Fixed a Trinexx RNG hook.
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@@ -816,7 +816,7 @@ JSL.l RNG_Vitreous
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org $1DE626 ; <- EE626 - sprite_vitreous.asm : 255 (JSL GetRandomInt : AND.b #$07 : STA $0D90, Y)
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JSL.l RNG_Vitreous
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;--------------------------------------------------------------------------------
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org $1DB61C ; <- EB16C - sprite_trinexx.asm : 530 (JSL GetRandomInt : AND.b #$07 : TAY)
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org $1DB16C ; <- EB16C - sprite_trinexx.asm : 530 (JSL GetRandomInt : AND.b #$07 : TAY)
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JSL.l RNG_Trinexx
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org $1DB186 ; <- EB186 - sprite_trinexx.asm : 535 (JSL GetRandomInt : AND.b #$07 : TAY)
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JSL.l RNG_Trinexx
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