Palette handling & sprite props data tables
Statically assign item data tables Fix some save-related bugs Fix dungeon item notice in "this dungeon" with free dungeon items
This commit is contained in:
@@ -1,11 +1,3 @@
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;===================================================================================================
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; Up here at the top of ROM for easy viewing
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;===================================================================================================
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ItemReceiptGraphicsROM:
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; we need some empty space here so that 0000 can mean nothing
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fillbyte $00 : fill 32
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incbin "data/customitems.4bpp"
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;===================================================================================================
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; Get the item's graphic from WRAM/ROM
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; Bit 7 set indicates an explicit WRAM address
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@@ -544,538 +536,4 @@ Unrolled3BPPConvert:
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;===================================================================================================
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ItemReceiptGraphicsOffsets:
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dw $0860 ; 00 - Fighter Sword and Shield
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dw BigDecompressionBuffer+$11C0 ; 01 - Master Sword
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dw BigDecompressionBuffer+$11C0 ; 01 - Tempered Sword
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dw BigDecompressionBuffer+$11C0 ; 03 - Butter Sword
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dw BigDecompressionBuffer+$09E0 ; 04 - Fighter Shield
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dw BigDecompressionBuffer+$1940 ; 05 - Fire Shield
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dw BigDecompressionBuffer+$0C80 ; 06 - Mirror Shield
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dw BigDecompressionBuffer+$1C80 ; 07 - Fire Rod
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dw BigDecompressionBuffer+$1C80 ; 08 - Ice Rod
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dw BigDecompressionBuffer+$1CA0 ; 09 - Hammer
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dw BigDecompressionBuffer+$1C60 ; 0A - Hookshot
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dw BigDecompressionBuffer+$1C00 ; 0B - Bow
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dw BigDecompressionBuffer+$1DE0 ; 0C - Boomerang
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dw BigDecompressionBuffer+$1CC0 ; 0D - Powder
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dw BigDecompressionBuffer+$09A0 ; 0E - Bottle Refill (bee)
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dw BigDecompressionBuffer+$1440 ; 0F - Bombos
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dw BigDecompressionBuffer+$1400 ; 10 - Ether
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dw BigDecompressionBuffer+$1480 ; 11 - Quake
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dw BigDecompressionBuffer+$10C0 ; 12 - Lamp
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dw BigDecompressionBuffer+$11E0 ; 13 - Shovel
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dw BigDecompressionBuffer+$0C40 ; 14 - Flute
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dw BigDecompressionBuffer+$1C40 ; 15 - Somaria
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dw BigDecompressionBuffer+$14C0 ; 16 - Bottle
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dw BigDecompressionBuffer+$0C00 ; 17 - Heartpiece
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dw BigDecompressionBuffer+$1C40 ; 18 - Byrna
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dw BigDecompressionBuffer+$1100 ; 19 - Cape
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dw BigDecompressionBuffer+$1040 ; 1A - Mirror
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dw BigDecompressionBuffer+$1D40 ; 1B - Glove
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dw BigDecompressionBuffer+$1D40 ; 1C - Mitts
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dw BigDecompressionBuffer+$1D80 ; 1D - Book
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dw BigDecompressionBuffer+$1000 ; 1E - Flippers
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dw BigDecompressionBuffer+$1180 ; 1F - Pearl
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dw BigDecompressionBuffer+$08A0 ; 20 - Crystal
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dw BigDecompressionBuffer+$0860 ; 21 - Net
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dw BigDecompressionBuffer+$1900 ; 22 - Blue Mail
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dw BigDecompressionBuffer+$1900 ; 23 - Red Mail
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dw BigDecompressionBuffer+$1DC0 ; 24 - Small Key
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dw BigDecompressionBuffer+$1140 ; 25 - Compbutt
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dw BigDecompressionBuffer+$18C0 ; 26 - Heart Container from 4/4
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dw BigDecompressionBuffer+$1080 ; 27 - Bomb
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dw BigDecompressionBuffer+$1840 ; 28 - 3 bombs
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dw BigDecompressionBuffer+$1540 ; 29 - Mushroom
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dw BigDecompressionBuffer+$1DE0 ; 2A - Red boomerang
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dw BigDecompressionBuffer+$1500 ; 2B - Full bottle (red)
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dw BigDecompressionBuffer+$1500 ; 2C - Full bottle (green)
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dw BigDecompressionBuffer+$1500 ; 2D - Full bottle (blue)
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dw BigDecompressionBuffer+$1500 ; 2E - Potion refill (red)
