let's dev 2/23/18

fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
This commit is contained in:
Karkat
2018-02-23 22:55:44 -05:00
parent 4ee5b4bd61
commit 838c85dc07
10 changed files with 42 additions and 6 deletions

View File

@@ -26,6 +26,14 @@ OnDungeonExit:
PLP : PLA
RTL
;--------------------------------------------------------------------------------
OnUncleItemGet:
JSL Link_ReceiveItem
LDA.l EscapeAssist
BIT.b #$04 : BEQ + : STA !INFINITE_MAGIC : +
BIT.b #$02 : BEQ + : STA !INFINITE_BOMBS : +
AND.b #$01 : STA !INFINITE_ARROWS
RTL
;--------------------------------------------------------------------------------
OnAga2Defeated:
JSL.l Dungeon_SaveRoomData_justKeys ; thing we wrote over, make sure this is first
JSL.l IncrementAgahnim2Sword