Free crystals and ability to shuffle dungeon prizes
Overworld map code via Aerinon
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@@ -5,9 +5,6 @@ SpawnHauntedGroveItem:
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LDA.b OverworldIndex : CMP.b #$2A : BEQ + : RTL : + ; Skip if not the haunted grove
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LDA.b IndoorsFlag : BEQ + : RTL : + ; Skip if indoors
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%GetPossiblyEncryptedItem(HauntedGroveItem, HeartPieceOutdoorValues)
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JSL.l PrepDynamicTile
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LDA.b #$EB
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STA.l MiniGameTime
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JSL Sprite_SpawnDynamically
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