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dw BigDecompressionBuffer+$1500 ; 2F - Potion refill (green)
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dw BigDecompressionBuffer+$1500 ; 30 - Potion refill (blue)
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dw BigDecompressionBuffer+$1D00 ; 31 - 10 bombs
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dw BigDecompressionBuffer+$15C0 ; 32 - Big key
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dw BigDecompressionBuffer+$1580 ; 33 - Map
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dw BigDecompressionBuffer+$0800 ; 34 - 1 rupee
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dw BigDecompressionBuffer+$0800 ; 35 - 5 rupees
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dw BigDecompressionBuffer+$0800 ; 36 - 20 rupees
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dw BigDecompressionBuffer+$0080 ; 37 - Green pendant
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dw BigDecompressionBuffer+$0080 ; 38 - Blue pendant
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dw BigDecompressionBuffer+$0080 ; 39 - Red pendant
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dw BigDecompressionBuffer+$0920 ; 3A - Tossed bow
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dw BigDecompressionBuffer+$08E0 ; 3B - Silvers
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dw BigDecompressionBuffer+$09A0 ; 3C - Full bottle (bee)
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dw BigDecompressionBuffer+$0960 ; 3D - Full bottle (fairy)
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dw BigDecompressionBuffer+$18C0 ; 3E - Boss heart
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dw BigDecompressionBuffer+$18C0 ; 3F - Sanc heart
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dw BigDecompressionBuffer+$0D20 ; 40 - 100 rupees
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dw BigDecompressionBuffer+$0D60 ; 41 - 50 rupees
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dw BigDecompressionBuffer+$0CC0 ; 42 - Heart
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dw BigDecompressionBuffer+$0DD0 ; 43 - Arrow
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dw BigDecompressionBuffer+$1880 ; 44 - 10 arrows
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dw BigDecompressionBuffer+$0CE0 ; 45 - Small magic
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dw BigDecompressionBuffer+$0DA0 ; 46 - 300 rupees
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dw BigDecompressionBuffer+$0000 ; 47 - 20 rupees green
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dw BigDecompressionBuffer+$09A0 ; 48 - Full bottle (good bee)
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dw BigDecompressionBuffer+$1C20 ; 49 - Tossed fighter sword
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dw BigDecompressionBuffer+$09A0 ; 4A - Bottle refill (good bee)
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dw BigDecompressionBuffer+$0040 ; 4B - Boots
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; Rando items
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dw $04A0 ; 4C - Bomb capacity (50)
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dw $05A0 ; 4D - Arrow capacity (70)
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dw $01A0 ; 4E - 1/2 magic
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dw $01E0 ; 4F - 1/4 magic
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dw $0 ; 50 - Safe master sword
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dw $0420 ; 51 - Bomb capacity (+5)
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dw $0460 ; 52 - Bomb capacity (+10)
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dw $0520 ; 53 - Arrow capacity (+5)
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dw $0560 ; 54 - Arrow capacity (+10)
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dw $0 ; 55 - Programmable item 1
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dw $0 ; 56 - Programmable item 2
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dw $0 ; 57 - Programmable item 3
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dw $05E0 ; 58 - Upgrade-only silver arrows
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dw $0 ; 59 - Rupoor
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dw $0020 ; 5A - Nothing
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dw $0DE0 ; 5B - Red clock
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dw $0DE0 ; 5C - Blue clock
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dw $0DE0 ; 5D - Green clock
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dw $0 ; 5E - Progressive sword
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dw $0 ; 5F - Progressive shield
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dw $0 ; 60 - Progressive armor
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dw $0 ; 61 - Progressive glove
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dw $0 ; 62 - RNG pool item (single)
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dw $0 ; 63 - RNG pool item (multi)
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dw $0 ; 64 - Progressive bow
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dw $0 ; 65 - Progressive bow
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dw $0 ; 66 -
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dw $0 ; 67 -
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dw $0 ; 68 -
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dw $0 ; 69 -
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dw $0060 ; 6A - Triforce
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dw $11E0 ; 6B - Power star
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dw $0 ; 6C -
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dw $0 ; 6D - Server request item
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dw $0 ; 6E - Server request item (dungeon drop)
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dw $0 ; 6F -
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dw BigDecompressionBuffer+$1580 ; 70 - Map of Light World
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dw BigDecompressionBuffer+$1580 ; 71 - Map of Dark World
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dw BigDecompressionBuffer+$1580 ; 72 - Map of Ganon's Tower
