Fixed Hera boss music playing after boss defeated
# Conflicts: # music.asm
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@@ -306,6 +306,6 @@ Underworld_DoorDown_Entry:
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;--------------------------------------------------------------------------------
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; Check if the boss in ToH has been defeated (16-bit accumulator)
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CheckHeraBossDefeated:
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LDA RoomDataWRAM[$08].high : AND #$00FF
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RTL
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;--------------------------------------------------------------------------------
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LDA RoomDataWRAM[$07].high : AND.w #$00FF : BEQ +
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SEC : RTL
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+ CLC : RTL
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