let's dev 2/23/18
fixed shops disregarding item counts (extra hitbox, etc) fixed rupee arrows regarding requiring wooden arrows before being able to fire them finished escape assist mode for ammo management in new game mode
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@@ -178,7 +178,7 @@ AddReceivedItemExpandedGetItem:
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JSL.l FreeDungeonItemNotice
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CMP.b #$0B : BNE + ; Bow
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LDA !INVENTORY_SWAP_2 : AND.b #$40 : BEQ ++
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LDA.b #03 : STA $7EF340 ; set bow silver
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LDA.b #03 : STA $7EF340 ; set bow to silver
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++
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BRL .done
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+ CMP.b #$4C : BNE + ; 50 bombs
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@@ -234,6 +234,9 @@ AddReceivedItemExpandedGetItem:
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LDA $7EF340 : BEQ ++ : CMP.b #$03 : !BGE ++
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!ADD.b #$02 : STA $7EF340 ; switch to silver bow
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++
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LDA.l ArrowMode : BEQ ++
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LDA.b #$01 : STA $7EF376
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++
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+ CMP.b #$59 : BNE + ; 1 Rupoor
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REP #$20 : LDA $7EF360 : !SUB RupoorDeduction : STA $7EF360 : SEP #$20 ; Take 1 rupee
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BRL .done
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