NPC icon for NPC requiring item turnin; include standing items in loot
HUD as well
This commit is contained in:
+47
-21
@@ -73,29 +73,32 @@ warnpc $B9FA00
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org $B9FA00
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; Room ID mappings to bit to check for presence and address of item drop
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MiscLocations:
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dw $00C8 : db $04 : dl HeartContainer_ArmosKnights
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dw $0033 : db $04 : dl HeartContainer_Lanmolas
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dw $0007 : db $04 : dl HeartContainer_Moldorm
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dw $10C8 : db $04 : dl HeartContainer_ArmosKnights
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dw $1033 : db $04 : dl HeartContainer_Lanmolas
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dw $1007 : db $04 : dl HeartContainer_Moldorm
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dw $005A : db $04 : dl HeartContainer_HelmasaurKing
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dw $0006 : db $04 : dl HeartContainer_Arrghus
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dw $0029 : db $04 : dl HeartContainer_Mothula
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dw $00AC : db $04 : dl HeartContainer_Blind
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dw $00DE : db $04 : dl HeartContainer_Kholdstare
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dw $0090 : db $04 : dl HeartContainer_Vitreous
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dw $00A4 : db $04 : dl HeartContainer_Trinexx
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dw $105A : db $04 : dl HeartContainer_HelmasaurKing
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dw $1006 : db $04 : dl HeartContainer_Arrghus
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dw $1029 : db $04 : dl HeartContainer_Mothula
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dw $10AC : db $04 : dl HeartContainer_Blind
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dw $10DE : db $04 : dl HeartContainer_Kholdstare
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dw $1090 : db $04 : dl HeartContainer_Vitreous
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dw $10A4 : db $04 : dl HeartContainer_Trinexx
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dw $0073 : db $05 : dl BonkKey_Desert ; torch
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dw $008C : db $05 : dl BonkKey_GTower ; torch
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dw $0087 : db $05 : dl StandingKey_Hera
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dw $1073 : db $05 : dl BonkKey_Desert ; torch
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dw $108C : db $05 : dl BonkKey_GTower ; torch
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dw $1087 : db $05 : dl StandingKey_Hera ; investigate
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dw $10E1 : db $06 : dl HeartPiece_Forest_Thieves
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dw $10E2 : db $06 : dl HeartPiece_Lumberjack_Tree
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dw $10EA : db $05 : dl HeartPiece_Spectacle_Cave
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dw $111B : db $06 : dl HeartPiece_Graveyard_Warp
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dw $211B : db $05 : dl HeartPiece_Circle_Bushes
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dw $111E : db $05 : dl RupeeNPC_NortheastDarkSwampCave
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dw $1123 : db $05 : dl RupeeNPC_MoldormCave
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dw $1126 : db $06 : dl HeartPiece_Mire_Warp
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dw $1127 : db $05 : dl HeartPiece_Smith_Pegs
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dw $FFFF : db $FF : dl $FFFFFF ; Placeholders
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dw $FFFF : db $FF : dl $FFFFFF
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dw $FFFF : db $FF : dl $FFFFFF ; Aga 1? ($0020)
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dw $FFFF : db $FF : dl $FFFFFF ; Ice Armos? ($001C)
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dw $FFFF : db $FF : dl $FFFFFF ; Lanmolas 2? ($0033)
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dw $FFFF : db $FF : dl $FFFFFF ; Moldorm 2? ($004D)
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dw $FFFF : db $FF : dl $FFFFFF ; Aga 2? ($000D)
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dw $FFFF
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warnpc $B9FA9A
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@@ -128,7 +131,7 @@ pad $B9FB00
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; $B9FB00
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DungeonLabels:
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dw $2550, $2579 ; Sewers
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dw $25A4, $2579 ; Sewers
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dw $2564, $255F ; Hyrule Castle
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dw $2561, $256C ; Eastern Palace
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dw $2560, $256C ; Desert Palace
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@@ -165,6 +168,25 @@ dw $2952 ; 0E - triforce piece
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dw $295B ; 0F - triforce
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; $B9FB60
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NpcItems:
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dw $10E3 : dl $7EF411 : db $80 ; Magic Bat
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dw $1102 : dl $7EF410 : db $04 ; Sick Kid
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dw $1105 : dl $7EF410 : db $10 ; Sahasrahla
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dw $1109 : dl $7EF411 : db $20 ; Potion Shop
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dw $1121 : dl $7EF411 : db $04 ; Blacksmith
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dw $FFFF
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warnpc $B9FBA0
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padbyte $FF
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pad $B9FBA0
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; $B9FBA0
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; Currently these two are hard-coded checks
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; but maybe that will change if more show up someday?
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MiscLocations2:
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dw $1055 : dw $7EF3C6 : db $01 : dl UncleItem
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dw $2107 : dw $7EF410 : db $80 : dl LibraryItem
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dw $FFFF
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warnpc $B9FE00
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org $B9FE00
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@@ -231,5 +253,9 @@ AlwaysShowCompass:
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db $01
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; $B9FF12
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ShowLootOnMap:
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db $01
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; $B9FF13
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ShowLootInHUD:
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db $01
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