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dw BigDecompressionBuffer+$1580 ; 73 - Map of Turtle Rock
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dw BigDecompressionBuffer+$1580 ; 74 - Map of Thieves' Town
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dw BigDecompressionBuffer+$1580 ; 75 - Map of Tower of Hera
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dw BigDecompressionBuffer+$1580 ; 76 - Map of Ice Palace
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dw BigDecompressionBuffer+$1580 ; 77 - Map of Skull Woods
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dw BigDecompressionBuffer+$1580 ; 78 - Map of Misery Mire
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dw BigDecompressionBuffer+$1580 ; 79 - Map of Dark Palace
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dw BigDecompressionBuffer+$1580 ; 7A - Map of Swamp Palace
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dw BigDecompressionBuffer+$1580 ; 7B - Map of Agahnim's Tower
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dw BigDecompressionBuffer+$1580 ; 7C - Map of Desert Palace
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dw BigDecompressionBuffer+$1580 ; 7D - Map of Eastern Palace
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dw BigDecompressionBuffer+$1580 ; 7E - Map of Hyrule Castle
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dw BigDecompressionBuffer+$1580 ; 7F - Map of Sewers
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dw BigDecompressionBuffer+$1140 ; 80 - Compass of Light World
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dw BigDecompressionBuffer+$1140 ; 81 - Compass of Dark World
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dw BigDecompressionBuffer+$1140 ; 82 - Compass of Ganon's Tower
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dw BigDecompressionBuffer+$1140 ; 83 - Compass of Turtle Rock
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dw BigDecompressionBuffer+$1140 ; 84 - Compass of Thieves' Town
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dw BigDecompressionBuffer+$1140 ; 85 - Compass of Tower of Hera
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dw BigDecompressionBuffer+$1140 ; 86 - Compass of Ice Palace
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dw BigDecompressionBuffer+$1140 ; 87 - Compass of Skull Woods
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dw BigDecompressionBuffer+$1140 ; 88 - Compass of Misery Mire
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dw BigDecompressionBuffer+$1140 ; 89 - Compass of Dark Palace
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dw BigDecompressionBuffer+$1140 ; 8A - Compass of Swamp Palace
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dw BigDecompressionBuffer+$1140 ; 8B - Compass of Agahnim's Tower
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dw BigDecompressionBuffer+$1140 ; 8C - Compass of Desert Palace
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dw BigDecompressionBuffer+$1140 ; 8D - Compass of Eastern Palace
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dw BigDecompressionBuffer+$1140 ; 8E - Compass of Hyrule Castle
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dw BigDecompressionBuffer+$1140 ; 8F - Compass of Sewers
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dw $0 ; 90 - Skull key
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dw $0 ; 91 - Reserved
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dw BigDecompressionBuffer+$15C0 ; 92 - Big key of Ganon's Tower
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dw BigDecompressionBuffer+$15C0 ; 93 - Big key of Turtle Rock
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dw BigDecompressionBuffer+$15C0 ; 94 - Big key of Thieves' Town
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dw BigDecompressionBuffer+$15C0 ; 95 - Big key of Tower of Hera
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dw BigDecompressionBuffer+$15C0 ; 96 - Big key of Ice Palace
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dw BigDecompressionBuffer+$15C0 ; 97 - Big key of Skull Woods
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dw BigDecompressionBuffer+$15C0 ; 98 - Big key of Misery Mire
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dw BigDecompressionBuffer+$15C0 ; 99 - Big key of Dark Palace
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dw BigDecompressionBuffer+$15C0 ; 9A - Big key of Swamp Palace
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dw BigDecompressionBuffer+$15C0 ; 9B - Big key of Agahnim's Tower
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dw BigDecompressionBuffer+$15C0 ; 9C - Big key of Desert Palace
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dw BigDecompressionBuffer+$15C0 ; 9D - Big key of Eastern Palace
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dw BigDecompressionBuffer+$15C0 ; 9E - Big key of Hyrule Castle
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dw BigDecompressionBuffer+$15C0 ; 9F - Big key of Sewers
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dw BigDecompressionBuffer+$1DC0 ; A0 - Small key of Sewers
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dw BigDecompressionBuffer+$1DC0 ; A1 - Small key of Hyrule Castle
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dw BigDecompressionBuffer+$1DC0 ; A2 - Small key of Eastern Palace
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dw BigDecompressionBuffer+$1DC0 ; A3 - Small key of Desert Palace
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dw BigDecompressionBuffer+$1DC0 ; A4 - Small key of Agahnim's Tower
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dw BigDecompressionBuffer+$1DC0 ; A5 - Small key of Swamp Palace
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dw BigDecompressionBuffer+$1DC0 ; A6 - Small key of Dark Palace
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dw BigDecompressionBuffer+$1DC0 ; A7 - Small key of Misery Mire
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dw BigDecompressionBuffer+$1DC0 ; A8 - Small key of Skull Woods
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dw BigDecompressionBuffer+$1DC0 ; A9 - Small key of Ice Palace
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dw BigDecompressionBuffer+$1DC0 ; AA - Small key of Tower of Hera
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dw BigDecompressionBuffer+$1DC0 ; AB - Small key of Thieves' Town
