Fix bombs count
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@@ -739,8 +739,8 @@ RTS
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Link_ReceiveItem_HUDRefresh:
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Link_ReceiveItem_HUDRefresh:
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LDA $7EF343 : BNE + ; skip if we have bombs
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LDA $7EF343 : BNE + ; skip if we have bombs
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LDA $7EF375 : BEQ + ; skip if we are filling no bombs
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LDA $7EF370 : !ADD.l StartingMaxBombs : BEQ + ; skip if we can't have bombs
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LDA $7EF370 : !ADD.l StartingMaxBombs : BEQ + ; skip if we can't have bombs
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LDA $7EF375 : BEQ + ; skip if we are filling no bombs
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DEC : STA $7EF375 ; decrease bomb fill count
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DEC : STA $7EF375 ; decrease bomb fill count
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LDA.b #$01 : STA $7EF343 ; increase actual bomb count
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LDA.b #$01 : STA $7EF343 ; increase actual bomb count
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+
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+
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