Fix overworld item duping
Fix setting dungeon completed when Aga 1 and 2 are defeated (prize drops)
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@@ -211,7 +211,10 @@ LoadIndoorValue:
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LDA.l StandingKey_Hera
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JMP .done
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+
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LDA.w #$0017 ; default to a normal hp
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PHX
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LDX.w CurrentSpriteSlot ; If we're on a different screen ID via glitches load the sprite
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LDA.w SpriteID,X ; we can see and are interacting with
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PLX
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.done
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AND.w #$00FF ; the loads are words but the values are 1-byte so we need to clear the top half of the accumulator - no guarantee it was 8-bit before
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PLP
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@@ -274,7 +277,10 @@ LoadOutdoorValue:
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%GetPossiblyEncryptedItem(HeartPiece_Zora, HeartPieceOutdoorValues)
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JMP .done
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+
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LDA.w #$0017 ; default to a normal hp
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PHX
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LDX.w CurrentSpriteSlot ; If we're on a different screen ID via glitches load the sprite
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LDA.w SpriteID,X ; we can see and are interacting with.
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PLX
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.done
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AND.w #$00FF ; the loads are words but the values are 1-byte so we need to clear the top half of the accumulator - no guarantee it was 8-bit before
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PLP
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