diff --git a/LTTP_RND_GeneralBugfixes.asm b/LTTP_RND_GeneralBugfixes.asm index 2b99967..a45188f 100644 --- a/LTTP_RND_GeneralBugfixes.asm +++ b/LTTP_RND_GeneralBugfixes.asm @@ -538,6 +538,9 @@ Underworld_LoadSpawnEntrance: org $02E99D FluteMenu_LoadTransport: +org $02FD6D +LoadGearPalettes_link: + org $02FD8A ; 17D8A - Bank0E.asm: 3732 Note: Different bank LoadGearPalettes_bunny: diff --git a/owrando.asm b/owrando.asm index 614fffd..25eb1fc 100644 --- a/owrando.asm +++ b/owrando.asm @@ -985,17 +985,17 @@ OWWorldTerrainUpdate: ; x = owid of destination screen, y = 1 for land to water, lda #$38 : sta $012f ; play sfx - #$3b is an alternative ; toggle bunny mode - lda MoonPearlEquipment : bne .nobunny - lda.l InvertedMode : bne .inverted + lda MoonPearlEquipment : beq + : jmp .nobunny + + lda.l InvertedMode : bne .inverted lda CurrentWorld : bra + .inverted lda CurrentWorld : eor #$40 + and #$40 : beq .nobunny - LDA.w $0703 : BEQ + ; check if forced transition - CPY.b #$03 : BEQ .end_forced_whirlpool - LDA.b #$17 : STA.b $5D - LDA.b #$01 : STA.w $02E0 : STA.b $56 - LDA.w $0703 : BRA .end_forced_edge + CPY.b #$03 : BEQ ++ + LDA.b #$17 : STA.b $5D + LDA.b #$01 : STA.w $02E0 : STA.b $56 + LDA.w $0703 : JSR OWLoadGearPalettes : BRA .end_forced_edge + ++ JSR OWLoadGearPalettes : BRA .end_forced_whirlpool + CPY.b #$01 : BEQ .auto ; check if going from land to water CPY.b #$02 : BEQ .to_bunny_reset_swim ; bunny state if swimming to land @@ -1014,8 +1014,8 @@ OWWorldTerrainUpdate: ; x = owid of destination screen, y = 1 for land to water, STZ.b $5D PLX BRA .to_pseudo_bunny - .whirlpool - PLX : RTS + .whirlpool + PLX : JMP OWLoadGearPalettes .to_bunny_reset_swim LDA.b $5D : CMP.b #$04 : BNE .to_bunny ; check if swimming JSL Link_ResetSwimmingState @@ -1024,7 +1024,7 @@ OWWorldTerrainUpdate: ; x = owid of destination screen, y = 1 for land to water, LDA.b #$17 : STA.b $5D .to_pseudo_bunny LDA.b #$01 : STA.w $02E0 : STA.b $56 - RTS + JMP OWLoadGearPalettes .nobunny lda $5d : cmp #$17 : bne + ; retain current state unless bunny @@ -1073,6 +1073,18 @@ OWWorldTerrainUpdate: ; x = owid of destination screen, y = 1 for land to water, .return RTS } +OWLoadGearPalettes: +{ + PHX : PHY : LDA $00 : PHA + LDA.w $02E0 : BEQ + + JSL LoadGearPalettes_bunny + BRA .return + + + JSL LoadGearPalettes_link + .return + PLA : STA $00 : PLY : PLX + RTS +} OWAdjustExitPosition: { LDA.w $06FC : CMP.b #$60 : BEQ .stone_bridge