fix: shifted enemizer flag table defaults correctly

This commit is contained in:
aerinon
2024-01-17 13:11:01 -07:00
parent 8654719572
commit 8d87e70e18

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@@ -13,6 +13,7 @@ db #$00 ;408104 : 200104 ; make Agahnim balls deflect back
.enable_mimic_override
db #$00 ;408105 : 200105 ; toggle mimic code between new and old
; free byte ;408106 : 200106
db #$00
.center_boss_drops
db #$00 ;368107
.killable_theives_id ; must be set to C4 to make thieves killable...