Multiclient flags
Multi Sprite Player set to skip progressive limits
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@@ -89,6 +89,7 @@ OnFileLoad:
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REP #$10 ; set 16 bit index registers
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JSL.l EnableForceBlank ; what we wrote over
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REP #$20 : LDA.l $30F010 : STA.l $7EF33E : SEP #$20
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LDA MultiClientFlags : STA.l $7EF33D
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LDA.b #$07 : STA $210c ; Restore screen 3 to normal tile area
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