Enemizer Cleanup
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@@ -11,3 +11,11 @@ sprite_bush_spawn_table:
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.random_sprites ; if item == 04
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db #$00, #$D8, #$E3, #$D8
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}
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warnpc $B68374
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; the drop table has $E1 at B6837D which needs to be #$DA with retro bow
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item_drop_table_override:
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db #$00, #$D9, #$3E, #$79, #$D9, #$DC, #$D8, #$DA, #$E4, #$E1, #$DC
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db #$D8, #$DF, #$E0, #$0B, #$42, #$D3, #$41, #$D4, #$D9, #$E3, #$D8
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