Add Quick Swap
This commit is contained in:
93
quickswap.asm
Normal file
93
quickswap.asm
Normal file
@@ -0,0 +1,93 @@
|
||||
; Thanks to Kazuto for developing the original QS code that inspired this one
|
||||
|
||||
QuickSwap:
|
||||
; We perform all other checks only if we are pushing L or R in order to have minimal
|
||||
; perf impact, since this runs every frame
|
||||
|
||||
LDA.b $F6 : AND #$30 : BEQ .done
|
||||
|
||||
XBA ; stash away the value for after the checks.
|
||||
|
||||
LDA.l QuickSwapFlag : BEQ .done
|
||||
LDA.w $0202 : BEQ .done ; Skip everything if we don't have any items
|
||||
|
||||
;TODO add romtype and race rom checks here
|
||||
|
||||
PHX
|
||||
XBA ; restore the stashed value
|
||||
CMP.b #$30 : BNE +
|
||||
; If prossing both L and R this frame, then go directly to the special swap code
|
||||
LDX.w $0202 : BRA .special_swap
|
||||
+
|
||||
BIT #$10 : BEQ + ; Only pressed R
|
||||
JSR.w RCode
|
||||
LDA.b $F2 : BIT #$20 : BNE .special_swap ; Still holding L from a previous frame
|
||||
BRA .store
|
||||
+
|
||||
; Only pressed L
|
||||
JSR.w LCode
|
||||
LDA.b $F2 : BIT #$10 : BNE .special_swap ; Still holding R from a previous frame
|
||||
BRA .store
|
||||
|
||||
.special_swap
|
||||
CPX.b #$02 : BEQ + ; boomerang
|
||||
CPX.b #$01 : BEQ + ; bow
|
||||
CPX.b #$05 : BEQ + ; powder
|
||||
CPX.b #$0D : BEQ + ; flute
|
||||
BRA .store
|
||||
+ STX $0202 : JSL ProcessMenuButtons_y_pressed
|
||||
|
||||
.store
|
||||
LDA.b #$20 : STA.w $012F
|
||||
STX $0202
|
||||
|
||||
JSL HUD_RefreshIconLong
|
||||
PLX
|
||||
|
||||
.done
|
||||
LDA.b $F6 : AND.b #$40 ;what we wrote over
|
||||
RTL
|
||||
RCode:
|
||||
LDA.w $0202 : TAX
|
||||
-
|
||||
CPX.b #$0F : BNE + ; incrementing into bottle
|
||||
LDX.b #$00 : BRA ++
|
||||
+ CPX.b #$10 : BNE + ; incrementing bottle
|
||||
LDA.l $7EF34F : TAX
|
||||
-- : ++
|
||||
CPX.b #$04 : BEQ .noMoreBottles
|
||||
INX
|
||||
LDA.l $7EF35B,X : BEQ --
|
||||
TXA : STA.l $7EF34F
|
||||
LDX #$10
|
||||
RTS
|
||||
.noMoreBottles
|
||||
LDX #$11
|
||||
BRA .nextItem
|
||||
+ CPX.b #$14 : BNE + : LDX.b #$00 ;will wrap around to 1
|
||||
+ INX
|
||||
.nextItem
|
||||
JSL.l IsItemAvailable : BEQ -
|
||||
RTS
|
||||
|
||||
LCode:
|
||||
LDA.w $0202 : TAX
|
||||
-
|
||||
CPX.b #$11 : BNE + ; decrementing into bottle
|
||||
LDX.b #$05 : BRA ++
|
||||
+ CPX.b #$10 : BNE + ; decrementing bottle
|
||||
LDA.l $7EF34F : TAX
|
||||
-- : ++
|
||||
CPX.b #$01 : BEQ .noMoreBottles
|
||||
DEX
|
||||
LDA.l $7EF35B,X : BEQ --
|
||||
TXA : STA.l $7EF34F
|
||||
LDX.b #$10
|
||||
RTS
|
||||
.noMoreBottles
|
||||
LDX.b #$0F : BRA .nextItem
|
||||
+ CPX.b #$01 : BNE + : LDX.b #$15 ; will wrap around to $14
|
||||
+ DEX
|
||||
.nextItem
|
||||
JSL.l IsItemAvailable : BEQ -
|
||||
RTS
|
||||
Reference in New Issue
Block a user