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dw BigDecompressionBuffer+$1DC0 ; AC - Small key of Turtle Rock
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dw BigDecompressionBuffer+$1DC0 ; AD - Small key of Ganon's Tower
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dw $0 ; AE - Reserved
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dw BigDecompressionBuffer+$1DC0 ; AF - Generic small key
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dw $0 ; B0 -
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dw $0 ; B1 -
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dw $0 ; B2 -
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dw $0 ; B3 -
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dw $0 ; B4 -
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dw $0 ; B5 -
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dw $0 ; B6 -
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dw $0 ; B7 -
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dw $0 ; B8 -
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dw $0 ; B9 -
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dw $0 ; BA -
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dw $0 ; BB -
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dw $0 ; BC -
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dw $0 ; BD -
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dw $0 ; BE -
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dw $0 ; BF -
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dw $0 ; C0 -
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dw $0 ; C1 -
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dw $0 ; C2 -
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dw $0 ; C3 -
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dw $0 ; C4 -
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dw $0 ; C5 -
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dw $0 ; C6 -
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dw $0 ; C7 -
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dw $0 ; C8 -
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dw $0 ; C9 -
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dw $0 ; CA -
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dw $0 ; CB -
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dw $0 ; CC -
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dw $0 ; CD -
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dw $0 ; CE -
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dw $0 ; CF -
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dw $0 ; D0 -
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dw $0 ; D1 -
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dw $0 ; D2 -
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dw $0 ; D3 -
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dw $0 ; D4 -
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dw $0 ; D5 -
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dw $0 ; D6 -
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dw $0 ; D7 -
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dw $0 ; D8 -
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dw $0 ; D9 -
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dw $0 ; DA -
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dw $0 ; DB -
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dw $0 ; DC -
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dw $0 ; DD -
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dw $0 ; DE -
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dw $0 ; DF -
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dw $0 ; E0 -
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dw $0 ; E1 -
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dw $0 ; E2 -
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dw $0 ; E3 -
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dw $0 ; E4 -
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dw $0 ; E5 -
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dw $0 ; E6 -
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dw $0 ; E7 -
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dw $0 ; E8 -
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dw $0 ; E9 -
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dw $0 ; EA -
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dw $0 ; EB -
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dw $0 ; EC -
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dw $0 ; ED -
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dw $0 ; EE -
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dw $0 ; EF -
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dw $0 ; F0 -
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dw $0 ; F1 -
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dw $0 ; F2 -
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dw $0 ; F3 -
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dw $0 ; F4 -
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dw $0 ; F5 -
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dw $0 ; F6 -
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dw $0 ; F7 -
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dw $0 ; F8 -
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dw $0 ; F9 -
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dw $0 ; FA -
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dw $0 ; FB -
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dw $0 ; FC -
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dw $0 ; FD -
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dw $0 ; FE - Server request (async)
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dw $0 ; FF -
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;===================================================================================================
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; The table below is for "standing" items, either in heart piece locations, boss heart locations
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; or shops etc. Generally we do not and shouldn't use different gfx for this purpose, so this is
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; mostly a copy of the previous table. However some items, such as swords, use a separate sprite
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; for receipt and non-receipt drawing.
