Free crystals and ability to shuffle dungeon prizes
Overworld map code via Aerinon
This commit is contained in:
75
stats.asm
75
stats.asm
@@ -115,53 +115,56 @@ DecrementSmallKeys:
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JSL.l UpdateKeys
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RTL
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;--------------------------------------------------------------------------------
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CountChestKeyLong: ; called from ItemDowngradeFix in itemdowngrade.asm
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JSR CountChestKey
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CountChestKeyLong:
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JSR.w CountChestKey
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RTL
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;--------------------------------------------------------------------------------
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CountChestKey: ; called by neighbor functions
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CountChestKey:
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PHA : PHX
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CPY.b #$24 : BEQ + ; small key for this dungeon - use DungeonID
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CPY.b #$A0 : !BLT .end ; Ignore most items
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CPY.b #$AE : !BGE .end ; Ignore reserved key and generic key
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TYA : AND.B #$0F
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TAX : BRA .count ; use Key id instead of DungeonID (Keysanity)
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+
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LDA.w DungeonID : LSR : TAX
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.count
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LDA.l DungeonCollectedKeys, X : INC : STA.l DungeonCollectedKeys, X
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LDA.l StatsLocked : BNE .done
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CPY.b #$24 : BEQ .this_dungeon
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TYA
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AND.b #$0F : CMP.b #$02 : BCC .hc_sewers
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TAX
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LDA.l DungeonCollectedKeys,X : INC : STA.l DungeonCollectedKeys
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BRA .done
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.this_dungeon
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LDA.w DungeonID : CMP.b #$03 : BCC .hc_sewers
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LSR : TAX
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LDA.l DungeonCollectedKeys,X : INC : STA.l DungeonCollectedKeys,X
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BRA .done
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CPX.b #$00 : BNE +
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STA.l HCCollectedKeys ; copy HC to sewers
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+
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CPX.b #$01 : BNE +
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STA.l SewerCollectedKeys ; copy sewers to HC
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+
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.end
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.hc_sewers
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LDA.l SewerCollectedKeys : INC
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STA.l SewerCollectedKeys : STA.l HCCollectedKeys
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.done
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PLX : PLA
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RTS
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;--------------------------------------------------------------------------------
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CountBonkItem: ; called from GetBonkItem in bookofmudora.asm
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LDA.b RoomIndex ; check room ID - only bonk keys in 2 rooms so we're just checking the lower byte
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CMP.b #115 : BNE + ; Desert Bonk Key
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LDA.l BonkKey_Desert : BRA ++
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+ : CMP.b #140 : BNE + ; GTower Bonk Key
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LDA.l BonkKey_GTower : BRA ++
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+ LDA.b #$24 ; default to small key
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++
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CMP.b #$24 : BNE +
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PHY
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TAY : JSR CountChestKey
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PLY
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+
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LDA.b RoomIndex
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CMP.b #115 : BNE +
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LDA.l BonkKey_Desert
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BRA ++
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+
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CMP.b #140 : BNE +
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LDA.l BonkKey_GTower : BRA ++
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+
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LDA.b #$24
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++
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CMP.b #$24 : BNE +
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PHY
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TAY
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JSR CountChestKey
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PLY
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+
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RTL
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;--------------------------------------------------------------------------------
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IncrementAgahnim2Sword:
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PHA
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LDA.l StatsLocked : BNE +
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JSL.l IncrementBossSword
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+
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PLA
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PHA
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JSL.l IncrementBossSword
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PLA
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RTL
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;--------------------------------------------------------------------------------
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IncrementDeathCounter:
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