Minor bug fixes:
- single-entrance teleporting was borked - glove palettes - updating HUD on changing item
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@@ -85,6 +85,7 @@ GetItemLevelForHud:
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+ RTL
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CheckMagicLevel:
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PHP : SEP #$30
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LDA.w ItemCursor ; load item value
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TAX
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LDA.l CanReduceMagic, X
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@@ -103,6 +104,7 @@ CheckMagicLevel:
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LDA.b #$00
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.write
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STA.l MagicConsumption
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PLP
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RTL
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