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;===================================================================================================
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StandingItemGraphicsOffsets:
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dw $0860 ; 00 - Fighter Sword and Shield
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dw $00E0 ; 01 - Master Sword
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dw $0120 ; 02 - Tempered Sword
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dw $0160 ; 03 - Butter Sword
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dw BigDecompressionBuffer+$09E0 ; 04 - Fighter Shield
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dw BigDecompressionBuffer+$1940 ; 05 - Fire Shield
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dw BigDecompressionBuffer+$0C80 ; 06 - Mirror Shield
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dw BigDecompressionBuffer+$1C80 ; 07 - Fire Rod
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dw BigDecompressionBuffer+$1C80 ; 08 - Ice Rod
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dw BigDecompressionBuffer+$1CA0 ; 09 - Hammer
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dw BigDecompressionBuffer+$1C60 ; 0A - Hookshot
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dw BigDecompressionBuffer+$1C00 ; 0B - Bow
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dw BigDecompressionBuffer+$1DE0 ; 0C - Boomerang
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dw BigDecompressionBuffer+$1CC0 ; 0D - Powder
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dw BigDecompressionBuffer+$09A0 ; 0E - Bottle Refill (bee)
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dw BigDecompressionBuffer+$1440 ; 0F - Bombos
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dw BigDecompressionBuffer+$1400 ; 10 - Ether
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dw BigDecompressionBuffer+$1480 ; 11 - Quake
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dw BigDecompressionBuffer+$10C0 ; 12 - Lamp
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dw BigDecompressionBuffer+$11E0 ; 13 - Shovel
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dw BigDecompressionBuffer+$0C40 ; 14 - Flute
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dw BigDecompressionBuffer+$1C40 ; 15 - Somaria
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dw BigDecompressionBuffer+$14C0 ; 16 - Bottle
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dw BigDecompressionBuffer+$0C00 ; 17 - Heartpiece
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dw BigDecompressionBuffer+$1C40 ; 18 - Byrna
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dw BigDecompressionBuffer+$1100 ; 19 - Cape
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dw BigDecompressionBuffer+$1040 ; 1A - Mirror
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dw BigDecompressionBuffer+$1D40 ; 1B - Glove
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dw BigDecompressionBuffer+$1D40 ; 1C - Mitts
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dw BigDecompressionBuffer+$1D80 ; 1D - Book
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dw BigDecompressionBuffer+$1000 ; 1E - Flippers
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dw BigDecompressionBuffer+$1180 ; 1F - Pearl
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dw BigDecompressionBuffer+$08A0 ; 20 - Crystal
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dw BigDecompressionBuffer+$0860 ; 21 - Net
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dw BigDecompressionBuffer+$1900 ; 22 - Blue Mail
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dw BigDecompressionBuffer+$1900 ; 23 - Red Mail
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dw BigDecompressionBuffer+$1DC0 ; 24 - Small Key
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dw BigDecompressionBuffer+$1140 ; 25 - Compbutt
