Palette handling & sprite props data tables
Statically assign item data tables Fix some save-related bugs Fix dungeon item notice in "this dungeon" with free dungeon items
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@@ -3,8 +3,9 @@
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;--------------------------------------------------------------------------------
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LoadLibraryItemGFX:
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%GetPossiblyEncryptedItem(LibraryItem, SpriteItemValues)
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JSL.l ResolveLootIDLong
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STA.w SpriteItemType, X ; Store item type
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JSL.l PrepDynamicTile
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JSL.l PrepDynamicTile_loot_resolved
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RTL
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;--------------------------------------------------------------------------------
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DrawLibraryItemGFX:
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