Move non-swords not damaging enemies to high bit of special weapons
This commit is contained in:
@@ -315,11 +315,11 @@ IncrementBossSword:
|
||||
LDA.l StatsLocked : BNE .done
|
||||
|
||||
.start
|
||||
LDA.l SpecialWeapons : CMP.b #$01 : BEQ .check_special_weapon
|
||||
CMP.b #$03 : BEQ .check_special_weapon
|
||||
CMP.b #$04 : BEQ .check_special_weapon
|
||||
CMP.b #$05 : BEQ .check_special_weapon
|
||||
CMP.b #$08 : BEQ .check_special_weapon
|
||||
LDA.l SpecialWeapons : AND.b #$7F : CMP.b #$01 : BEQ .check_special_weapon
|
||||
CMP.b #$03 : BEQ .check_special_weapon
|
||||
CMP.b #$04 : BEQ .check_special_weapon
|
||||
CMP.b #$05 : BEQ .check_special_weapon
|
||||
CMP.b #$08 : BEQ .check_special_weapon
|
||||
|
||||
.check_sword
|
||||
LDA.l SwordEquipment : CMP.b #$FF : BNE +
|
||||
|
||||
Reference in New Issue
Block a user