Fixed Inverted Double-Swap issue

This commit is contained in:
codemann8
2021-11-14 17:08:06 -06:00
parent 7d80b8087a
commit 9094d118df

View File

@@ -1,23 +1,38 @@
Overworld_LoadNewTiles:
{
; add sign to EDM for OWG people to read
LDA $040A : AND #$00FF : CMP #$0005 : BNE +
; add sign to EDM for OWG people to read
LDA #$0101 : STA $7E2E18 ; #$0101 is the sign tile16 id, $7E2D98 is the position of the tile16 on map
+
BRA .invertedMods
+ CMP #$005B : BNE .invertedMods
; add Goal sign to Pyramid
LDA #$0101 : STA $7E27B6 ; Moved sign near statue
LDA #$05C2 : STA $7E27B4 ; added a pyramid peg on the left of the sign
; GT sign
LDA InvertedMode : AND #$00FF : BNE +
.invertedMods
LDA InvertedMode : AND #$00FF : BEQ ++ ; forced inverted changes
LDA $040A : AND #$00FF : CMP #$0043 : BNE +
LDA #$0101 : STA $7E2550
+
; Pyramid sign
LDA InvertedMode : AND #$00FF : BNE +
LDA $040A : AND #$00FF : CMP #$005B : BNE +
LDA #$0101 : STA $7E27B6 ;Moved sign near statue
LDA #$05C2 : STA $7E27B4 ;added a pyramid peg on the left of the sign
+
LDA #$08D5 : STA $7E235E ; GT entrance auto-opened
LDA #$08E3 : STA $7E23DE
LDA #$0E90 : STA $7E245E
LDA #$0E96 : STA $7E24DE
STA $7E255E
LDA #$08D6 : STA $7E2360
LDA #$08E4 : STA $7E23E0
LDA #$0E91 : STA $7E2460
LDA #$0E97 : STA $7E24E0
STA $7E2560
LDA #$0E94 : STA $7E25DE
LDA #$0E95 : STA $7E25E0
BRA .postInverted
+ CMP #$001B : BNE .postInverted
LDA #$0101 : STA $7E222C ; add sign for Tower Entry at HC
BRA .postInverted
++ ; forced non-inverted changes
LDA $040A : AND #$00FF : CMP #$0043 : BNE .postInverted
LDA #$0101 : STA $7E2550 ; GT sign
.postInverted
SEP #$30
LDX $8A : LDA.l OWTileMapAlt, X : BEQ .notInverted
PHB
@@ -340,6 +355,8 @@ LDA #$0465 : STA $219E
LDA #$0466 : STA $21A0
+ LDA.l OWTileMapAlt+$1B : AND #$0001 : BEQ .notSwapped
LDA #$0101 : STA $2252 ; add sign for Goal at HC
; CHECK IF AGAHNIM 2 IS DEAD AND WE HAVE ALREADY LANDED
LDA $7EF2DB : AND #$0020 : BEQ .agahnim2Alive
LDA #$0E3A : STA $24BC
@@ -356,10 +373,6 @@ LDA #$0491 : STA $25C0
.agahnim2Alive
.notSwapped
LDA.l InvertedMode : AND #$00FF : BEQ .notInverted
LDA #$0101 : STA $7E222C : STA $7E2252 ; add sign for Tower Entry
.notInverted
LDA.l OWTileMapAlt+$1B : AND #$0002 : BEQ .return
;rocks for hardlock protection
LDA #$02FA : STA $2F80
@@ -945,20 +958,6 @@ RTS
map067:
{
LDA.l InvertedMode : AND #$00FF : BEQ .notInverted
LDA #$08D5 : STA $235E ; GT entrance auto-opened
LDA #$08E3 : STA $23DE
LDA #$0E90 : STA $245E
LDA #$0E96 : STA $24DE
STA $255E
LDA #$08D6 : STA $2360
LDA #$08E4 : STA $23E0
LDA #$0E91 : STA $2460
LDA #$0E97 : STA $24E0
STA $2560
LDA #$0E94 : STA $25DE
LDA #$0E95 : STA $25E0
.notInverted
LDA.l OWTileMapAlt+$43 : AND #$0001 : BEQ .owshuffle
LDA #$0180 : STA $275E ; ladder
LDA #$0181 : STA $2760
@@ -1022,6 +1021,10 @@ RTS
map091: ;Pyramid
{
LDA.l OWTileMapAlt+$5B : AND #$0001 : BEQ +
; delete Goal sign
LDA #$09F1 : STA $27B6 ; remove sign
LDA #$09F0 : STA $27B4 ; remove the added pyramid peg on the left of the sign
LDA #$0A06 : STA $2E1C ; cover up entrance
LDA #$0A0E : STA $2E1E