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dw BigDecompressionBuffer+$18C0 ; 26 - Heart Container from 4/4
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dw BigDecompressionBuffer+$1080 ; 27 - Bomb
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dw BigDecompressionBuffer+$1840 ; 28 - 3 bombs
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dw BigDecompressionBuffer+$1540 ; 29 - Mushroom
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dw BigDecompressionBuffer+$1DE0 ; 2A - Red boomerang
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dw BigDecompressionBuffer+$1500 ; 2B - Full bottle (red)
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dw BigDecompressionBuffer+$1500 ; 2C - Full bottle (green)
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dw BigDecompressionBuffer+$1500 ; 2D - Full bottle (blue)
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dw BigDecompressionBuffer+$1500 ; 2E - Potion refill (red)
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dw BigDecompressionBuffer+$1500 ; 2F - Potion refill (green)
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dw BigDecompressionBuffer+$1500 ; 30 - Potion refill (blue)
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dw BigDecompressionBuffer+$1D00 ; 31 - 10 bombs
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dw BigDecompressionBuffer+$15C0 ; 32 - Big key
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dw BigDecompressionBuffer+$1580 ; 33 - Map
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dw BigDecompressionBuffer+$0800 ; 34 - 1 rupee
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dw BigDecompressionBuffer+$0800 ; 35 - 5 rupees
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dw BigDecompressionBuffer+$0800 ; 36 - 20 rupees
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dw BigDecompressionBuffer+$0080 ; 37 - Green pendant
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dw BigDecompressionBuffer+$0080 ; 38 - Blue pendant
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dw BigDecompressionBuffer+$0080 ; 39 - Red pendant
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dw BigDecompressionBuffer+$0920 ; 3A - Tossed bow
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dw BigDecompressionBuffer+$08E0 ; 3B - Silvers
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dw BigDecompressionBuffer+$09A0 ; 3C - Full bottle (bee)
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dw BigDecompressionBuffer+$0960 ; 3D - Full bottle (fairy)
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dw BigDecompressionBuffer+$18C0 ; 3E - Boss heart
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dw BigDecompressionBuffer+$18C0 ; 3F - Sanc heart
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dw BigDecompressionBuffer+$0D20 ; 40 - 100 rupees
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dw BigDecompressionBuffer+$0D60 ; 41 - 50 rupees
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dw BigDecompressionBuffer+$0CC0 ; 42 - Heart
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dw BigDecompressionBuffer+$0DD0 ; 43 - Arrow
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dw BigDecompressionBuffer+$1880 ; 44 - 10 arrows
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dw BigDecompressionBuffer+$0CE0 ; 45 - Small magic
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dw BigDecompressionBuffer+$0DA0 ; 46 - 300 rupees
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dw BigDecompressionBuffer+$0000 ; 47 - 20 rupees green
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dw BigDecompressionBuffer+$09A0 ; 48 - Full bottle (good bee)
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dw $00A0 ; 49 - Tossed fighter sword
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dw BigDecompressionBuffer+$09A0 ; 4A - Bottle refill (good bee)
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dw BigDecompressionBuffer+$0040 ; 4B - Boots
