Merge pull request #212 from cassidoxa/bonkkey
Update HUD when picking up bonk key
This commit is contained in:
@@ -65,6 +65,7 @@ GiveBonkItem:
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PHY : LDY.b #$24 : JSL.l AddInventory : PLY ; do inventory processing for a small key
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PHY : LDY.b #$24 : JSL.l AddInventory : PLY ; do inventory processing for a small key
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LDA.l CurrentSmallKeys : INC A : STA.l CurrentSmallKeys
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LDA.l CurrentSmallKeys : INC A : STA.l CurrentSmallKeys
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LDA.b #$2F : JSL.l Sound_SetSfx3PanLong
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LDA.b #$2F : JSL.l Sound_SetSfx3PanLong
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INC.w UpdateHUDFlag
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RTL
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RTL
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.notKey
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.notKey
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PHY : TAY : JSL.l Link_ReceiveItem : PLY
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PHY : TAY : JSL.l Link_ReceiveItem : PLY
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@@ -45,9 +45,11 @@ DrawHeartPieceGFX:
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LDA.w SpriteControl, X : ORA.b #$20 : STA.w SpriteControl, X
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LDA.w SpriteControl, X : ORA.b #$20 : STA.w SpriteControl, X
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PLA
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PLA
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JSL.l DrawDynamicTile
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JSL.l DrawDynamicTile
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REP #$21
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LDA.b Scrap00
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LDA.b Scrap00
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CLC : ADC.b #$04
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ADC.w #$0004
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STA.b Scrap00
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STA.b Scrap00
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SEP #$20
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JSL.l Sprite_DrawShadowLong
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JSL.l Sprite_DrawShadowLong
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BRA .done
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BRA .done
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+
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+
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