From 84992d010ff291eb322ff8c449bccd6adfdd0e5e Mon Sep 17 00:00:00 2001 From: codemann8 Date: Sun, 5 Nov 2023 08:39:13 -0600 Subject: [PATCH] Fix for playing correct track after Agas and GT cutscene --- bugfixes.asm | 6 +++--- inverted.asm | 4 +++- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/bugfixes.asm b/bugfixes.asm index 32764e2..c8adb66 100644 --- a/bugfixes.asm +++ b/bugfixes.asm @@ -90,11 +90,11 @@ FixAga2Bunny: ++ JSL DecideIfBunny : BNE + JSR MakeBunny - LDA.b #$04 : STA.w $012C ; play bunny music - BRA .done + - LDA.b #$09 : STA.w $012C ; what we wrote over .done + PHX + JSL Overworld_DetermineMusic : STX !REG_MUSIC_CONTROL_REQUEST + PLX RTL ;-------------------------------------------------------------------------------- diff --git a/inverted.asm b/inverted.asm index e7b4019..dec7e99 100644 --- a/inverted.asm +++ b/inverted.asm @@ -151,7 +151,9 @@ GanonTowerAnimation: STZ $011B STZ $011C STZ $011D - LDA.b #$02 : STA $012C + PHX + JSL Overworld_DetermineMusic : STX !REG_MUSIC_CONTROL_REQUEST + PLX LDA.b #$09 : STA $012D RTL .done