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; Rando items
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dw $04A0 ; 4C - Bomb capacity (50)
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dw $05A0 ; 4D - Arrow capacity (70)
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dw $01A0 ; 4E - 1/2 magic
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dw $01E0 ; 4F - 1/4 magic
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dw $00E0 ; 50 - Safe master sword
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dw $0420 ; 51 - Bomb capacity (+5)
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dw $0460 ; 52 - Bomb capacity (+10)
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dw $0520 ; 53 - Arrow capacity (+5)
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dw $0560 ; 54 - Arrow capacity (+10)
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dw $0 ; 55 - Programmable item 1
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dw $0 ; 56 - Programmable item 2
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dw $0 ; 57 - Programmable item 3
|
||||
dw $05E0 ; 58 - Upgrade-only silver arrows
|
||||
dw $0 ; 59 - Rupoor
|
||||
dw $0020 ; 5A - Nothing
|
||||
dw $0DE0 ; 5B - Red clock
|
||||
dw $0DE0 ; 5C - Blue clock
|
||||
dw $0DE0 ; 5D - Green clock
|
||||
dw $0 ; 5E - Progressive sword
|
||||
dw $0 ; 5F - Progressive shield
|
||||
dw $0 ; 60 - Progressive armor
|
||||
dw $0 ; 61 - Progressive glove
|
||||
dw $0 ; 62 - RNG pool item (single)
|
||||
dw $0 ; 63 - RNG pool item (multi)
|
||||
dw $0 ; 64 - Progressive bow
|
||||
dw $0 ; 65 - Progressive bow
|
||||
dw $0 ; 66 -
|
||||
dw $0 ; 67 -
|
||||
dw $0 ; 68 -
|
||||
dw $0 ; 69 -
|
||||
dw $0060 ; 6A - Triforce
|
||||
dw $11E0 ; 6B - Power star
|
||||
dw $0 ; 6C -
|
||||
dw $0 ; 6D - Server request item
|
||||
dw $0 ; 6E - Server request item (dungeon drop)
|
||||
dw $0 ; 6F -
|
||||
|
||||
dw BigDecompressionBuffer+$1580 ; 70 - Map of Light World
|
||||
dw BigDecompressionBuffer+$1580 ; 71 - Map of Dark World
|
||||
dw BigDecompressionBuffer+$1580 ; 72 - Map of Ganon's Tower
|
||||
dw BigDecompressionBuffer+$1580 ; 73 - Map of Turtle Rock
|
||||
dw BigDecompressionBuffer+$1580 ; 74 - Map of Thieves' Town
|
||||
dw BigDecompressionBuffer+$1580 ; 75 - Map of Tower of Hera
|
||||
dw BigDecompressionBuffer+$1580 ; 76 - Map of Ice Palace
|
||||
dw BigDecompressionBuffer+$1580 ; 77 - Map of Skull Woods
|
||||
dw BigDecompressionBuffer+$1580 ; 78 - Map of Misery Mire
|
||||
dw BigDecompressionBuffer+$1580 ; 79 - Map of Dark Palace
|
||||
dw BigDecompressionBuffer+$1580 ; 7A - Map of Swamp Palace
|
||||
dw BigDecompressionBuffer+$1580 ; 7B - Map of Agahnim's Tower
|
||||
dw BigDecompressionBuffer+$1580 ; 7C - Map of Desert Palace
|
||||
dw BigDecompressionBuffer+$1580 ; 7D - Map of Eastern Palace
|
||||
dw BigDecompressionBuffer+$1580 ; 7E - Map of Hyrule Castle
|
||||
dw BigDecompressionBuffer+$1580 ; 7F - Map of Sewers
|
||||
|
||||
dw BigDecompressionBuffer+$1140 ; 80 - Compass of Light World
|
||||
dw BigDecompressionBuffer+$1140 ; 81 - Compass of Dark World
|
||||
dw BigDecompressionBuffer+$1140 ; 82 - Compass of Ganon's Tower
|
||||
dw BigDecompressionBuffer+$1140 ; 83 - Compass of Turtle Rock
|
||||
dw BigDecompressionBuffer+$1140 ; 84 - Compass of Thieves' Town
|
||||
dw BigDecompressionBuffer+$1140 ; 85 - Compass of Tower of Hera
|
||||
dw BigDecompressionBuffer+$1140 ; 86 - Compass of Ice Palace
|
||||
dw BigDecompressionBuffer+$1140 ; 87 - Compass of Skull Woods
|
||||
dw BigDecompressionBuffer+$1140 ; 88 - Compass of Misery Mire
|
||||
dw BigDecompressionBuffer+$1140 ; 89 - Compass of Dark Palace
|
||||
dw BigDecompressionBuffer+$1140 ; 8A - Compass of Swamp Palace
|
||||
dw BigDecompressionBuffer+$1140 ; 8B - Compass of Agahnim's Tower
|
||||
dw BigDecompressionBuffer+$1140 ; 8C - Compass of Desert Palace
|
||||
dw BigDecompressionBuffer+$1140 ; 8D - Compass of Eastern Palace
