721,10 @@ org $06C93B ; PC 0x3493B
PyramidPotion:
db #$2C ; #$2C = Green Potion
;--------------------------------------------------------------------------------
; Change track 15 (unused) to point to 13 (Death Mountain) so dark woods can be track 15
org $1A9F15 ; PC 0xD1F15
dw #$2B00 ; Set track 15 pointer to track 13's data
;--------------------------------------------------------------------------------
org $308140 ; PC 0x180140 - 0x18014A [encrypted]
HeartPieceOutdoorValues:
HeartPiece_Spectacle:
@@ -968,7 +972,11 @@ org $308215 ; PC 0x180215
SeedHash:
db $00, $01, $02, $03, $04
;--------------------------------------------------------------------------------
; 0x18021A - 0x18021F (unused)
org $30821A ; PC 0x18021A
NoBGM:
db $00 ; $00 = BGM enabled (default) $01 = BGM disabled
;--------------------------------------------------------------------------------
; 0x18021B - 0x18021F (unused)
;================================================================================
; $308220 (0x180220) - $30823F (0x18023F)
; Plandomizer Author Name (ASCII) - Leave unused chars as 0
@@ -1468,7 +1476,7 @@ dw #9999 ; Rupee Limit
; $7F5098 - Water Entry Index
; $7F5099 - Last Entered Overworld Door ID
; $7F509A - (Reserved)
; $7F509B - MSU Flag
; $7F509B - Unused
; $7F509C - Inverted Mode Duck Map Temporary
; $7F509D - Stalfos Bomb Damage Value
; $7F509E - Valid Key Loaded
@@ -1598,18 +1606,89 @@ LowHeartFix:
db $08, $08, $10
;================================================================================
org $30D000 ; PC 0x185000 - 0x18503F
org $30D000 ; PC 0x185000 - 0x18505F
MSUTrackList:
db $00,$01,$03,$03,$03,$03,$03,$03
db $01,$03,$01,$03,$03,$03,$03,$03
db $03,$03,$03,$01,$03,$03,$03,$03
db $03,$03,$03,$03,$03,$01,$03,$03
db $03,$01,$01,$FF,$FF,$FF,$FF,$FF
db $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
db $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
db $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
db $03,$01,$01,$03,$03,$03,$03,$03
db $03,$03,$03,$03,$03,$03,$03,$03
db $03,$03,$03,$03,$03,$03,$03,$03
db $03,$03,$03,$03,$03,$00,$00,$00
MSUExtendedFallbackList:
db $01,$02,$03,$04,$05,$06,$07,$08
db $09,$0A,$0B,$0C,$0D,$0E,$0F,$0D
db $11,$12,$13,$14,$15,$16,$17,$18
db $19,$1A,$1B,$1C,$1D,$1E,$1F,$20
db $21,$22,$11,$11,$10,$16,$16,$16
db $16,$16,$11,$16,$16,$16,$15,$15
db $15,$15,$15,$15,$15,$15,$15,$15
db $15,$15,$16,$02,$09,$00,$00,$00
MSUDungeonFallbackList:
dw $0000 ; Sewer Escape
dw $0000 ; Hyrule Castle
dw Music_Eastern
dw Music_Desert
dw $0000 ; Agahnim's Tower
dw Music_Swamp
dw Music_Darkness
dw Music_Mire
dw Music_Skull
dw Music_Ice
dw Music_Hera
dw Music_Thieves
dw Music_TRock
dw Music_GTower
dw $0000
dw $0000
SPCMutePayload:
dw $0001 ; Transfer size
dw $0A4A ; Transfer destination
db $00 ; mov a,#$70 -> mov a,#$00
dw $0001 ; Transfer size
dw $0AF3 ; Transfer destination
db $00 ; mov $059,#$c0 -> mov $059,#$00
dw $0002 ; Transfer size
dw $0C32 ; Transfer destination
db $00, $00 ; movw $058,ya -> nop #2
dw $0001 ; Transfer size
dw $0D19 ; Transfer destination
db $34 ; movw $058,ya -> mov $058,a
dw $0000 ; Transfer size (end of transfer)
dw $FFFF ; Dummy destination
db $FF, $FF, $FF, $FF, $FF, $FF, $FF ; Padding
SPCUnmutePayload:
dw $0001 ; Transfer size
dw $0A4A ; Transfer destination
db $70 ; mov a,#$70
dw $0001 ; Transfer size
dw $0AF3 ; Transfer destination
db $C0 ; mov $059,#$c0
dw $0002 ; Transfer size
dw $0C32 ; Transfer destination
db $da, $58 ; movw $058,ya
dw $0001 ; Transfer size
dw $0D19 ; Transfer destination
db $34 ; movw $058,ya
dw $0000 ; Transfer size (end of transfer)
dw $FFFF ; Dummy destination
db $FF, $FF, $FF, $FF, $FF, $FF, $FF ; Padding
;--------------------------------------------------------------------------------
; 0x185040 - 1850FF (unused)
; 0x185060 - 1850FF (unused)
;--------------------------------------------------------------------------------
org $30D100 ; PC 0x185100 - 0x18513F
UnusedTable: ; please do not move this - kkat