Improved door landing

This commit is contained in:
codemann8
2023-02-01 22:10:49 -06:00
parent fd53cea697
commit 7fdc59bb08
2 changed files with 9 additions and 12 deletions

View File

@@ -56,11 +56,6 @@ org $828b54 ; <- Bank02.asm : 2200 (JSL UseImplicitRegIndexedLocalJumpTable)
jsl InroomStairsTrapDoor
org $82c146
jsl HandleSpecialDoorLanding
org $82c23a
HandleIncomingDoorStateLocal:
jsl HandleIncomingDoorState : rts
org $82c172
jsr HandleIncomingDoorStateLocal
org $8289a0 ; JSL $0091C4
jsl QuadrantLoadOrderBeforeScroll

View File

@@ -296,7 +296,6 @@ StraightStairsAdj:
stz $046d
.noScroll
jsr GetTileAttribute : tax
jsl HandleIncomingDoorState
lda $11 : cmp #$12 : beq .goingNorth
lda $a2 : cmp #$51 : bne ++
rep #$20 : lda #$0018 : !add $20 : sta $20 : sep #$20 ; special fix for throne room
@@ -422,20 +421,23 @@ InroomStairsTrapDoor:
HandleSpecialDoorLanding: {
LDA.l $7F2000,X ; what we wrote over
SEP #$30
JSL HandleIncomingDoorState
CMP #$34 : bne + ; inroom stairs
PHA : LDA #$26 : STA $045E : PLA
+
}
; Y = tiletype, also written to $4E
; A = tiletype
HandleIncomingDoorState:
{
PHA
LDA.l DRMode : BEQ .noDoor
CPY.b #$01 : !bge .noDoor
LDA.w $0418 : AND.b #$02 : BNE + : INC
+ STA.b $6C
PLA : PHA : AND.b #$FA : CMP.b #$80 : bne .noDoor
.setDoorState
LDA.w $0418 : AND.b #$02 : BNE + : INC
+ STA.b $6C
.noDoor
STY.b $4E : TYA ; what we wrote over
PLY : RTL
PLA : RTL
}