Minor formatting and small optimization
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@@ -63,7 +63,7 @@ RTL
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LoadBonkItem:
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LDA $A0 ; check room ID - only bonk keys in 2 rooms so we're just checking the lower byte
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CMP #115 : BNE + ; Desert Bonk Key
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LDA.l BonkKey_Desert
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LDA.l BonkKey_Desert
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BRA ++
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+ : CMP #140 : BNE + ; GTower Bonk Key
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LDA.l BonkKey_GTower
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@@ -79,7 +79,7 @@ LoadBonkItem_Player:
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LDA.l BonkKey_Desert_Player
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BRA ++
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+ : CMP #140 : BNE + ; GTower Bonk Key
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LDA.l BonkKey_GTower_Player
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LDA.l BonkKey_GTower_Player
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BRA ++
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+
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LDA.b #$00
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