|
||||
dw BigDecompressionBuffer+$1140 ; 8E - Compass of Hyrule Castle
|
||||
dw BigDecompressionBuffer+$1140 ; 8F - Compass of Sewers
|
||||
dw $0 ; 90 - Skull key
|
||||
dw $0 ; 91 - Reserved
|
||||
|
||||
dw BigDecompressionBuffer+$15C0 ; 92 - Big key of Ganon's Tower
|
||||
dw BigDecompressionBuffer+$15C0 ; 93 - Big key of Turtle Rock
|
||||
dw BigDecompressionBuffer+$15C0 ; 94 - Big key of Thieves' Town
|
||||
dw BigDecompressionBuffer+$15C0 ; 95 - Big key of Tower of Hera
|
||||
dw BigDecompressionBuffer+$15C0 ; 96 - Big key of Ice Palace
|
||||
dw BigDecompressionBuffer+$15C0 ; 97 - Big key of Skull Woods
|
||||
dw BigDecompressionBuffer+$15C0 ; 98 - Big key of Misery Mire
|
||||
dw BigDecompressionBuffer+$15C0 ; 99 - Big key of Dark Palace
|
||||
dw BigDecompressionBuffer+$15C0 ; 9A - Big key of Swamp Palace
|
||||
dw BigDecompressionBuffer+$15C0 ; 9B - Big key of Agahnim's Tower
|
||||
dw BigDecompressionBuffer+$15C0 ; 9C - Big key of Desert Palace
|
||||
dw BigDecompressionBuffer+$15C0 ; 9D - Big key of Eastern Palace
|
||||
dw BigDecompressionBuffer+$15C0 ; 9E - Big key of Hyrule Castle
|
||||
dw BigDecompressionBuffer+$15C0 ; 9F - Big key of Sewers
|
||||
|
||||
dw BigDecompressionBuffer+$1DC0 ; A0 - Small key of Sewers
|
||||
dw BigDecompressionBuffer+$1DC0 ; A1 - Small key of Hyrule Castle
|
||||
dw BigDecompressionBuffer+$1DC0 ; A2 - Small key of Eastern Palace
|
||||
dw BigDecompressionBuffer+$1DC0 ; A3 - Small key of Desert Palace
|
||||
dw BigDecompressionBuffer+$1DC0 ; A4 - Small key of Agahnim's Tower
|
||||
dw BigDecompressionBuffer+$1DC0 ; A5 - Small key of Swamp Palace
|
||||
dw BigDecompressionBuffer+$1DC0 ; A6 - Small key of Dark Palace
|
||||
dw BigDecompressionBuffer+$1DC0 ; A7 - Small key of Misery Mire
|
||||
dw BigDecompressionBuffer+$1DC0 ; A8 - Small key of Skull Woods
|
||||
dw BigDecompressionBuffer+$1DC0 ; A9 - Small key of Ice Palace
|
||||
dw BigDecompressionBuffer+$1DC0 ; AA - Small key of Tower of Hera
|
||||
dw BigDecompressionBuffer+$1DC0 ; AB - Small key of Thieves' Town
|
||||
dw BigDecompressionBuffer+$1DC0 ; AC - Small key of Turtle Rock
|
||||
dw BigDecompressionBuffer+$1DC0 ; AD - Small key of Ganon's Tower
|
||||
dw $0 ; AE - Reserved
|
||||
dw BigDecompressionBuffer+$1DC0 ; AF - Generic small key
|
||||
|
||||
dw $0 ; B0 -
|
||||
dw $0 ; B1 -
|
||||
dw $0 ; B2 -
|
||||
dw $0 ; B3 -
|
||||
dw $0 ; B4 -
|
||||
dw $0 ; B5 -
|
||||
dw $0 ; B6 -
|
||||
dw $0 ; B7 -
|
||||
dw $0 ; B8 -
|
||||
dw $0 ; B9 -
|
||||
dw $0 ; BA -
|
||||
dw $0 ; BB -
|
||||
dw $0 ; BC -
|
||||
dw $0 ; BD -
|
||||
dw $0 ; BE -
|
||||
dw $0 ; BF -
|
||||
dw $0 ; C0 -
|
||||
dw $0 ; C1 -
|
||||
dw $0 ; C2 -
|
||||
dw $0 ; C3 -
|
||||
dw $0 ; C4 -
|
||||
dw $0 ; C5 -
|
||||
dw $0 ; C6 -
|
||||
dw $0 ; C7 -
|
||||
dw $0 ; C8 -
|
||||
dw $0 ; C9 -
|
||||
dw $0 ; CA -
|
||||
dw $0 ; CB -
|
||||
dw $0 ; CC -
|
||||
dw $0 ; CD -
|
||||
dw $0 ; CE -
|
||||
dw $0 ; CF -
|
||||
dw $0 ; D0 -
|
||||
dw $0 ; D1 -
|
||||
dw $0 ; D2 -
|
||||
dw $0 ; D3 -
|
||||
dw $0 ; D4 -
|
||||
dw $0 ; D5 -
|
||||
dw $0 ; D6 -
|
||||
dw $0 ; D7 -
|
||||
dw $0 ; D8 -
|
||||
dw $0 ; D9 -
|
||||
dw $0 ; DA -
|
||||
dw $0 ; DB -
|
||||
dw $0 ; DC -
|
||||
dw $0 ; DD -
|
||||
dw $0 ; DE -
|
||||
dw $0 ; DF -
|
||||
dw $0 ; E0 -
|
||||
dw $0 ; E1 -
|
||||
dw $0 ; E2 -
|
||||
dw $0 ; E3 -
|
||||
dw $0 ; E4 -
|
||||
dw $0 ; E5 -
|
||||
dw $0 ; E6 -
|
||||
dw $0 ; E7 -
|
||||
dw $0 ; E8 -
|
||||
dw $0 ; E9 -
|
||||
dw $0 ; EA -
|
||||
dw $0 ; EB -
|
||||
dw $0 ; EC -
|
||||
dw $0 ; ED -
|
||||
dw $0 ; EE -
|
||||
dw $0 ; EF -
|
||||
dw $0 ; F0 -
|
||||
dw $0 ; F1 -
|
||||
dw $0 ; F2 -
|
||||
dw $0 ; F3 -
|
||||
dw $0 ; F4 -
|
||||
dw $0 ; F5 -
|
||||
dw $0 ; F6 -
|
||||
dw $0 ; F7 -
|
||||
dw $0 ; F8 -
|
||||
dw $0 ; F9 -
|
||||
dw $0 ; FA -
|
||||
dw $0 ; FB -
|
||||
dw $0 ; FC -
|
||||
dw $0 ; FD -
|
||||
dw $0 ; FE - Server request (async)
|
||||
dw $0 ; FF -
|
||||
|
||||
Reference in New Issue
Block a user